Zotac GeForce GTX 980 AMP! Extreme
vs
Colorful iGame GeForce RTX 4090 Vulcan OC-V


GPU comparison with benchmarks

The Zotac GeForce GTX 980 AMP! Extreme has 2048 shader units and these clock a maximum of 1.39 GHz which results in an FP32 computing power of 5.70 TFLOPS.

The Colorful iGame GeForce RTX 4090 Vulcan OC-V has 16384 shader units and these clock at a maximum of 2.63 GHz and achieve an FP32 computing power of 86.02 TFLOPS.

GPU

The Zotac GeForce GTX 980 AMP! Extreme is equipped with a graphics chip of the Maxwell 2.0 architecture, which has 16 streaming multiprocessors.

The graphics card Colorful iGame GeForce RTX 4090 Vulcan OC-V is based on the Ada Lovelace architecture and is equipped with 128 execution units.
Zotac GeForce GTX 980 AMP! Extreme GPU Colorful iGame GeForce RTX 4090 Vulcan OC-V
NVIDIA GeForce GTX 980 Based on NVIDIA GeForce RTX 4090
GM204-400-A1 GPU Chip AD102-300-A1
Maxwell 2.0 Architecture Ada Lovelace
16 Streaming Multiprocessors 128
2048 Shader 16384
64 Render Output Units 176
128 Texture Units 512
0 Raytracing Cores 128

Memory

The Zotac GeForce GTX 980 AMP! Extreme is equipped with a 4 GB large GDDR5 graphics memory, which is equipped with 1.800 GHz clocks.

The Colorful iGame GeForce RTX 4090 Vulcan OC-V has a 24 GB large GDDR6X graphics memory and the memory clock is 1.313GHz.

4 GB Memory Size 24 GB
GDDR5 Memory Type GDDR6X
1.800 GHz Memory Clock 1.313 GHz
7.2 Gbps Memory Speed 21.0 Gbps
230 GB/s Memory bandwidth 1008 GB/s
256 bit Memory Interface 384 bit

Clock Speeds

The Zotac GeForce GTX 980 AMP! Extreme has a turbo clock of 1.393 GHz. The turbo frequency of the Colorful iGame GeForce RTX 4090 Vulcan OC-V is 2.625 GHz.

1.291 GHz Base Clock 2.235 GHz
1.393 GHz Boost Clock 2.625 GHz
Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The Zotac GeForce GTX 980 AMP! Extreme has 2 x 8-Pin connectors through which it is supplied with power. The manufacturer specifies the maximum operating temperature of the graphics card as 98 °C.

The Colorful iGame GeForce RTX 4090 Vulcan OC-V is equipped with a 1 x 16-Pin PCIe power connector that supplies it with power. The maximum operating temperature of the card is 90 °C.

165 W TDP 550 W
-- TDP (up) --
98 °C Tjunction max 90 °C
2 x 8-Pin PCIe-Power 1 x 16-Pin

Cooler & Fans

The graphics processor and graphics memory of the Zotac GeForce GTX 980 AMP! Extreme are cooled with a Air cooling.

The Colorful iGame GeForce RTX 4090 Vulcan OC-V is cooled by a Air cooling.

Axial Fan-Type Axial
3 x 85 mm Fan 1 3 x 98 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) 0 dB
-- Noise (Load) --

Connectivity

The Zotac GeForce GTX 980 AMP! Extreme supports the downward compatible copy protection HDCP in version 2.2.

The Colorful iGame GeForce RTX 4090 Vulcan OC-V supports HDCP in version 2.3 and all previous versions.

4 Max. Displays 4
2.2 HDCP-Version 2.3
1x HDMI v2.0 HDMI Ports 1x HDMI v2.1a
3x DP v1.2 DP Ports 3x DP v1.4a
1 DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

The Zotac GeForce GTX 980 AMP! Extreme supports the DirectX standard from Microsoft in version 12_1.

The Colorful iGame GeForce RTX 4090 Vulcan OC-V supports Microsoft's DirectX version 12_2 (Ultimate).

4096x2160 Max. resolution 7680x4320
12_1 DirectX 12_2 (Ultimate)
No Raytracing Yes
No DLSS / FSR Yes
No LED lighting LED Addressable LED

Supported Video Codecs

This area lists which video codecs can be decoded or encoded by the graphics cards in hardware. As a result, the power consumption can be reduced due to a lower processor load.

Decode / Encode h264 Decode / Encode
No h265 / HEVC Decode / Encode
No AV1 Decode
Decode VP8 Decode
No VP9 Decode

Dimensions

The Zotac GeForce GTX 980 AMP! Extreme is -- wide and therefore needs the space of 4 PCIe-Slots in the case.

The width of the Colorful iGame GeForce RTX 4090 Vulcan OC-V is -- and thus requires the space of 4 PCIe-Slots in the PC case.

300 mm Length 349 mm
141 mm Height 160 mm
-- Width 70 mm
3 PCIe-Slots Width (Slots) 4 PCIe-Slots
-- Weight 2500 g
PCIe 3 x 16 GPU Interface PCIe 4.0 x 16

Additional data

Manufactured using the 28 nanometer process, Zotac GeForce GTX 980 AMP! Extreme was released in Q3/2014.

The Colorful iGame GeForce RTX 4090 Vulcan OC-V published in Q4/2022 is manufactured with a structure width of 5 nanometers.

ZT-90203-10P Part-no --
Q3/2014 Release date Q4/2022
549 $ Launch Price 1,599 $ (Reference)
28 nm Structure size 5 nm
data sheet Documents data sheet

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Here you can rate the Zotac GeForce GTX 980 AMP! Extreme to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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