In the gpu comparison between the Sapphire Pulse Radeon RX 6800 and the GIGABYTE Radeon RX 480 G1 Gaming 8G, we compare both the technical data and the benchmark results of the two graphics cards.
Quick comparison
In FP32 performance, the Sapphire Pulse Radeon RX 6800 is 181 % faster than the GIGABYTE Radeon RX 480 G1 Gaming 8G.
The Sapphire Pulse Radeon RX 6800 is based on the AMD Radeon RX 6800 and has 3840 texture shaders and 60 execution units.
GIGABYTE Radeon RX 480 G1 Gaming 8G is based on AMD Radeon RX 480, which has 2304 shaders and 36 execution units.
Memory
Memory
Sapphire Pulse Radeon RX 6800
GIGABYTE Radeon RX 480 G1 Gaming 8G
Memory Size
16 GB
4 GB
Memory Type
GDDR6
GDDR5
Memory Clock
2.000 GHz
2.000 GHz
Memory Speed
16.0 Gbps
8.0 Gbps
Memory bandwidth
512 GB/s
256 GB/s
Memory Interface
256 bit
256 bit
More information
The Sapphire Pulse Radeon RX 6800 has 16 GB of graphics memory of the type GDDR6 and achieves a memory bandwidth of 512 GB/s.
The GIGABYTE Radeon RX 480 G1 Gaming 8G can access 4 GB GDDR5 graphics memory and thus achieves a memory bandwidth of 256 GB/s.
Clock Speeds
Clock Speeds
Sapphire Pulse Radeon RX 6800
GIGABYTE Radeon RX 480 G1 Gaming 8G
Base Clock
1.800 GHz
1.120 GHz
Boost Clock
2.170 GHz
1.290 GHz
Avg (Game) Clock
1.95 GHz
--
Overclocking
Yes
Yes
More information
The Sapphire Pulse Radeon RX 6800 clocks in the base with up to 1.800 GHz. The base frequency of the GIGABYTE Radeon RX 480 G1 Gaming 8G is 1.120 GHz.
Thermal Design
Thermal Design
Sapphire Pulse Radeon RX 6800
GIGABYTE Radeon RX 480 G1 Gaming 8G
TDP
250 W
150 W
TDP (up)
285 W
--
Tjunction max
100 °C
100 °C
PCIe-Power
2 x 8-Pin
1 x 8-Pin
More information
The TDP (Thermal Design Power) of the Sapphire Pulse Radeon RX 6800 is 250 W. The graphics card is supplied with energy via the 2 x 8-Pin connector.
The GIGABYTE Radeon RX 480 G1 Gaming 8G has a TDP of 150 W and is supplied with the required energy via 1 x 8-Pin PCIe power connectors.
Cooler & Fans
Cooler & Fans
Sapphire Pulse Radeon RX 6800
GIGABYTE Radeon RX 480 G1 Gaming 8G
Fan-Type
Axial
Axial
Fan 1
3 x 90 mm
2 x 80 mm
Cooler-Type
Air cooling
Air cooling
Noise (Idle)
0 dB
--
Noise (Load)
37 dB
--
More information
The Sapphire Pulse Radeon RX 6800 has a total of 3 Axial fans.
The GIGABYTE Radeon RX 480 G1 Gaming 8G has 2 Axial fans to cool the GPU and memory.
Connectivity
Connectivity
Sapphire Pulse Radeon RX 6800
GIGABYTE Radeon RX 480 G1 Gaming 8G
Max. Displays
4
4
HDCP
2.3
2.2
HDMI
1x HDMI 2.1
1x HDMI 2.0b
DisplayPort
3x DP 1.4a
3x DP 1.4a
DVI
--
1
More information
In the connectivity category, we recorded the number of ports on a graphics card. A total of 4 screens can be connected to the Sapphire Pulse Radeon RX 6800.
The GIGABYTE Radeon RX 480 G1 Gaming 8G supports a maximum of 4 screens.
Featureset
Featureset
Sapphire Pulse Radeon RX 6800
GIGABYTE Radeon RX 480 G1 Gaming 8G
Max. resolution
7680x4320
7680x4320
DirectX
12_2 (Ultimate)
12_0
Raytracing
Yes
No
DLSS / FSR
Yes
Yes
LED
Addressable LED
Addressable LED
More information
The Sapphire Pulse Radeon RX 6800 supports a maximum resolution of 7680x4320 pixels.
The maximum resolution of the GIGABYTE Radeon RX 480 G1 Gaming 8G is 7680x4320 pixels.
Supported Video Codecs
Supported Video Codecs
Sapphire Pulse Radeon RX 6800
GIGABYTE Radeon RX 480 G1 Gaming 8G
h264
Decode / Encode
Decode / Encode
h265 / HEVC
Decode / Encode
Decode / Encode
VP8
Decode / Encode
No
VP9
Decode / Encode
No
AV1
Decode
No
More information
The support and acceleration of certain video codecs directly in the graphics card reduces the load when playing or creating videos.
Dimensions
Dimensions
Sapphire Pulse Radeon RX 6800
GIGABYTE Radeon RX 480 G1 Gaming 8G
Length
303 mm
232 mm
Height
127 mm
116 mm
Width
54 mm
40 mm
Width (Slots)
3 Slots
2 Slots
SFF-Ready
No
No
More information
The Sapphire Pulse Radeon RX 6800 is 303 mm long, 127 mm high and 54 mm wide.
The GIGABYTE Radeon RX 480 G1 Gaming 8G is 232 mm long, 116 mm high and 40 mm wide.
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.
The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.
Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.
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