3DMark Benchmark (DirectX, Raytracing)
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

The ASUS Phoenix Radeon RX 6400 is based on the AMD Radeon RX 6400 (RDNA 2) and has 4 GB GDDR6 graphics memory with a bandwidth of 128 GB/s.

The ASUS Phoenix GeForce GTX 1650 SUPER is based on the NVIDIA GeForce GTX 1650 SUPER (Turing) and has 4 GB GDDR6 graphics memory with a bandwidth of 192 GB/s.
In FP32 performance, the ASUS Phoenix GeForce GTX 1650 SUPER is 26 % faster than the ASUS Phoenix Radeon RX 6400.
| GPU | ASUS Phoenix Radeon RX 6400 | ASUS Phoenix GeForce GTX 1650 SUPER |
|---|---|---|
| Based on | AMD Radeon RX 6400 | NVIDIA GeForce GTX 1650 SUPER |
| GPU Chip | Navi 24 XL | TU116-250-KA-A1 |
| Streaming Multiprocessors | 12 | 20 |
| Shader | 768 | 1280 |
| Render Output Units | 32 | 32 |
| Texture Units | 48 | 80 |
| Raytracing Cores | 12 | -- |
| Memory | ASUS Phoenix Radeon RX 6400 | ASUS Phoenix GeForce GTX 1650 SUPER |
|---|---|---|
| Memory Size | 4 GB | 4 GB |
| Memory Type | GDDR6 | GDDR6 |
| Memory Clock | 2.000 GHz | 1.500 GHz |
| Memory Speed | 16.0 Gbps | 12.0 Gbps |
| Memory bandwidth | 128 GB/s | 192 GB/s |
| Memory Interface | 64 bit | 128 bit |
| Clock Speeds | ASUS Phoenix Radeon RX 6400 | ASUS Phoenix GeForce GTX 1650 SUPER |
|---|---|---|
| Base Clock | 1.923 GHz | 1.530 GHz |
| Boost Clock | 2.321 GHz | 1.755 GHz |
| Avg (Game) Clock | 2.04 GHz | 1.73 GHz |
| Overclocking | Yes | Yes |
| Thermal Design | ASUS Phoenix Radeon RX 6400 | ASUS Phoenix GeForce GTX 1650 SUPER |
|---|---|---|
| TDP | 53 W | 100 W |
| Tjunction max | 97 °C | 90 °C |
| PCIe-Power | -- | 1 x 6-Pin |
| Cooler & Fans | ASUS Phoenix Radeon RX 6400 | ASUS Phoenix GeForce GTX 1650 SUPER |
|---|---|---|
| Fan-Type | Axial | Axial |
| Fan 1 | 1 x 100 mm | 1 x 100 mm |
| Cooler-Type | Air cooling | Air cooling |
| Noise (Idle) | 0 dB | -- |
| Connectivity | ASUS Phoenix Radeon RX 6400 | ASUS Phoenix GeForce GTX 1650 SUPER |
|---|---|---|
| Max. Displays | 2 | 3 |
| HDCP | 2.3 | 2.2 |
| HDMI | 1x HDMI 2.1 | 1x HDMI 2.0b |
| DisplayPort | 1x DP 1.4a | 1x DP 1.4 |
| DVI | -- | 1 |
| Featureset | ASUS Phoenix Radeon RX 6400 | ASUS Phoenix GeForce GTX 1650 SUPER |
|---|---|---|
| Max. resolution | 7680x4320 | 7680x4320 |
| DirectX | 12_2 (Ultimate) | 12_1 |
| Raytracing | Yes | No |
| DLSS / FSR | Yes | Yes |
| LED | No LED lighting | No LED lighting |
| Supported Video Codecs | ASUS Phoenix Radeon RX 6400 | ASUS Phoenix GeForce GTX 1650 SUPER |
|---|---|---|
| h264 | Decode / Encode | Decode / Encode |
| h265 / HEVC | Decode / Encode | Decode / Encode |
| VP8 | Decode / Encode | Decode |
| VP9 | Decode / Encode | Decode |
| AV1 | Decode | No |
| Dimensions | ASUS Phoenix Radeon RX 6400 | ASUS Phoenix GeForce GTX 1650 SUPER |
|---|---|---|
| Length | 196 mm | 174 mm |
| Height | 129 mm | 121 mm |
| Width | 41 mm | 39 mm |
| Width (Slots) | 2 Slots | 2 Slots |
| SFF-Ready | No | No |
| Additional data | ASUS Phoenix Radeon RX 6400 | ASUS Phoenix GeForce GTX 1650 SUPER |
|---|---|---|
| GPU Interface | PCIe 4.0 x 4 | PCIe 3.0 x 16 |
| Release date | Q2/2022 | Q4/2019 |
| Launch Price | 159 $ | 159 $ |
| Structure size | 6 nm | 12 nm |
| Part-no | -- | PH-GTX1650S-4G |
| Documents | data sheet | data sheet |
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.
The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.
Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.
Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.