KFA2 GeForce GTX 960 Reference Design

KFA2 GeForce GTX 960 Reference Design in Shadow of the Tomb Raider

Here you can see how fast the KFA2 GeForce GTX 960 Reference Design is in Shadow of the Tomb Raider. The performance of the graphics card in benchmarks or games primarily depends on the GPU architecture, the number of texture shaders and the memory size. The KFA2 GeForce GTX 960 Reference Design has 2 GB GDDR5 memory.

Boost Clock
1.18GHz
Memory
2GB GDDR5
Shader
1024
Memory bandwidth
112GB/s

Shadow of the Tomb Raider

Shadow of the Tomb Raider is based on a modified version of Crystal Dynamics' Foundation engine, allowing for realistic rendering of water, snow, and hair.

3840x2160 (2160p) Rank 4,871 / 5,242

  1. 10 fps (avg)
  2. 10 fps (avg)
  3. 10 fps (avg)
  4. 10 fps (avg)
  5. 10 fps (avg)
  6. 10 fps (avg)
  7. 10 fps (avg)

2560x1440 (1440p) Rank 4,836 / 5,251

  1. 25 fps (avg)
  2. 25 fps (avg)
  3. 25 fps (avg)
  4. 25 fps (avg)
  5. 4837Manli GeForce GTX 960Manli GeForce GTX 9602 GB GDDR5
    25 fps (avg)
  6. 25 fps (avg)
  7. 25 fps (avg)

1920x1080 (1080p) Rank 4,852 / 5,253

  1. 35 fps (avg)
  2. 35 fps (avg)
  3. 35 fps (avg)
  4. 35 fps (avg)
  5. 4853Manli GeForce GTX 960Manli GeForce GTX 9602 GB GDDR5
    35 fps (avg)
  6. 35 fps (avg)
  7. 35 fps (avg)

More benchmarks for the graphics card KFA2 GeForce GTX 960 Reference Design