3DMark Benchmark (DirectX, Raytracing)
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

The GIGABYTE GeForce RTX 4090 AERO 24G has 16384 shader units and these clock a maximum of 2.52 GHz which results in an FP32 computing power of 82.58 TFLOPS.

The ZOTAC GeForce GTX 950 OC has 768 shader units and these clock at a maximum of 1.28 GHz and achieve an FP32 computing power of 1.97 TFLOPS.
In FP32 performance, the GIGABYTE GeForce RTX 4090 AERO 24G is 4,092 % faster than the ZOTAC GeForce GTX 950 OC.
| GPU | GIGABYTE GeForce RTX 4090 AERO 24G | ZOTAC GeForce GTX 950 OC |
|---|---|---|
| Based on | NVIDIA GeForce RTX 4090 | NVIDIA GeForce GTX 950 |
| GPU Chip | AD102-300-A1 | GM206-250-A1 |
| Streaming Multiprocessors | 128 | 6 |
| Shader | 16384 | 768 |
| Render Output Units | 176 | 32 |
| Texture Units | 512 | 48 |
| Raytracing Cores | 128 | -- |
| Memory | GIGABYTE GeForce RTX 4090 AERO 24G | ZOTAC GeForce GTX 950 OC |
|---|---|---|
| Memory Size | 24 GB | 2 GB |
| Memory Type | GDDR6X | GDDR5 |
| Memory Clock | 1.313 GHz | 1.653 GHz |
| Memory Speed | 21.0 Gbps | 6.6 Gbps |
| Memory bandwidth | 1,008 GB/s | 106 GB/s |
| Memory Interface | 384 bit | 128 bit |
| Clock Speeds | GIGABYTE GeForce RTX 4090 AERO 24G | ZOTAC GeForce GTX 950 OC |
|---|---|---|
| Base Clock | 2.235 GHz | 1.102 GHz |
| Boost Clock | 2.520 GHz | 1.279 GHz |
| Overclocking | Yes | Yes |
| Thermal Design | GIGABYTE GeForce RTX 4090 AERO 24G | ZOTAC GeForce GTX 950 OC |
|---|---|---|
| TDP | 450 W | 90 W |
| Tjunction max | 90 °C | 95 °C |
| PCIe-Power | 1 x 16-Pin | 1 x 6-Pin |
| Cooler & Fans | GIGABYTE GeForce RTX 4090 AERO 24G | ZOTAC GeForce GTX 950 OC |
|---|---|---|
| Fan-Type | Axial | Axial |
| Fan 1 | 3 x 110 mm | 2 x 75 mm |
| Cooler-Type | Air cooling | Air cooling |
| Noise (Idle) | 0 dB | 0 dB |
| Connectivity | GIGABYTE GeForce RTX 4090 AERO 24G | ZOTAC GeForce GTX 950 OC |
|---|---|---|
| Max. Displays | 4 | 4 |
| HDCP | 2.3 | 2.2 |
| HDMI | 1x HDMI 2.1 | 1x HDMI 2.0 |
| DisplayPort | 3x DP 1.4a | 1x DP 1.2 |
| DVI | -- | 2 |
| Featureset | GIGABYTE GeForce RTX 4090 AERO 24G | ZOTAC GeForce GTX 950 OC |
|---|---|---|
| Max. resolution | 7680x4320 | 4096x2160 |
| DirectX | 12_2 (Ultimate) | 12_1 |
| Raytracing | Yes | No |
| DLSS / FSR | Yes | No |
| LED | GIGABYTE RGB Fusion | No LED lighting |
| Supported Video Codecs | GIGABYTE GeForce RTX 4090 AERO 24G | ZOTAC GeForce GTX 950 OC |
|---|---|---|
| h264 | Decode / Encode | Decode / Encode |
| h265 / HEVC | Decode / Encode | No |
| VP8 | Decode | Decode |
| VP9 | Decode | No |
| AV1 | Decode | No |
| Dimensions | GIGABYTE GeForce RTX 4090 AERO 24G | ZOTAC GeForce GTX 950 OC |
|---|---|---|
| Length | 342 mm | 206 mm |
| Height | 150 mm | 111 mm |
| Width | 75 mm | -- |
| Width (Slots) | 4 Slots | 2 Slots |
| SFF-Ready | No | No |
| Additional data | GIGABYTE GeForce RTX 4090 AERO 24G | ZOTAC GeForce GTX 950 OC |
|---|---|---|
| GPU Interface | PCIe 4.0 x 16 | PCIe 3 x 16 |
| Release date | Q3/2023 | Q3/2015 |
| Launch Price | 1,599 $ | 159 $ |
| Structure size | 5 nm | 28 nm |
| Part-no | GV-N4090AERO-24GD | ZT-90602-10M |
| Documents | data sheet | -- |
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.
The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.
Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.
Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.