The GIGABYTE GeForce RTX 2060 D6 6G has the TU106 graphics chip installed, which is based on the Turing architecture.
The INNO3D GeForce GTX 980 OC is based on the graphics chip GM204-400-A1, which comes from the Maxwell 2.0 architecture.
Memory
Memory
GIGABYTE GeForce RTX 2060 D6 6G
INNO3D GeForce GTX 980 OC
Memory Size
6 GB
4 GB
Memory Type
GDDR6
GDDR5
Memory Clock
1.750 GHz
1.753 GHz
Memory Speed
14.0 Gbps
7.0 Gbps
Memory bandwidth
336 GB/s
224 GB/s
Memory Interface
192 bit
256 bit
More information
The graphics memory of the GIGABYTE GeForce RTX 2060 D6 6G clocks at 1.750 GHz, which corresponds to a speed of 14.0 Gbps.
The graphics memory speed of the INNO3D GeForce GTX 980 OC is 7.0 Gbps and the clock speed is 1.753 GHz.
Clock Speeds
Clock Speeds
GIGABYTE GeForce RTX 2060 D6 6G
INNO3D GeForce GTX 980 OC
Base Clock
1.365 GHz
1.152 GHz
Boost Clock
1.680 GHz
1.253 GHz
Overclocking
Yes
Yes
More information
The clock frequency of a graphics card determines the speed in connection with the graphics architecture.
Thermal Design
Thermal Design
GIGABYTE GeForce RTX 2060 D6 6G
INNO3D GeForce GTX 980 OC
TDP
160 W
165 W
Tjunction max
88 °C
98 °C
PCIe-Power
1 x 8-Pin
2 x 6-Pin
More information
The GIGABYTE GeForce RTX 2060 D6 6G is powered by 1 x 8-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 160 W.
The INNO3D GeForce GTX 980 OC has 2 x 6-Pin PCIe power connectors that supply it with energy. The manufacturer specifies the TDP of the card as 165 W.
Cooler & Fans
Cooler & Fans
GIGABYTE GeForce RTX 2060 D6 6G
INNO3D GeForce GTX 980 OC
Fan-Type
Axial
Axial
Fan 1
2 x 90 mm
3 x 75 mm
Cooler-Type
Air cooling
Air cooling
Noise (Idle)
0 dB
0 dB
More information
The GIGABYTE GeForce RTX 2060 D6 6G is equipped with a total of 2 Axial main fans.
The INNO3D GeForce GTX 980 OC has 3 Axial main fans that cool the GPU and memory.
Connectivity
Connectivity
GIGABYTE GeForce RTX 2060 D6 6G
INNO3D GeForce GTX 980 OC
Max. Displays
4
4
HDCP
2.2
2.2
HDMI
1x HDMI 2.0b
1x HDMI 2.0
DisplayPort
3x DP 1.4a
3x DP 1.2
DVI
--
1
More information
Up to 4 screens can be operated with the GIGABYTE GeForce RTX 2060 D6 6G.
The INNO3D GeForce GTX 980 OC supports the operation of a maximum of 4 monitors.
Featureset
Featureset
GIGABYTE GeForce RTX 2060 D6 6G
INNO3D GeForce GTX 980 OC
Max. resolution
7680x4320
4096x2160
DirectX
12_2 (Ultimate)
12_1
Raytracing
Yes
No
DLSS / FSR
Yes
No
LED
No LED lighting
No LED lighting
More information
With the GIGABYTE GeForce RTX 2060 D6 6G it is possible to operate a screen with a maximum resolution of up to 7680x4320 pixels.
The maximum supported resolution of the INNO3D GeForce GTX 980 OC is 4096x2160 pixels.
Supported Video Codecs
Supported Video Codecs
GIGABYTE GeForce RTX 2060 D6 6G
INNO3D GeForce GTX 980 OC
h264
Decode / Encode
Decode / Encode
h265 / HEVC
Decode / Encode
No
VP8
Decode
Decode
VP9
Decode
No
AV1
No
No
More information
The support and acceleration of certain video codecs can have a positive impact on the lower energy consumption and less waste heat from the graphics card.
Dimensions
Dimensions
GIGABYTE GeForce RTX 2060 D6 6G
INNO3D GeForce GTX 980 OC
Length
226 mm
266 mm
Height
122 mm
111 mm
Width
41 mm
--
Width (Slots)
2 Slots
2 Slots
SFF-Ready
No
No
More information
The GIGABYTE GeForce RTX 2060 D6 6G is connected to the system via PCIe 3.0 x 16 lanes and requires 2 PCIe-Slots space in the housing.
The INNO3D GeForce GTX 980 OC needs the space of 2 PCIe-Slots in the case and has a PCIe 3 x 16 Lanes interface.
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.
Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.
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