3DMark Benchmark (DirectX, Raytracing)
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

The NVIDIA GeForce RTX 3050 is based on the NVIDIA GeForce RTX 3050 (Ampere) and has 8 GB GDDR6 graphics memory with a bandwidth of 224 GB/s.

The GIGABYTE GeForce GTX 970 Twin Turbo OC is based on the NVIDIA GeForce GTX 970 (Maxwell 2.0) and has 4 GB GDDR5 graphics memory with a bandwidth of 224 GB/s.
In FP32 performance, the NVIDIA GeForce RTX 3050 is 120 % faster than the GIGABYTE GeForce GTX 970 Twin Turbo OC.
| GPU | NVIDIA GeForce RTX 3050 | GIGABYTE GeForce GTX 970 Twin Turbo OC |
|---|---|---|
| Based on | NVIDIA GeForce RTX 3050 | NVIDIA GeForce GTX 970 |
| GPU Chip | GA106-150-A1 | GM204-200-A1 |
| Streaming Multiprocessors | 20 | 13 |
| Shader | 2560 | 1664 |
| Render Output Units | 48 | 56 |
| Texture Units | 80 | 104 |
| Raytracing Cores | 20 | -- |
| Memory | NVIDIA GeForce RTX 3050 | GIGABYTE GeForce GTX 970 Twin Turbo OC |
|---|---|---|
| Memory Size | 8 GB | 4 GB |
| Memory Type | GDDR6 | GDDR5 |
| Memory Clock | 1.750 GHz | 1.753 GHz |
| Memory Speed | 14.0 Gbps | 7.0 Gbps |
| Memory bandwidth | 224 GB/s | 224 GB/s |
| Memory Interface | 128 bit | 256 bit |
| Clock Speeds | NVIDIA GeForce RTX 3050 | GIGABYTE GeForce GTX 970 Twin Turbo OC |
|---|---|---|
| Base Clock | 1.552 GHz | 1.101 GHz |
| Boost Clock | 1.777 GHz | 1.241 GHz |
| Avg (Game) Clock | -- | 1.22 GHz |
| Overclocking | Yes | Yes |
| Thermal Design | NVIDIA GeForce RTX 3050 | GIGABYTE GeForce GTX 970 Twin Turbo OC |
|---|---|---|
| TDP | 130 W | 145 W |
| Tjunction max | 93 °C | 98 °C |
| PCIe-Power | 1 x 8-Pin | 1 x 8-Pin |
| Cooler & Fans | NVIDIA GeForce RTX 3050 | GIGABYTE GeForce GTX 970 Twin Turbo OC |
|---|---|---|
| Fan-Type | Axial | Radial |
| Fan 1 | -- | 1 x 65 mm |
| Cooler-Type | Air cooling | Air cooling |
| Noise (Idle) | 0 dB | 0 dB |
| Connectivity | NVIDIA GeForce RTX 3050 | GIGABYTE GeForce GTX 970 Twin Turbo OC |
|---|---|---|
| Max. Displays | 4 | 4 |
| HDCP | 2.3 | 2.2 |
| HDMI | 1x HDMI 2.1 | 1x HDMI 2.0 |
| DisplayPort | 2x DP 1.4a | 3x DP 1.2 |
| DVI | -- | 1 |
| Featureset | NVIDIA GeForce RTX 3050 | GIGABYTE GeForce GTX 970 Twin Turbo OC |
|---|---|---|
| Max. resolution | 7680x4320 | 4096x2160 |
| DirectX | 12_2 (Ultimate) | 12_1 |
| Raytracing | Yes | No |
| DLSS / FSR | Yes | No |
| LED | No LED lighting | No LED lighting |
| Supported Video Codecs | NVIDIA GeForce RTX 3050 | GIGABYTE GeForce GTX 970 Twin Turbo OC |
|---|---|---|
| h264 | Decode / Encode | Decode / Encode |
| h265 / HEVC | Decode / Encode | No |
| VP8 | Decode | Decode |
| VP9 | Decode | No |
| AV1 | Decode | No |
| Dimensions | NVIDIA GeForce RTX 3050 | GIGABYTE GeForce GTX 970 Twin Turbo OC |
|---|---|---|
| Length | -- | 263 mm |
| Height | -- | 121 mm |
| Width | -- | 36 mm |
| Width (Slots) | -- | 2 Slots |
| SFF-Ready | No | No |
| Additional data | NVIDIA GeForce RTX 3050 | GIGABYTE GeForce GTX 970 Twin Turbo OC |
|---|---|---|
| GPU Interface | PCIe 4.0 x 16 | PCIe 3 x 16 |
| Release date | Q1/2022 | Q3/2015 |
| Launch Price | 249 $ | 329 $ |
| Structure size | 8 nm | 28 nm |
| Part-no | -- | GV-N970TTOC-4GD |
| Documents | data sheet | data sheet |
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.
The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.
Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.
Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.