3DMark Benchmark (DirectX, Raytracing)
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

The GIGABYTE GeForce RTX 3050 Windforce 8G is based on the NVIDIA GeForce RTX 3050 (Ampere) and has 8 GB GDDR6 graphics memory with a bandwidth of 224 GB/s.

The AMD Radeon RX 6600 is based on the AMD Radeon RX 6600 (RDNA 2) and has 8 GB GDDR6 graphics memory with a bandwidth of 224 GB/s.
In FP32 performance, the GIGABYTE GeForce RTX 3050 Windforce 8G is 1.9 % faster than the AMD Radeon RX 6600.
| GPU | GIGABYTE GeForce RTX 3050 Windforce 8G | AMD Radeon RX 6600 |
|---|---|---|
| Based on | NVIDIA GeForce RTX 3050 | AMD Radeon RX 6600 |
| GPU Chip | GA106-150-A1 | Navi 23 XL |
| Streaming Multiprocessors | 20 | 28 |
| Shader | 2560 | 1792 |
| Render Output Units | 48 | 64 |
| Texture Units | 80 | 112 |
| Raytracing Cores | 20 | 28 |
| Memory | GIGABYTE GeForce RTX 3050 Windforce 8G | AMD Radeon RX 6600 |
|---|---|---|
| Memory Size | 8 GB | 8 GB |
| Memory Type | GDDR6 | GDDR6 |
| Memory Clock | 1.750 GHz | 1.750 GHz |
| Memory Speed | 14.0 Gbps | 14.0 Gbps |
| Memory bandwidth | 224 GB/s | 224 GB/s |
| Memory Interface | 128 bit | 128 bit |
| Clock Speeds | GIGABYTE GeForce RTX 3050 Windforce 8G | AMD Radeon RX 6600 |
|---|---|---|
| Base Clock | 1.552 GHz | 1.626 GHz |
| Boost Clock | 1.777 GHz | 2.491 GHz |
| Avg (Game) Clock | -- | 2.04 GHz |
| Overclocking | Yes | Yes |
| Thermal Design | GIGABYTE GeForce RTX 3050 Windforce 8G | AMD Radeon RX 6600 |
|---|---|---|
| TDP | 130 W | 132 W |
| Tjunction max | 93 °C | 100 °C |
| PCIe-Power | 1 x 8-Pin | 1 x 8-Pin |
| Cooler & Fans | GIGABYTE GeForce RTX 3050 Windforce 8G | AMD Radeon RX 6600 |
|---|---|---|
| Fan-Type | Axial | Axial |
| Fan 1 | 2 x 100 mm | 1 |
| Cooler-Type | Air cooling | Air cooling |
| Noise (Idle) | 0 dB | 0 dB |
| Connectivity | GIGABYTE GeForce RTX 3050 Windforce 8G | AMD Radeon RX 6600 |
|---|---|---|
| Max. Displays | 4 | 4 |
| HDCP | 2.3 | 2.3 |
| HDMI | 1x HDMI 2.1 | 1x HDMI 2.1 |
| DisplayPort | 1x DP 1.4a | 3x DP 1.4 |
| DVI | 1 | -- |
| Featureset | GIGABYTE GeForce RTX 3050 Windforce 8G | AMD Radeon RX 6600 |
|---|---|---|
| Max. resolution | 7680x4320 | 7680x4320 |
| DirectX | 12_2 (Ultimate) | 12_2 (Ultimate) |
| Raytracing | Yes | Yes |
| DLSS / FSR | Yes | Yes |
| LED | No LED lighting | No LED lighting |
| Supported Video Codecs | GIGABYTE GeForce RTX 3050 Windforce 8G | AMD Radeon RX 6600 |
|---|---|---|
| h264 | Decode / Encode | Decode / Encode |
| h265 / HEVC | Decode / Encode | Decode / Encode |
| VP8 | Decode | Decode / Encode |
| VP9 | Decode | Decode / Encode |
| AV1 | Decode | Decode |
| Dimensions | GIGABYTE GeForce RTX 3050 Windforce 8G | AMD Radeon RX 6600 |
|---|---|---|
| Length | 244 mm | -- |
| Height | 125 mm | -- |
| Width | 40 mm | -- |
| Width (Slots) | 2 Slots | -- |
| SFF-Ready | No | No |
| Additional data | GIGABYTE GeForce RTX 3050 Windforce 8G | AMD Radeon RX 6600 |
|---|---|---|
| GPU Interface | PCIe 4.0 x 16 | PCIe 4.0 x 8 |
| Release date | Q2/2023 | Q4/2021 |
| Launch Price | 249 $ | 329 $ |
| Structure size | 8 nm | 7 nm |
| Part-no | GV-N3050WF2-8GD | -- |
| Documents | data sheet | data sheet |
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.
The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.
Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.
Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.