Intel Arc Pro A50 Graphics
vs
NVIDIA GeForce RTX 3050


GPU comparison with benchmarks

In the gpu comparison between the Intel Arc Pro A50 Graphics and the NVIDIA GeForce RTX 3050, we compare both the technical data and the benchmark results of the two graphics cards.

GPU

The Intel Arc Pro A50 Graphics is based on the Intel Arc Pro A50 Graphics and has 1024 texture shaders and 128 execution units.

NVIDIA GeForce RTX 3050 is based on NVIDIA GeForce RTX 3050, which has 2560 shaders and 20 execution units.
Intel Arc Pro A50 Graphics GPU NVIDIA GeForce RTX 3050
Intel Arc Pro A50 Graphics Based on NVIDIA GeForce RTX 3050
ACM-G11 GPU Chip GA106-150-A1
Alchemist Architecture Ampere
128 Streaming Multiprocessors 20
1024 Shader 2560
32 Render Output Units 48
64 Texture Units 80
8 Raytracing Cores 20

Memory

The Intel Arc Pro A50 Graphics has 6 GB of graphics memory of the type GDDR6 and achieves a memory bandwidth of 192 GB/s.

The NVIDIA GeForce RTX 3050 can access 8 GB GDDR6 graphics memory and thus achieves a memory bandwidth of 224 GB/s.

6 GB Memory Size 8 GB
GDDR6 Memory Type GDDR6
2.000 GHz Memory Clock 1.750 GHz
16.0 Gbps Memory Speed 14.0 Gbps
192 GB/s Memory bandwidth 224 GB/s
96 bit Memory Interface 128 bit

Clock Speeds

The Intel Arc Pro A50 Graphics clocks in the base with up to 2.000 GHz. The base frequency of the NVIDIA GeForce RTX 3050 is 1.552 GHz.

2.000 GHz Base Clock 1.552 GHz
2.000 GHz Boost Clock 1.777 GHz
Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The TDP (Thermal Design Power) of the Intel Arc Pro A50 Graphics is 75 W. The graphics card is supplied with energy via the connector.

The NVIDIA GeForce RTX 3050 has a TDP of 130 W and is supplied with the required energy via 1 x 8-Pin PCIe power connectors.

75 W TDP 130 W
-- TDP (up) --
Unknown Tjunction max 93 °C
PCIe-Power 1 x 8-Pin

Cooler & Fans

The Intel Arc Pro A50 Graphics has a total of 1 Radial fans.

The NVIDIA GeForce RTX 3050 has 0 Axial fans to cool the GPU and memory.

Radial Fan-Type Axial
1 Fan 1 --
-- Fan 2 --
Air cooling Cooler-Type Air cooling
0 dB Noise (Idle) 0 dB
-- Noise (Load) --

Connectivity

In the connectivity category, we recorded the number of ports on a graphics card. A total of 4 screens can be connected to the Intel Arc Pro A50 Graphics.

The NVIDIA GeForce RTX 3050 supports a maximum of 4 screens.

4 Max. Displays 4
2.3 HDCP-Version 2.3
-- HDMI Ports 1x HDMI v2.1
4x DP v2.0 DP Ports 2x DP v1.4a
-- DVI Ports --
-- VGA Ports --
-- USB-C Ports --

Featureset

The Intel Arc Pro A50 Graphics supports a maximum resolution of 7680x4320 pixels.

The maximum resolution of the NVIDIA GeForce RTX 3050 is 7680x4320 pixels.

7680x4320 Max. resolution 7680x4320
12_2 (Ultimate) DirectX 12_2 (Ultimate)
Yes Raytracing Yes
No DLSS / FSR Yes
No LED lighting LED No LED lighting

Supported Video Codecs

The support and acceleration of certain video codecs directly in the graphics card reduces the load when playing or creating videos.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
Decode / Encode AV1 Decode
No VP8 Decode
Decode / Encode VP9 Decode

Dimensions

The Intel Arc Pro A50 Graphics is -- long, -- high and -- wide.

The NVIDIA GeForce RTX 3050 is -- long, -- high and -- wide.

-- Length --
-- Height --
-- Width --
-- Width (Slots) --
-- Weight --
PCIe 4.0 x 8 GPU Interface PCIe 4.0 x 16
No SFF-Ready No

Additional data

The Intel Arc Pro A50 Graphics was released in Q3/2022 at a price of --.

The NVIDIA GeForce RTX 3050 was introduced in Q1/2022 at a price of 249 $ (Reference).

-- Part-no --
Q3/2022 Release date Q1/2022
-- Launch Price 249 $ (Reference)
6 nm Structure size 8 nm
data sheet Documents data sheet

Rate these graphics cards now

Here you can rate the Intel Arc Pro A50 Graphics to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
Here you can rate the NVIDIA GeForce RTX 3050 to help other visitors make their purchasing decisions. The average rating is 3.0 stars (33 ratings). Rate now:

Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

NVIDIA GeForce RTX 3050 NVIDIA GeForce RTX 3050
8 GB GDDR6
25 fps (avg)

2560x1440 (1440p)

NVIDIA GeForce RTX 3050 NVIDIA GeForce RTX 3050
8 GB GDDR6
38 fps (avg)

1920x1080 (1080p)

NVIDIA GeForce RTX 3050 NVIDIA GeForce RTX 3050
8 GB GDDR6
41 fps (avg)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

NVIDIA GeForce RTX 3050 NVIDIA GeForce RTX 3050
8 GB GDDR6
5 fps (avg)

2560x1440 (1440p)

NVIDIA GeForce RTX 3050 NVIDIA GeForce RTX 3050
8 GB GDDR6
18 fps (avg)

1920x1080 (1080p)

NVIDIA GeForce RTX 3050 NVIDIA GeForce RTX 3050
8 GB GDDR6
44 fps (avg)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

NVIDIA GeForce RTX 3050 NVIDIA GeForce RTX 3050
8 GB GDDR6
38 fps (avg)

2560x1440 (1440p)

NVIDIA GeForce RTX 3050 NVIDIA GeForce RTX 3050
8 GB GDDR6
72 fps (avg)

1920x1080 (1080p)

NVIDIA GeForce RTX 3050 NVIDIA GeForce RTX 3050
8 GB GDDR6
99 fps (avg)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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