3DMark Benchmark (DirectX, Raytracing)
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

The Sapphire Pulse Radeon RX 6600 is based on the AMD Radeon RX 6600 (RDNA 2) and has 8 GB GDDR6 graphics memory with a bandwidth of 224 GB/s.

The KFA2 GeForce GTX 1060 3GB is based on the NVIDIA GeForce GTX 1060 3GB (Pascal) and has 3 GB GDDR5 graphics memory with a bandwidth of 192 GB/s.
In FP32 performance, the Sapphire Pulse Radeon RX 6600 is 127 % faster than the KFA2 GeForce GTX 1060 3GB.
| GPU | Sapphire Pulse Radeon RX 6600 | KFA2 GeForce GTX 1060 3GB |
|---|---|---|
| Based on | AMD Radeon RX 6600 | NVIDIA GeForce GTX 1060 3GB |
| GPU Chip | Navi 23 XL | GP106-300-A1 |
| Streaming Multiprocessors | 28 | 9 |
| Shader | 1792 | 1152 |
| Render Output Units | 64 | 48 |
| Texture Units | 112 | 72 |
| Raytracing Cores | 28 | -- |
| Memory | Sapphire Pulse Radeon RX 6600 | KFA2 GeForce GTX 1060 3GB |
|---|---|---|
| Memory Size | 8 GB | 3 GB |
| Memory Type | GDDR6 | GDDR5 |
| Memory Clock | 1.750 GHz | 2.002 GHz |
| Memory Speed | 14.0 Gbps | 8.0 Gbps |
| Memory bandwidth | 224 GB/s | 192 GB/s |
| Memory Interface | 128 bit | 192 bit |
| Clock Speeds | Sapphire Pulse Radeon RX 6600 | KFA2 GeForce GTX 1060 3GB |
|---|---|---|
| Base Clock | 1.626 GHz | 1.506 GHz |
| Boost Clock | 2.491 GHz | 1.708 GHz |
| Avg (Game) Clock | 2.04 GHz | -- |
| Overclocking | Yes | Yes |
| Thermal Design | Sapphire Pulse Radeon RX 6600 | KFA2 GeForce GTX 1060 3GB |
|---|---|---|
| TDP | 132 W | 120 W |
| TDP (up) | 140 W | -- |
| Tjunction max | 100 °C | 94 °C |
| PCIe-Power | 1 x 8-Pin | 1 x 6-Pin |
| Cooler & Fans | Sapphire Pulse Radeon RX 6600 | KFA2 GeForce GTX 1060 3GB |
|---|---|---|
| Fan-Type | Axial | Radial |
| Fan 1 | 2 x 90 mm | 1 x 70 mm |
| Cooler-Type | Air cooling | Air cooling |
| Noise (Idle) | 0 dB | -- |
| Connectivity | Sapphire Pulse Radeon RX 6600 | KFA2 GeForce GTX 1060 3GB |
|---|---|---|
| Max. Displays | 4 | 4 |
| HDCP | 2.3 | 2.2 |
| HDMI | 1x HDMI 2.1 | 1x HDMI 2.0b |
| DisplayPort | 3x DP 1.4a | 3x DP 1.4 |
| DVI | -- | 1 |
| Featureset | Sapphire Pulse Radeon RX 6600 | KFA2 GeForce GTX 1060 3GB |
|---|---|---|
| Max. resolution | 7680x4320 | 7680x4320 |
| DirectX | 12_2 (Ultimate) | 12_1 |
| Raytracing | Yes | No |
| DLSS / FSR | Yes | Yes |
| LED | No LED lighting | No LED lighting |
| Supported Video Codecs | Sapphire Pulse Radeon RX 6600 | KFA2 GeForce GTX 1060 3GB |
|---|---|---|
| h264 | Decode / Encode | Decode / Encode |
| h265 / HEVC | Decode / Encode | Decode / Encode |
| VP8 | Decode / Encode | No |
| VP9 | Decode / Encode | Decode |
| AV1 | Decode | No |
| Dimensions | Sapphire Pulse Radeon RX 6600 | KFA2 GeForce GTX 1060 3GB |
|---|---|---|
| Length | 193 mm | 255 mm |
| Height | 120 mm | 125 mm |
| Width | 40 mm | 42 mm |
| Width (Slots) | 2 Slots | 2 Slots |
| Weight | 710 g | -- |
| SFF-Ready | No | No |
| Additional data | Sapphire Pulse Radeon RX 6600 | KFA2 GeForce GTX 1060 3GB |
|---|---|---|
| GPU Interface | PCIe 4.0 x 8 | PCIe 3.0 x 16 |
| Release date | Q4/2021 | Q3/2016 |
| Launch Price | 329 $ | 199 $ |
| Structure size | 7 nm | 16 nm |
| Part-no | 11310-01-20G | 60NNH7DHL6VK |
| Documents | data sheet | data sheet |
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.
The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.
Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.
Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.