In the gpu comparison between the Sapphire Nitro+ Radeon RX 6800 XT and the GALAX GeForce RTX 2080 OC, we compare both the technical data and the benchmark results of the two graphics cards.
Quick comparison
In FP32 performance, the Sapphire Nitro+ Radeon RX 6800 XT is 107 % faster than the GALAX GeForce RTX 2080 OC.
The Sapphire Nitro+ Radeon RX 6800 XT is based on the AMD Radeon RX 6800 XT and has 4608 texture shaders and 72 execution units.
GALAX GeForce RTX 2080 OC is based on NVIDIA GeForce RTX 2080, which has 2944 shaders and 46 execution units.
Memory
Memory
Sapphire Nitro+ Radeon RX 6800 XT
GALAX GeForce RTX 2080 OC
Memory Size
16 GB
8 GB
Memory Type
GDDR6
GDDR6
Memory Clock
2.000 GHz
1.750 GHz
Memory Speed
16.0 Gbps
14.0 Gbps
Memory bandwidth
512 GB/s
448 GB/s
Memory Interface
256 bit
256 bit
More information
The Sapphire Nitro+ Radeon RX 6800 XT has 16 GB of graphics memory of the type GDDR6 and achieves a memory bandwidth of 512 GB/s.
The GALAX GeForce RTX 2080 OC can access 8 GB GDDR6 graphics memory and thus achieves a memory bandwidth of 448 GB/s.
Clock Speeds
Clock Speeds
Sapphire Nitro+ Radeon RX 6800 XT
GALAX GeForce RTX 2080 OC
Base Clock
1.925 GHz
1.515 GHz
Boost Clock
2.360 GHz
1.785 GHz
Avg (Game) Clock
2.11 GHz
1.71 GHz
Overclocking
Yes
Yes
More information
The Sapphire Nitro+ Radeon RX 6800 XT clocks in the base with up to 1.925 GHz. The base frequency of the GALAX GeForce RTX 2080 OC is 1.515 GHz.
Thermal Design
Thermal Design
Sapphire Nitro+ Radeon RX 6800 XT
GALAX GeForce RTX 2080 OC
TDP
300 W
215 W
TDP (up)
345 W
--
Tjunction max
100 °C
88 °C
PCIe-Power
2 x 8-Pin
1 x 6-Pin, 1 x 8-Pin
More information
The TDP (Thermal Design Power) of the Sapphire Nitro+ Radeon RX 6800 XT is 300 W. The graphics card is supplied with energy via the 2 x 8-Pin connector.
The GALAX GeForce RTX 2080 OC has a TDP of 215 W and is supplied with the required energy via 1 x 6-Pin, 1 x 8-Pin PCIe power connectors.
Cooler & Fans
Cooler & Fans
Sapphire Nitro+ Radeon RX 6800 XT
GALAX GeForce RTX 2080 OC
Fan-Type
Axial
Axial
Fan 1
2 x 95 mm
2 x 90 mm
Fan 2
1 x 85 mm
--
Cooler-Type
Air cooling
Air cooling
Noise (Idle)
0 dB
--
Noise (Load)
36 dB
--
More information
The Sapphire Nitro+ Radeon RX 6800 XT has a total of 3 Axial fans.
The GALAX GeForce RTX 2080 OC has 2 Axial fans to cool the GPU and memory.
Connectivity
Connectivity
Sapphire Nitro+ Radeon RX 6800 XT
GALAX GeForce RTX 2080 OC
Max. Displays
4
4
HDCP
2.3
2.2
HDMI
1x HDMI 2.1
1x HDMI 2.0b
DisplayPort
3x DP 1.4a
3x DP 1.4a
USB-C
--
1
More information
In the connectivity category, we recorded the number of ports on a graphics card. A total of 4 screens can be connected to the Sapphire Nitro+ Radeon RX 6800 XT.
The GALAX GeForce RTX 2080 OC supports a maximum of 4 screens.
Featureset
Featureset
Sapphire Nitro+ Radeon RX 6800 XT
GALAX GeForce RTX 2080 OC
Max. resolution
7680x4320
7680x4320
DirectX
12_2 (Ultimate)
12_2 (Ultimate)
Raytracing
Yes
Yes
DLSS / FSR
Yes
Yes
LED
Addressable LED
Addressable LED
More information
The Sapphire Nitro+ Radeon RX 6800 XT supports a maximum resolution of 7680x4320 pixels.
The maximum resolution of the GALAX GeForce RTX 2080 OC is 7680x4320 pixels.
Supported Video Codecs
Supported Video Codecs
Sapphire Nitro+ Radeon RX 6800 XT
GALAX GeForce RTX 2080 OC
h264
Decode / Encode
Decode / Encode
h265 / HEVC
Decode / Encode
Decode / Encode
VP8
Decode / Encode
Decode
VP9
Decode / Encode
Decode
AV1
Decode
No
More information
The support and acceleration of certain video codecs directly in the graphics card reduces the load when playing or creating videos.
Dimensions
Dimensions
Sapphire Nitro+ Radeon RX 6800 XT
GALAX GeForce RTX 2080 OC
Length
310 mm
283 mm
Height
135 mm
139 mm
Width
55 mm
41 mm
Width (Slots)
3 Slots
2 Slots
Weight
1,240 g
--
SFF-Ready
No
No
More information
The Sapphire Nitro+ Radeon RX 6800 XT is 310 mm long, 135 mm high and 55 mm wide.
The GALAX GeForce RTX 2080 OC is 283 mm long, 139 mm high and 41 mm wide.
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.
The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.
Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.
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