GALAX GeForce GTX 1660
vs
Sapphire Pulse Radeon RX Vega 56


GPU comparison with benchmarks

The GALAX GeForce GTX 1660 is based on the NVIDIA GeForce GTX 1660 (Turing) and has 6 GB GDDR5 graphics memory with a bandwidth of 192 GB/s.

The Sapphire Pulse Radeon RX Vega 56 is based on the AMD RX Vega 56 (GCN 5) and has 8 GB HBM2 graphics memory with a bandwidth of 410 GB/s.

GPU

The GALAX GeForce GTX 1660 has the TU116-300-A1 graphics chip installed, which is based on the Turing architecture.

The Sapphire Pulse Radeon RX Vega 56 is based on the graphics chip Vega 10 XL, which comes from the GCN 5 architecture.
GALAX GeForce GTX 1660 GPU Sapphire Pulse Radeon RX Vega 56
NVIDIA GeForce GTX 1660 Based on AMD RX Vega 56
TU116-300-A1 GPU Chip Vega 10 XL
Turing Architecture GCN 5
22 Streaming Multiprocessors 56
1408 Shader 3584
48 Render Output Units 64
88 Texture Units 256
0 Raytracing Cores 0

Memory

The graphics memory of the GALAX GeForce GTX 1660 clocks at 2.000 GHz, which corresponds to a speed of 8.0 Gbps.

The graphics memory speed of the Sapphire Pulse Radeon RX Vega 56 is 1.6 Gbps and the clock speed is 0.800 GHz.

6 GB Memory Size 8 GB
GDDR5 Memory Type HBM2
2.000 GHz Memory Clock 0.800 GHz
8.0 Gbps Memory Speed 1.6 Gbps
192 GB/s Memory bandwidth 410 GB/s
192 bit Memory Interface 2048 bit

Clock Speeds

The clock frequency of a graphics card determines the speed in connection with the graphics architecture.

1.530 GHz Base Clock 1.208 GHz
1.785 GHz Boost Clock 1.512 GHz
Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The GALAX GeForce GTX 1660 is powered by 1 x 8-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 120 W.

The Sapphire Pulse Radeon RX Vega 56 has 2 x 8-Pin PCIe power connectors that supply it with energy. The manufacturer specifies the TDP of the card as 280 W.

120 W TDP 280 W
-- TDP (up) --
95 °C Tjunction max 100 °C
1 x 8-Pin PCIe-Power 2 x 8-Pin

Cooler & Fans

The GALAX GeForce GTX 1660 is equipped with a total of 1 Radial main fans.

The Sapphire Pulse Radeon RX Vega 56 has 2 Axial main fans that cool the GPU and memory.

Radial Fan-Type Axial
1 x 75 mm Fan 1 2 x 100 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
dB Noise (Idle) dB
-- Noise (Load) --

Connectivity

Up to 3 screens can be operated with the GALAX GeForce GTX 1660.

The Sapphire Pulse Radeon RX Vega 56 supports the operation of a maximum of 4 monitors.

3 Max. Displays 4
2.2 HDCP-Version --
1x HDMI v2.0b HDMI Ports 1x HDMI v2.0b
3x DP v1.4 DP Ports 3x DP v1.4
-- DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

With the GALAX GeForce GTX 1660 it is possible to operate a screen with a maximum resolution of up to 7680x4320 pixels.

The maximum supported resolution of the Sapphire Pulse Radeon RX Vega 56 is 7680x4320 pixels.

7680x4320 Max. resolution 7680x4320
12_1 DirectX 12_1
No Raytracing No
Yes DLSS / FSR Yes
No LED lighting LED No LED lighting

Supported Video Codecs

The support and acceleration of certain video codecs can have a positive impact on the lower energy consumption and less waste heat from the graphics card.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
No AV1 No
Decode VP8 Decode
Decode VP9 Decode / Encode

Dimensions

The GALAX GeForce GTX 1660 is connected to the system via PCIe 3.0 x 16 lanes and requires 2 PCIe-Slots space in the housing.

The Sapphire Pulse Radeon RX Vega 56 needs the space of 3 PCIe-Slots in the case and has a PCIe 3.0 x 16 Lanes interface.

281 mm Length 282 mm
124 mm Height 125 mm
41 mm Width 50 mm
2 PCIe-Slots Width (Slots) 3 PCIe-Slots
-- Weight --
PCIe 3.0 x 16 GPU Interface PCIe 3.0 x 16

Additional data

The GALAX GeForce GTX 1660 has been manufactured with a structure width of 12 nanometers since Q1/2019.

The Sapphire Pulse Radeon RX Vega 56 came on the market in Q3/2017 and will have a structure width of 14 nanometers manufactured.

60SRH7MD01BW Part-no 11276-01-40G
Q1/2019 Release date Q3/2017
219 $ (Reference) Launch Price 399 $ (Reference)
12 nm Structure size 14 nm
data sheet Documents data sheet

Rate these graphics cards now

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

GALAX GeForce GTX 1660 GALAX GeForce GTX 1660
6 GB GDDR5
1448

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

1920x1080 (1080p)

GALAX GeForce GTX 1660 GALAX GeForce GTX 1660
6 GB GDDR5
40 fps (avg)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

GALAX GeForce GTX 1660 GALAX GeForce GTX 1660
6 GB GDDR5
30 fps (avg)
Sapphire Pulse Radeon RX Vega 56 Sapphire Pulse Radeon RX Vega 56
8 GB HBM2
44 fps (avg)

2560x1440 (1440p)

GALAX GeForce GTX 1660 GALAX GeForce GTX 1660
6 GB GDDR5
55 fps (avg)
Sapphire Pulse Radeon RX Vega 56 Sapphire Pulse Radeon RX Vega 56
8 GB HBM2
82 fps (avg)

1920x1080 (1080p)

GALAX GeForce GTX 1660 GALAX GeForce GTX 1660
6 GB GDDR5
77 fps (avg)
Sapphire Pulse Radeon RX Vega 56 Sapphire Pulse Radeon RX Vega 56
8 GB HBM2
115 fps (avg)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

Geekbench 6 - Metal

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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