3DMark Benchmark (DirectX, Raytracing)
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

The NVIDIA GeForce GTX 1660 SUPER has 1408 shader units and these clock a maximum of 1.79 GHz which results in an FP32 computing power of 5.03 TFLOPS.

The ASUS Dual GeForce RTX 3050 6GB has 2304 shader units and these clock at a maximum of 1.50 GHz and achieve an FP32 computing power of 6.91 TFLOPS.
In FP32 performance, the ASUS Dual GeForce RTX 3050 6GB is 37 % faster than the NVIDIA GeForce GTX 1660 SUPER.
| GPU | NVIDIA GeForce GTX 1660 SUPER | ASUS Dual GeForce RTX 3050 6GB |
|---|---|---|
| Based on | NVIDIA GeForce GTX 1660 SUPER | NVIDIA GeForce RTX 3050 6GB |
| GPU Chip | TU116-300-A1 | GA107-325-A1 |
| Streaming Multiprocessors | 22 | 18 |
| Shader | 1408 | 2304 |
| Render Output Units | 48 | 32 |
| Texture Units | 88 | 72 |
| Raytracing Cores | -- | 18 |
| Memory | NVIDIA GeForce GTX 1660 SUPER | ASUS Dual GeForce RTX 3050 6GB |
|---|---|---|
| Memory Size | 6 GB | 6 GB |
| Memory Type | GDDR6 | GDDR6 |
| Memory Clock | 1.750 GHz | 1.750 GHz |
| Memory Speed | 14.0 Gbps | 14.0 Gbps |
| Memory bandwidth | 336 GB/s | 168 GB/s |
| Memory Interface | 192 bit | 96 bit |
| Clock Speeds | NVIDIA GeForce GTX 1660 SUPER | ASUS Dual GeForce RTX 3050 6GB |
|---|---|---|
| Base Clock | 1.530 GHz | 1.042 GHz |
| Boost Clock | 1.785 GHz | 1.500 GHz |
| Overclocking | Yes | Yes |
| Thermal Design | NVIDIA GeForce GTX 1660 SUPER | ASUS Dual GeForce RTX 3050 6GB |
|---|---|---|
| TDP | 125 W | 70 W |
| Tjunction max | 93 °C | 93 °C |
| PCIe-Power | 1 x 8-Pin | -- |
| Cooler & Fans | NVIDIA GeForce GTX 1660 SUPER | ASUS Dual GeForce RTX 3050 6GB |
|---|---|---|
| Fan-Type | Axial | Axial |
| Fan 1 | -- | 2 x 80 mm |
| Cooler-Type | Air cooling | Air cooling |
| Noise (Idle) | -- | 0 dB |
| Connectivity | NVIDIA GeForce GTX 1660 SUPER | ASUS Dual GeForce RTX 3050 6GB |
|---|---|---|
| Max. Displays | 3 | 4 |
| HDCP | 2.2 | 2.3 |
| HDMI | 1x HDMI 2.0b | 1x HDMI 2.1 |
| DisplayPort | 1x DP 1.4a | 1x DP 1.4a |
| DVI | 1 | 1 |
| Featureset | NVIDIA GeForce GTX 1660 SUPER | ASUS Dual GeForce RTX 3050 6GB |
|---|---|---|
| Max. resolution | 7680x4320 | 7680x4320 |
| DirectX | 12_1 | 12_2 (Ultimate) |
| Raytracing | No | Yes |
| DLSS / FSR | Yes | Yes |
| LED | No LED lighting | No LED lighting |
| Supported Video Codecs | NVIDIA GeForce GTX 1660 SUPER | ASUS Dual GeForce RTX 3050 6GB |
|---|---|---|
| h264 | Decode / Encode | Decode / Encode |
| h265 / HEVC | Decode / Encode | Decode / Encode |
| VP8 | Decode | Decode |
| VP9 | Decode | Decode |
| AV1 | No | Decode |
| Dimensions | NVIDIA GeForce GTX 1660 SUPER | ASUS Dual GeForce RTX 3050 6GB |
|---|---|---|
| Length | 145 mm | 201 mm |
| Height | 111 mm | 120 mm |
| Width | -- | 37 mm |
| Width (Slots) | 2 Slots | 2 Slots |
| SFF-Ready | No | No |
| Additional data | NVIDIA GeForce GTX 1660 SUPER | ASUS Dual GeForce RTX 3050 6GB |
|---|---|---|
| GPU Interface | PCIe 3.0 x 16 | PCIe 4.0 x 8 |
| Release date | Q4/2019 | Q1/2024 |
| Launch Price | 229 $ | 179 $ |
| Structure size | 12 nm | 8 nm |
| Part-no | -- | DUAL-RTX3050-6G |
| Documents | data sheet | data sheet |
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.
The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.
Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.
Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.