GIGABYTE GeForce GTX 1660 OC 6G
vs
ZOTAC GeForce GT 1030


GPU comparison with benchmarks

The GIGABYTE GeForce GTX 1660 OC 6G is based on the NVIDIA GeForce GTX 1660 (Turing) and has 6 GB GDDR5 graphics memory with a bandwidth of 192 GB/s.

The ZOTAC GeForce GT 1030 is based on the NVIDIA GeForce GT 1030 (Pascal) and has 2 GB GDDR5 graphics memory with a bandwidth of 48 GB/s.

GPU

The GIGABYTE GeForce GTX 1660 OC 6G has the TU116-300-A1 graphics chip installed, which is based on the Turing architecture.

The ZOTAC GeForce GT 1030 is based on the graphics chip GP108-300-A1, which comes from the Pascal architecture.
GIGABYTE GeForce GTX 1660 OC 6G GPU ZOTAC GeForce GT 1030
NVIDIA GeForce GTX 1660 Based on NVIDIA GeForce GT 1030
TU116-300-A1 GPU Chip GP108-300-A1
Turing Architecture Pascal
22 Streaming Multiprocessors 3
1408 Shader 384
48 Render Output Units 16
88 Texture Units 24
0 Raytracing Cores 0

Memory

The graphics memory of the GIGABYTE GeForce GTX 1660 OC 6G clocks at 2.000 GHz, which corresponds to a speed of 8.0 Gbps.

The graphics memory speed of the ZOTAC GeForce GT 1030 is 6.0 Gbps and the clock speed is 1.502 GHz.

6 GB Memory Size 2 GB
GDDR5 Memory Type GDDR5
2.000 GHz Memory Clock 1.502 GHz
8.0 Gbps Memory Speed 6.0 Gbps
192 GB/s Memory bandwidth 48 GB/s
192 bit Memory Interface 64 bit

Clock Speeds

The clock frequency of a graphics card determines the speed in connection with the graphics architecture.

1.530 GHz Base Clock 1.227 GHz
1.830 GHz Boost Clock 1.468 GHz
1.79 GHz Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The GIGABYTE GeForce GTX 1660 OC 6G is powered by 1 x 8-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 120 W.

The ZOTAC GeForce GT 1030 has PCIe power connectors that supply it with energy. The manufacturer specifies the TDP of the card as 30 W.

120 W TDP 30 W
-- TDP (up) --
95 °C Tjunction max 97 °C
1 x 8-Pin PCIe-Power

Cooler & Fans

The GIGABYTE GeForce GTX 1660 OC 6G is equipped with a total of 2 Axial main fans.

The ZOTAC GeForce GT 1030 has 1 Axial main fans that cool the GPU and memory.

Axial Fan-Type Axial
2 x 90 mm Fan 1 1 x 80 mm
-- Fan 2 --
Air cooling Cooler-Type Air cooling
dB Noise (Idle) 0 dB
-- Noise (Load) 0 dB

Connectivity

Up to 3 screens can be operated with the GIGABYTE GeForce GTX 1660 OC 6G.

The ZOTAC GeForce GT 1030 supports the operation of a maximum of 2 monitors.

3 Max. Displays 2
2.2 HDCP-Version 2.2
1x HDMI v2.0b HDMI Ports 1x HDMI v2.0b
3x DP v1.4 DP Ports --
-- DVI Ports 1
-- VGA Ports --
-- USB-C Ports --

Featureset

With the GIGABYTE GeForce GTX 1660 OC 6G it is possible to operate a screen with a maximum resolution of up to 7680x4320 pixels.

The maximum supported resolution of the ZOTAC GeForce GT 1030 is 7680x4320 pixels.

7680x4320 Max. resolution 7680x4320
12_1 DirectX 12_1
No Raytracing No
Yes DLSS / FSR Yes
No LED lighting LED No LED lighting

Supported Video Codecs

The support and acceleration of certain video codecs can have a positive impact on the lower energy consumption and less waste heat from the graphics card.

Decode / Encode h264 Decode
Decode / Encode h265 / HEVC Decode
No AV1 No
Decode VP8 No
Decode VP9 Decode

Dimensions

The GIGABYTE GeForce GTX 1660 OC 6G is connected to the system via PCIe 3.0 x 16 lanes and requires 2 PCIe-Slots space in the housing.

The ZOTAC GeForce GT 1030 needs the space of 2 PCIe-Slots in the case and has a PCIe 3.0 x 4 Lanes interface.

224 mm Length 169 mm
121 mm Height 126 mm
40 mm Width 36 mm
2 PCIe-Slots Width (Slots) 2 PCIe-Slots
-- Weight --
PCIe 3.0 x 16 GPU Interface PCIe 3.0 x 4

Additional data

The GIGABYTE GeForce GTX 1660 OC 6G has been manufactured with a structure width of 12 nanometers since Q1/2019.

The ZOTAC GeForce GT 1030 came on the market in Q3/2017 and will have a structure width of 14 nanometers manufactured.

GV-N1660OC-6GD Part-no ZT-P10300C-10M
Q1/2019 Release date Q3/2017
219 $ (Reference) Launch Price 79 $ (Reference)
12 nm Structure size 14 nm
data sheet Documents --

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

1920x1080 (1080p)

GIGABYTE GeForce GTX 1660 OC 6G GIGABYTE GeForce GTX 1660 OC 6G
6 GB GDDR5
41 fps (avg)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

GIGABYTE GeForce GTX 1660 OC 6G GIGABYTE GeForce GTX 1660 OC 6G
6 GB GDDR5
31 fps (avg)
ZOTAC GeForce GT 1030 ZOTAC GeForce GT 1030
2 GB GDDR5
1 fps (avg)

2560x1440 (1440p)

GIGABYTE GeForce GTX 1660 OC 6G GIGABYTE GeForce GTX 1660 OC 6G
6 GB GDDR5
56 fps (avg)
ZOTAC GeForce GT 1030 ZOTAC GeForce GT 1030
2 GB GDDR5
16 fps (avg)

1920x1080 (1080p)

GIGABYTE GeForce GTX 1660 OC 6G GIGABYTE GeForce GTX 1660 OC 6G
6 GB GDDR5
79 fps (avg)
ZOTAC GeForce GT 1030 ZOTAC GeForce GT 1030
2 GB GDDR5
21 fps (avg)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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