All technical data and various benchmarks of the Colorful iGame GeForce RTX 5070 Ti Vulcan OC 16GB-V are listed on this page. The graphics card is based on the GB203-200-A1 (Blackwell) graphics chip, which is manufactured with a structure width of 5 nm. The Colorful iGame GeForce RTX 5070 Ti Vulcan OC 16GB-V can operate up to 4 screens with a maximum resolution of up to 7680x4320 become.
GPU
The Colorful iGame GeForce RTX 5070 Ti Vulcan OC 16GB-V has 70 execution units with 8960 shaders. This gives the graphics card a theoretical FP32 computing power of 45.55 TFLOPS.
The Colorful iGame GeForce RTX 5070 Ti Vulcan OC 16GB-V is equipped with 16 GB graphics memory of the type GDDR7. The memory clock of the graphics card is 1.750 GHz and the speed is 28 Gbps.
Memory Size:
16 GB
Memory Type:
GDDR7
Memory Clock:
1.750 GHz
Memory Speed:
28.0 Gbps
Memory bandwidth:
896 GB/s
Memory Interface:
256 bit
Clock Speeds
The base frequency of this graphics card is 2.295 GHz and the manufacturer specifies the maximum turbo clock as 2.542 GHz. If supported (see below), the performance can be further increased by overclocking.
Base Clock:
2.295 GHz
Boost Clock:
2.542 GHz+ 4 %
Avg (Game) Clock:
Overclocking:
Yes
Thermal Design
The Colorful iGame GeForce RTX 5070 Ti Vulcan OC 16GB-V is powered by 1 x 16-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 315 W.
TDP:
315 W+ 5 %
TDP (up):
--
Tjunction max:
88 °C
PCIe-Power:
1 x 16-Pin
Cooler & Fans
Graphics processor and graphics memory of the Colorful iGame GeForce RTX 5070 Ti Vulcan OC 16GB-V are cooled by a Air cooling.
Fan-Type:
Axial
Fan 1:
3 x 100 mm
Fan 2:
--
Cooler-Type:
Air cooling
Noise (Idle):
0 dB / Silent
Noise (Load):
--
Connectivity
Up to 4 monitors can be operated with the Colorful iGame GeForce RTX 5070 Ti Vulcan OC 16GB-V.
Max. Displays:
4
HDCP-Version:
2.3
HDMI Ports:
1x HDMI v2.1b
DP Ports:
3x DP v2.1b
DVI Ports:
--
VGA Ports:
--
USB-C Ports:
--
Featureset
With the Colorful iGame GeForce RTX 5070 Ti Vulcan OC 16GB-V it is possible to operate a screen with a resolution of up to 7680x4320 pixels. Furthermore, the DirectX standard version 12_2 (Ultimate) is supported.
Max. resolution:
7680x4320
DirectX:
12_2 (Ultimate)
Raytracing:
Yes
DLSS / FSR:
Yes
LED:
Addressable LED
Supported Video Codecs
This area lists the video codecs that the Colorful iGame GeForce RTX 5070 Ti Vulcan OC 16GB-V can decode or encode in hardware in order to minimize the processor load, which leads to lower power consumption.
h264:
Decode / Encode
h265 / HEVC:
Decode / Encode
VP8:
Decode / Encode
VP9:
Decode / Encode
AV1:
Decode / Encode
Dimensions
The Colorful iGame GeForce RTX 5070 Ti Vulcan OC 16GB-V needs the space of 4 PCIe-Slots in a case. It is 336 mm long, 145 mm high and 63 mm wide.
Length:
336 mm
Height:
145 mm
Width:
63 mm
Width (Slots):
4 PCIe-Slots
Weight:
2100 g
SFF-Ready:
No
Additional data
The Colorful iGame GeForce RTX 5070 Ti Vulcan OC 16GB-V was released in Q2/2025 at a price of 749 $ (Reference). The graphics card manufactured in 5 nm is connected to the system via PCIe 5 x 16 lanes.
Colorful iGame GeForce RTX 5070 Ti Vulcan OC 16GB-V 2.295 GHz, 16 GB (315 W TDP)
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3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.
In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.
We use the following benchmarks to measure the performance of a graphics card: