Gainward GeForce GTX 1630 Ghost in Shadow of the Tomb Raider

Here you can see how fast the Gainward GeForce GTX 1630 Ghost is in Shadow of the Tomb Raider. The performance of the graphics card in benchmarks or games primarily depends on the GPU architecture, the number of texture shaders and the memory size. The Gainward GeForce GTX 1630 Ghost has 4 GB GDDR6 memory.
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GPU

Based on: NVIDIA GeForce GTX 1630
GPU Chip: TU117-150 (Turing)
Streaming Multiprocessors: 8
Shader: 512
Raytracing Cores: 0

Memory

Memory Size: 4 GB
Memory Type: GDDR6
Memory Clock: 1.500 GHz
Memory bandwidth: 96 GB/s
Memory Interface: 64 bit

Benchmark results

Shadow of the Tomb Raider

Shadow of the Tomb Raider is based on a modified version of Crystal Dynamics' Foundation engine, allowing for realistic rendering of water, snow, and hair.

3840x2160 (2160p)

Gainward GeForce GTX 1630 Ghost Gainward GeForce GTX 1630 Ghost
4 GB GDDR6
6 fps (avg)
NVIDIA GeForce GTX 1630 NVIDIA GeForce GTX 1630
Average of gpu group
6 fps (avg)

2560x1440 (1440p)

Gainward GeForce GTX 1630 Ghost Gainward GeForce GTX 1630 Ghost
4 GB GDDR6
18 fps (avg)
NVIDIA GeForce GTX 1630 NVIDIA GeForce GTX 1630
Average of gpu group
18 fps (avg)

1920x1080 (1080p)

Gainward GeForce GTX 1630 Ghost Gainward GeForce GTX 1630 Ghost
4 GB GDDR6
30 fps (avg)
NVIDIA GeForce GTX 1630 NVIDIA GeForce GTX 1630
Average of gpu group
30 fps (avg)


More benchmarks for the graphics card
Gainward GeForce GTX 1630 Ghost

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:


GPUs by group

Here we have listed more GPU groups for you:



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