Colorful iGame GeForce GTX 1650 Ultra OC 4GD6-V
vs
ZOTAC GAMING GeForce RTX 2070 SUPER AMP


GPU comparison with benchmarks

The Colorful iGame GeForce GTX 1650 Ultra OC 4GD6-V is based on the NVIDIA GeForce GTX 1650 (GDDR6) (Turing) and has 4 GB GDDR6 graphics memory with a bandwidth of 192 GB/s.

The ZOTAC GAMING GeForce RTX 2070 SUPER AMP is based on the NVIDIA GeForce RTX 2070 SUPER (Turing) and has 8 GB GDDR6 graphics memory with a bandwidth of 448 GB/s.

GPU

The Colorful iGame GeForce GTX 1650 Ultra OC 4GD6-V has the TU117-300-A1 / TU106-125-A1 / TU116-150-KA-A1 graphics chip installed, which is based on the Turing architecture.

The ZOTAC GAMING GeForce RTX 2070 SUPER AMP is based on the graphics chip TU104, which comes from the Turing architecture.
Colorful iGame GeForce GTX 1650 Ultra OC 4GD6-V GPU ZOTAC GAMING GeForce RTX 2070 SUPER AMP
NVIDIA GeForce GTX 1650 (GDDR6) Based on NVIDIA GeForce RTX 2070 SUPER
TU117-300-A1 / TU106-125-A1 / TU116-150-KA-A1 GPU Chip TU104
Turing Architecture Turing
14 Streaming Multiprocessors 40
896 Shader 2560
32 Render Output Units 64
56 Texture Units 160
0 Raytracing Cores 40

Memory

The graphics memory of the Colorful iGame GeForce GTX 1650 Ultra OC 4GD6-V clocks at 1.500 GHz, which corresponds to a speed of 12.0 Gbps.

The graphics memory speed of the ZOTAC GAMING GeForce RTX 2070 SUPER AMP is 14.0 Gbps and the clock speed is 1.750 GHz.

4 GB Memory Size 8 GB
GDDR6 Memory Type GDDR6
1.500 GHz Memory Clock 1.750 GHz
12.0 Gbps Memory Speed 14.0 Gbps
192 GB/s Memory bandwidth 448 GB/s
128 bit Memory Interface 256 bit

Clock Speeds

The clock frequency of a graphics card determines the speed in connection with the graphics architecture.

1.410 GHz Base Clock 1.605 GHz
1.725 GHz Boost Clock 1.800 GHz
1.59 GHz Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The Colorful iGame GeForce GTX 1650 Ultra OC 4GD6-V is powered by 1 x 6-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 85 W.

The ZOTAC GAMING GeForce RTX 2070 SUPER AMP has 1 x 6-Pin, 1 x 8-Pin PCIe power connectors that supply it with energy. The manufacturer specifies the TDP of the card as 215 W.

85 W TDP 215 W
-- TDP (up) --
92 °C Tjunction max 88 °C
1 x 6-Pin PCIe-Power 1 x 6-Pin, 1 x 8-Pin

Cooler & Fans

The Colorful iGame GeForce GTX 1650 Ultra OC 4GD6-V is equipped with a total of 2 Axial main fans.

The ZOTAC GAMING GeForce RTX 2070 SUPER AMP has 2 Axial main fans that cool the GPU and memory.

Axial Fan-Type Axial
2 x 90 mm Fan 1 2 x 90 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
dB Noise (Idle) 0 dB
-- Noise (Load) --

Connectivity

Up to 3 screens can be operated with the Colorful iGame GeForce GTX 1650 Ultra OC 4GD6-V.

The ZOTAC GAMING GeForce RTX 2070 SUPER AMP supports the operation of a maximum of 4 monitors.

3 Max. Displays 4
2.2 HDCP-Version 2.2
1x HDMI v2.0b HDMI Ports 1x HDMI v2.0b
1x DP v1.4 DP Ports 3x DP v1.4a
1 DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

With the Colorful iGame GeForce GTX 1650 Ultra OC 4GD6-V it is possible to operate a screen with a maximum resolution of up to 7680x4320 pixels.

The maximum supported resolution of the ZOTAC GAMING GeForce RTX 2070 SUPER AMP is 7680x4320 pixels.

7680x4320 Max. resolution 7680x4320
12_1 DirectX 12_2 (Ultimate)
No Raytracing Yes
Yes DLSS / FSR Yes
iGame Energy Core LED No LED lighting

Supported Video Codecs

The support and acceleration of certain video codecs can have a positive impact on the lower energy consumption and less waste heat from the graphics card.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
No AV1 No
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The Colorful iGame GeForce GTX 1650 Ultra OC 4GD6-V is connected to the system via PCIe 3.0 x 16 lanes and requires 2 PCIe-Slots space in the housing.

The ZOTAC GAMING GeForce RTX 2070 SUPER AMP needs the space of 2 PCIe-Slots in the case and has a PCIe 3.0 x 16 Lanes interface.

240 mm Length 268 mm
132 mm Height 113 mm
40 mm Width 38 mm
2 PCIe-Slots Width (Slots) 2 PCIe-Slots
-- Weight --
PCIe 3.0 x 16 GPU Interface PCIe 3.0 x 16

Additional data

The Colorful iGame GeForce GTX 1650 Ultra OC 4GD6-V has been manufactured with a structure width of 12 nanometers since Q2/2020.

The ZOTAC GAMING GeForce RTX 2070 SUPER AMP came on the market in Q3/2019 and will have a structure width of 12 nanometers manufactured.

-- Part-no ZT-T20710D-10P
Q2/2020 Release date Q3/2019
149 $ (Reference) Launch Price 499 $ (Reference)
12 nm Structure size 12 nm
data sheet Documents data sheet

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Here you can rate the Colorful iGame GeForce GTX 1650 Ultra OC 4GD6-V to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
Here you can rate the ZOTAC GAMING GeForce RTX 2070 SUPER AMP to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:

Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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