3DMark Benchmark (DirectX, Raytracing)
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

The AMD Radeon RX 6700 XT has 2560 shader units and these clock a maximum of 2.58 GHz which results in an FP32 computing power of 13.21 TFLOPS.

The Gainward GeForce GTX 980 Phantom has 2048 shader units and these clock at a maximum of 1.30 GHz and achieve an FP32 computing power of 5.34 TFLOPS.
In FP32 performance, the AMD Radeon RX 6700 XT is 147 % faster than the Gainward GeForce GTX 980 Phantom.
| GPU | AMD Radeon RX 6700 XT | Gainward GeForce GTX 980 Phantom |
|---|---|---|
| Based on | AMD Radeon RX 6700 XT | NVIDIA GeForce GTX 980 |
| GPU Chip | Navi 22 XT | GM204-400-A1 |
| Streaming Multiprocessors | 40 | 16 |
| Shader | 2560 | 2048 |
| Render Output Units | 64 | 64 |
| Texture Units | 160 | 128 |
| Raytracing Cores | 40 | -- |
| Memory | AMD Radeon RX 6700 XT | Gainward GeForce GTX 980 Phantom |
|---|---|---|
| Memory Size | 12 GB | 4 GB |
| Memory Type | GDDR6 | GDDR5 |
| Memory Clock | 2.000 GHz | 1.800 GHz |
| Memory Speed | 16.0 Gbps | 7.2 Gbps |
| Memory bandwidth | 384 GB/s | 230 GB/s |
| Memory Interface | 192 bit | 256 bit |
| Clock Speeds | AMD Radeon RX 6700 XT | Gainward GeForce GTX 980 Phantom |
|---|---|---|
| Base Clock | 2.321 GHz | 1.203 GHz |
| Boost Clock | 2.581 GHz | 1.304 GHz |
| Avg (Game) Clock | 2.42 GHz | -- |
| Overclocking | Yes | Yes |
| Thermal Design | AMD Radeon RX 6700 XT | Gainward GeForce GTX 980 Phantom |
|---|---|---|
| TDP | 230 W | 165 W |
| Tjunction max | 100 °C | 98 °C |
| PCIe-Power | 1 x 6-Pin, 1 x 8-Pin | 1 x 6-Pin, 1 x 8-Pin |
| Cooler & Fans | AMD Radeon RX 6700 XT | Gainward GeForce GTX 980 Phantom |
|---|---|---|
| Fan-Type | Axial | Axial |
| Fan 1 | -- | 3 x 80 mm |
| Cooler-Type | Air cooling | Air cooling |
| Noise (Idle) | 0 dB | 0 dB |
| Connectivity | AMD Radeon RX 6700 XT | Gainward GeForce GTX 980 Phantom |
|---|---|---|
| Max. Displays | 4 | 4 |
| HDCP | 2.3 | 2.2 |
| HDMI | 1x HDMI 2.1 | 1x HDMI 2.0 |
| DisplayPort | 3x DP 1.4a | 3x DP 1.2 |
| DVI | -- | 1 |
| Featureset | AMD Radeon RX 6700 XT | Gainward GeForce GTX 980 Phantom |
|---|---|---|
| Max. resolution | 7680x4320 | 4096x2160 |
| DirectX | 12_2 (Ultimate) | 12_1 |
| Raytracing | Yes | No |
| DLSS / FSR | Yes | No |
| LED | No LED lighting | No LED lighting |
| Supported Video Codecs | AMD Radeon RX 6700 XT | Gainward GeForce GTX 980 Phantom |
|---|---|---|
| h264 | Decode / Encode | Decode / Encode |
| h265 / HEVC | Decode / Encode | No |
| VP8 | Decode / Encode | Decode |
| VP9 | Decode / Encode | No |
| AV1 | Decode | No |
| Dimensions | AMD Radeon RX 6700 XT | Gainward GeForce GTX 980 Phantom |
|---|---|---|
| Length | -- | 274 mm |
| Height | -- | 112 mm |
| Width (Slots) | 2 Slots | 3 Slots |
| SFF-Ready | No | No |
| Additional data | AMD Radeon RX 6700 XT | Gainward GeForce GTX 980 Phantom |
|---|---|---|
| GPU Interface | PCIe 4.0 x 16 | PCIe 3 x 16 |
| Release date | Q1/2021 | Q4/2014 |
| Launch Price | 479 $ | 539 $ |
| Structure size | 7 nm | 28 nm |
| Part-no | -- | 426018336-3378 |
| Documents | data sheet | data sheet |
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.
The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.
Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.
Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.