INNO3D GeForce RTX 3080 12GB iCHILL X4 LHR
vs
ZOTAC GeForce GTX 1080 Ti ArcticStorm Mini


GPU comparison with benchmarks

The INNO3D GeForce RTX 3080 12GB iCHILL X4 LHR has 8960 shader units and these clock a maximum of 1.76 GHz which results in an FP32 computing power of 31.45 TFLOPS.

The ZOTAC GeForce GTX 1080 Ti ArcticStorm Mini has 3584 shader units and these clock at a maximum of 1.62 GHz and achieve an FP32 computing power of 11.61 TFLOPS.

GPU

The INNO3D GeForce RTX 3080 12GB iCHILL X4 LHR is equipped with a graphics chip of the Ampere architecture, which has 70 streaming multiprocessors.

The graphics card ZOTAC GeForce GTX 1080 Ti ArcticStorm Mini is based on the Pascal architecture and is equipped with 28 execution units.
INNO3D GeForce RTX 3080 12GB iCHILL X4 LHR GPU ZOTAC GeForce GTX 1080 Ti ArcticStorm Mini
NVIDIA GeForce RTX 3080 12GB Based on NVIDIA GeForce GTX 1080 Ti
GA102 GPU Chip GP102-350-K1-A1
Ampere Architecture Pascal
70 Streaming Multiprocessors 28
8960 Shader 3584
112 Render Output Units 88
280 Texture Units 224
70 Raytracing Cores 0

Memory

The INNO3D GeForce RTX 3080 12GB iCHILL X4 LHR is equipped with a 12 GB large GDDR6X graphics memory, which is equipped with 1.188 GHz clocks.

The ZOTAC GeForce GTX 1080 Ti ArcticStorm Mini has a 11 GB large GDDR5X graphics memory and the memory clock is 1.376GHz.

12 GB Memory Size 11 GB
GDDR6X Memory Type GDDR5X
1.188 GHz Memory Clock 1.376 GHz
19.0 Gbps Memory Speed 11.0 Gbps
912 GB/s Memory bandwidth 484 GB/s
384 bit Memory Interface 352 bit

Clock Speeds

The INNO3D GeForce RTX 3080 12GB iCHILL X4 LHR has a turbo clock of 1.755 GHz. The turbo frequency of the ZOTAC GeForce GTX 1080 Ti ArcticStorm Mini is 1.620 GHz.

1.260 GHz Base Clock 1.506 GHz
1.755 GHz Boost Clock 1.620 GHz
Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The INNO3D GeForce RTX 3080 12GB iCHILL X4 LHR has 2 x 8-Pin connectors through which it is supplied with power. The manufacturer specifies the maximum operating temperature of the graphics card as 93 °C.

The ZOTAC GeForce GTX 1080 Ti ArcticStorm Mini is equipped with a 2 x 8-Pin PCIe power connector that supplies it with power. The maximum operating temperature of the card is 91 °C.

350 W TDP 250 W
-- TDP (up) --
93 °C Tjunction max 91 °C
2 x 8-Pin PCIe-Power 2 x 8-Pin

Cooler & Fans

The graphics processor and graphics memory of the INNO3D GeForce RTX 3080 12GB iCHILL X4 LHR are cooled with a Air cooling.

The ZOTAC GeForce GTX 1080 Ti ArcticStorm Mini is cooled by a Water cooling.

Axial Fan-Type --
3 x 90 mm Fan 1 --
-- Fan 2 --
Air cooling Cooler-Type Water cooling
0 dB Noise (Idle) 0 dB
-- Noise (Load) 0 dB

Connectivity

The INNO3D GeForce RTX 3080 12GB iCHILL X4 LHR supports the downward compatible copy protection HDCP in version 2.3.

The ZOTAC GeForce GTX 1080 Ti ArcticStorm Mini supports HDCP in version 2.2 and all previous versions.

4 Max. Displays 4
2.3 HDCP-Version 2.2
1x HDMI v2.1 HDMI Ports 1x HDMI v2.0b
3x DP v1.4a DP Ports 3x DP v1.4
-- DVI Ports 1
-- VGA Ports --
-- USB-C Ports --

Featureset

The INNO3D GeForce RTX 3080 12GB iCHILL X4 LHR supports the DirectX standard from Microsoft in version 12_2 (Ultimate).

The ZOTAC GeForce GTX 1080 Ti ArcticStorm Mini supports Microsoft's DirectX version 12_1.

7680x4320 Max. resolution 7680x4320
12_2 (Ultimate) DirectX 12_1
Yes Raytracing No
Yes DLSS / FSR Yes
Addressable LED LED No LED lighting

Supported Video Codecs

This area lists which video codecs can be decoded or encoded by the graphics cards in hardware. As a result, the power consumption can be reduced due to a lower processor load.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
Decode AV1 No
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The INNO3D GeForce RTX 3080 12GB iCHILL X4 LHR is -- wide and therefore needs the space of 2 PCIe-Slots in the case.

The width of the ZOTAC GeForce GTX 1080 Ti ArcticStorm Mini is -- and thus requires the space of 2 PCIe-Slots in the PC case.

300 mm Length 212 mm
135 mm Height 164 mm
-- Width 41 mm
3 PCIe-Slots Width (Slots) 2 PCIe-Slots
-- Weight --
PCIe 4.0 x 16 GPU Interface PCIe 3.0 x 16

Additional data

Manufactured using the 8 nanometer process, INNO3D GeForce RTX 3080 12GB iCHILL X4 LHR was released in Q1/2022.

The ZOTAC GeForce GTX 1080 Ti ArcticStorm Mini published in Q4/2017 is manufactured with a structure width of 16 nanometers.

C30804-126XX-1810VA36H Part-no ZT-P10810H-30P
Q1/2022 Release date Q4/2017
699 $ (Reference) Launch Price 699 $ (Reference)
8 nm Structure size 16 nm
data sheet Documents data sheet

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Here you can rate the INNO3D GeForce RTX 3080 12GB iCHILL X4 LHR to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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