ASUS GeForce GTX 1650 OC
vs
INNO3D GeForce RTX 3060 iChiLL X3 RED LHR


GPU comparison with benchmarks

The ASUS GeForce GTX 1650 OC is based on the NVIDIA GeForce GTX 1650 (GDDR5) (Turing) and has 4 GB GDDR5 graphics memory with a bandwidth of 128 GB/s.

The INNO3D GeForce RTX 3060 iChiLL X3 RED LHR is based on the NVIDIA GeForce RTX 3060 LHR (Ampere) and has 12 GB GDDR6 graphics memory with a bandwidth of 360 GB/s.

GPU

The ASUS GeForce GTX 1650 OC has the TU117-300-A1 graphics chip installed, which is based on the Turing architecture.

The INNO3D GeForce RTX 3060 iChiLL X3 RED LHR is based on the graphics chip GA106-302-A1, which comes from the Ampere architecture.
ASUS GeForce GTX 1650 OC GPU INNO3D GeForce RTX 3060 iChiLL X3 RED LHR
NVIDIA GeForce GTX 1650 (GDDR5) Based on NVIDIA GeForce RTX 3060 LHR
TU117-300-A1 GPU Chip GA106-302-A1
Turing Architecture Ampere
14 Streaming Multiprocessors 28
896 Shader 3584
32 Render Output Units 48
56 Texture Units 112
0 Raytracing Cores 28

Memory

The graphics memory of the ASUS GeForce GTX 1650 OC clocks at 2.000 GHz, which corresponds to a speed of 8.0 Gbps.

The graphics memory speed of the INNO3D GeForce RTX 3060 iChiLL X3 RED LHR is 15.0 Gbps and the clock speed is 1.875 GHz.

4 GB Memory Size 12 GB
GDDR5 Memory Type GDDR6
2.000 GHz Memory Clock 1.875 GHz
8.0 Gbps Memory Speed 15.0 Gbps
128 GB/s Memory bandwidth 360 GB/s
128 bit Memory Interface 192 bit

Clock Speeds

The clock frequency of a graphics card determines the speed in connection with the graphics architecture.

1.485 GHz Base Clock 1.320 GHz
1.740 GHz Boost Clock 1.837 GHz
1.71 GHz Avg (Game) Clock 1.78 GHz
Yes Overclocking Yes

Thermal Design

The ASUS GeForce GTX 1650 OC is powered by 1 x 6-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 75 W.

The INNO3D GeForce RTX 3060 iChiLL X3 RED LHR has 1 x 8-Pin PCIe power connectors that supply it with energy. The manufacturer specifies the TDP of the card as 170 W.

75 W TDP 170 W
-- TDP (up) 170 W
92 °C Tjunction max 93 °C
1 x 6-Pin PCIe-Power 1 x 8-Pin

Cooler & Fans

The ASUS GeForce GTX 1650 OC is equipped with a total of 2 Axial main fans.

The INNO3D GeForce RTX 3060 iChiLL X3 RED LHR has 3 Axial main fans that cool the GPU and memory.

Axial Fan-Type Axial
2 x 50 mm Fan 1 3 x 92 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
dB Noise (Idle) 0 dB
-- Noise (Load) 33 dB

Connectivity

Up to 3 screens can be operated with the ASUS GeForce GTX 1650 OC.

The INNO3D GeForce RTX 3060 iChiLL X3 RED LHR supports the operation of a maximum of 4 monitors.

3 Max. Displays 4
2.2 HDCP-Version 2.3
1x HDMI v2.0b HDMI Ports 1x HDMI v2.1
1x DP v1.4 DP Ports 3x DP v1.4a
1 DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

With the ASUS GeForce GTX 1650 OC it is possible to operate a screen with a maximum resolution of up to 7680x4320 pixels.

The maximum supported resolution of the INNO3D GeForce RTX 3060 iChiLL X3 RED LHR is 7680x4320 pixels.

7680x4320 Max. resolution 7680x4320
12_1 DirectX 12_2 (Ultimate)
No Raytracing Yes
Yes DLSS / FSR Yes
No LED lighting LED ASUS Aura Sync, GIGABYTE RGB Fusion, MSI Mystic Light

Supported Video Codecs

The support and acceleration of certain video codecs can have a positive impact on the lower energy consumption and less waste heat from the graphics card.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
No AV1 Decode
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The ASUS GeForce GTX 1650 OC is connected to the system via PCIe 3.0 x 16 lanes and requires 2 PCIe-Slots space in the housing.

The INNO3D GeForce RTX 3060 iChiLL X3 RED LHR needs the space of 3 PCIe-Slots in the case and has a PCIe 4.0 x 16 Lanes interface.

182 mm Length 300 mm
69 mm Height 135 mm
41 mm Width --
2 PCIe-Slots Width (Slots) 3 PCIe-Slots
-- Weight --
PCIe 3.0 x 16 GPU Interface PCIe 4.0 x 16

Additional data

The ASUS GeForce GTX 1650 OC has been manufactured with a structure width of 12 nanometers since Q2/2019.

The INNO3D GeForce RTX 3060 iChiLL X3 RED LHR came on the market in Q2/2021 and will have a structure width of 8 nanometers manufactured.

GTX1650-O4G-LP-BRK Part-no C30603-12D6X-167139AH
Q2/2019 Release date Q2/2021
149 $ (Reference) Launch Price 469 $
12 nm Structure size 8 nm
data sheet Documents data sheet

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

ASUS GeForce GTX 1650 OC ASUS GeForce GTX 1650 OC
4 GB GDDR5
20 fps (avg)
INNO3D GeForce RTX 3060 iChiLL X3 RED LHR INNO3D GeForce RTX 3060 iChiLL X3 RED LHR
12 GB GDDR6
53 fps (avg)

2560x1440 (1440p)

ASUS GeForce GTX 1650 OC ASUS GeForce GTX 1650 OC
4 GB GDDR5
41 fps (avg)
INNO3D GeForce RTX 3060 iChiLL X3 RED LHR INNO3D GeForce RTX 3060 iChiLL X3 RED LHR
12 GB GDDR6
97 fps (avg)

1920x1080 (1080p)

ASUS GeForce GTX 1650 OC ASUS GeForce GTX 1650 OC
4 GB GDDR5
58 fps (avg)
INNO3D GeForce RTX 3060 iChiLL X3 RED LHR INNO3D GeForce RTX 3060 iChiLL X3 RED LHR
12 GB GDDR6
134 fps (avg)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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