3DMark Benchmark (DirectX, Raytracing)
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

The Gainward GeForce RTX 2070 SUPER has 2560 shader units and these clock a maximum of 1.77 GHz which results in an FP32 computing power of 9.06 TFLOPS.

The Palit GeForce GTX 970 has 1664 shader units and these clock at a maximum of 1.18 GHz and achieve an FP32 computing power of 3.92 TFLOPS.
In FP32 performance, the Gainward GeForce RTX 2070 SUPER is 131 % faster than the Palit GeForce GTX 970.
| GPU | Gainward GeForce RTX 2070 SUPER | Palit GeForce GTX 970 |
|---|---|---|
| Based on | NVIDIA GeForce RTX 2070 SUPER | NVIDIA GeForce GTX 970 |
| GPU Chip | TU104 | GM204-200-A1 |
| Streaming Multiprocessors | 40 | 13 |
| Shader | 2560 | 1664 |
| Render Output Units | 64 | 56 |
| Texture Units | 160 | 104 |
| Raytracing Cores | 40 | -- |
| Memory | Gainward GeForce RTX 2070 SUPER | Palit GeForce GTX 970 |
|---|---|---|
| Memory Size | 8 GB | 4 GB |
| Memory Type | GDDR6 | GDDR5 |
| Memory Clock | 1.750 GHz | 1.753 GHz |
| Memory Speed | 14.0 Gbps | 7.0 Gbps |
| Memory bandwidth | 448 GB/s | 224 GB/s |
| Memory Interface | 256 bit | 256 bit |
| Clock Speeds | Gainward GeForce RTX 2070 SUPER | Palit GeForce GTX 970 |
|---|---|---|
| Base Clock | 1.605 GHz | 1.051 GHz |
| Boost Clock | 1.770 GHz | 1.178 GHz |
| Overclocking | Yes | Yes |
| Thermal Design | Gainward GeForce RTX 2070 SUPER | Palit GeForce GTX 970 |
|---|---|---|
| TDP | 215 W | 145 W |
| Tjunction max | 88 °C | 98 °C |
| PCIe-Power | 1 x 6-Pin, 1 x 8-Pin | 2 x 6-Pin |
| Cooler & Fans | Gainward GeForce RTX 2070 SUPER | Palit GeForce GTX 970 |
|---|---|---|
| Fan-Type | Radial | Radial |
| Fan 1 | 1 x 80 mm | 1 x 65 mm |
| Cooler-Type | Air cooling | Air cooling |
| Noise (Idle) | 0 dB | 0 dB |
| Connectivity | Gainward GeForce RTX 2070 SUPER | Palit GeForce GTX 970 |
|---|---|---|
| Max. Displays | 4 | 4 |
| HDCP | 2.2 | 2.2 |
| HDMI | 1x HDMI 2.0b | 1x HDMI 2.0 |
| DisplayPort | 3x DP 1.4a | 2x DP 1.2 |
| DVI | -- | 1 |
| Featureset | Gainward GeForce RTX 2070 SUPER | Palit GeForce GTX 970 |
|---|---|---|
| Max. resolution | 7680x4320 | 4096x2160 |
| DirectX | 12_2 (Ultimate) | 12_1 |
| Raytracing | Yes | No |
| DLSS / FSR | Yes | No |
| LED | No LED lighting | No LED lighting |
| Supported Video Codecs | Gainward GeForce RTX 2070 SUPER | Palit GeForce GTX 970 |
|---|---|---|
| h264 | Decode / Encode | Decode / Encode |
| h265 / HEVC | Decode / Encode | No |
| VP8 | Decode | Decode |
| VP9 | Decode | No |
| AV1 | No | No |
| Dimensions | Gainward GeForce RTX 2070 SUPER | Palit GeForce GTX 970 |
|---|---|---|
| Length | 269 mm | 241 mm |
| Height | 112 mm | 111 mm |
| Width | -- | 38 mm |
| Width (Slots) | 2 Slots | 2 Slots |
| SFF-Ready | No | No |
| Additional data | Gainward GeForce RTX 2070 SUPER | Palit GeForce GTX 970 |
|---|---|---|
| GPU Interface | PCIe 3.0 x 16 | PCIe 3 x 16 |
| Release date | Q3/2019 | Q3/2015 |
| Launch Price | 499 $ | 299 $ |
| Structure size | 12 nm | 28 nm |
| Part-no | 471056224-1044 | NE5X970016G2F |
| Documents | data sheet | -- |
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.
The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.
Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.
Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.