3DMark Benchmark (DirectX, Raytracing)
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

The ZOTAC GAMING GeForce GTX 1650 GDDR6 is based on the NVIDIA GeForce GTX 1650 (GDDR6) (Turing) and has 4 GB GDDR6 graphics memory with a bandwidth of 192 GB/s.

The Palit GeForce RTX 3060 Dual is based on the NVIDIA GeForce RTX 3060 (Ampere) and has 12 GB GDDR6 graphics memory with a bandwidth of 360 GB/s.
In FP32 performance, the Palit GeForce RTX 3060 Dual is 346 % faster than the ZOTAC GAMING GeForce GTX 1650 GDDR6.
| GPU | ZOTAC GAMING GeForce GTX 1650 GDDR6 | Palit GeForce RTX 3060 Dual |
|---|---|---|
| Based on | NVIDIA GeForce GTX 1650 (GDDR6) | NVIDIA GeForce RTX 3060 |
| GPU Chip | TU117-300-A1 / TU106-125-A1 / TU116-150-KA-A1 | GA106-300-A1 |
| Streaming Multiprocessors | 14 | 28 |
| Shader | 896 | 3584 |
| Render Output Units | 32 | 48 |
| Texture Units | 56 | 112 |
| Raytracing Cores | -- | 28 |
| Memory | ZOTAC GAMING GeForce GTX 1650 GDDR6 | Palit GeForce RTX 3060 Dual |
|---|---|---|
| Memory Size | 4 GB | 12 GB |
| Memory Type | GDDR6 | GDDR6 |
| Memory Clock | 1.500 GHz | 1.875 GHz |
| Memory Speed | 12.0 Gbps | 15.0 Gbps |
| Memory bandwidth | 192 GB/s | 360 GB/s |
| Memory Interface | 128 bit | 192 bit |
| Clock Speeds | ZOTAC GAMING GeForce GTX 1650 GDDR6 | Palit GeForce RTX 3060 Dual |
|---|---|---|
| Base Clock | 1.410 GHz | 1.320 GHz |
| Boost Clock | 1.590 GHz | 1.777 GHz |
| Overclocking | Yes | Yes |
| Thermal Design | ZOTAC GAMING GeForce GTX 1650 GDDR6 | Palit GeForce RTX 3060 Dual |
|---|---|---|
| TDP | 75 W | 170 W |
| Tjunction max | 92 °C | 93 °C |
| PCIe-Power | 1 x 8-Pin | 1 x 8-Pin |
| Cooler & Fans | ZOTAC GAMING GeForce GTX 1650 GDDR6 | Palit GeForce RTX 3060 Dual |
|---|---|---|
| Fan-Type | Axial | Axial |
| Fan 1 | 1 x 80 mm | 2 x 90 mm |
| Fan 2 | 1 x 65 mm | -- |
| Cooler-Type | Air cooling | Air cooling |
| Noise (Idle) | -- | 0 dB |
| Noise (Load) | -- | 36 dB |
| Connectivity | ZOTAC GAMING GeForce GTX 1650 GDDR6 | Palit GeForce RTX 3060 Dual |
|---|---|---|
| Max. Displays | 3 | 4 |
| HDCP | 2.2 | 2.3 |
| HDMI | 1x HDMI 2.0b | 1x HDMI 2.1 |
| DisplayPort | 3x DP 1.4 | 3x DP 1.4a |
| Featureset | ZOTAC GAMING GeForce GTX 1650 GDDR6 | Palit GeForce RTX 3060 Dual |
|---|---|---|
| Max. resolution | 7680x4320 | 7680x4320 |
| DirectX | 12_1 | 12_2 (Ultimate) |
| Raytracing | No | Yes |
| DLSS / FSR | Yes | Yes |
| LED | No LED lighting | Addressable LED |
| Supported Video Codecs | ZOTAC GAMING GeForce GTX 1650 GDDR6 | Palit GeForce RTX 3060 Dual |
|---|---|---|
| h264 | Decode / Encode | Decode / Encode |
| h265 / HEVC | Decode / Encode | Decode / Encode |
| VP8 | Decode | Decode |
| VP9 | Decode | Decode |
| AV1 | No | Decode |
| Dimensions | ZOTAC GAMING GeForce GTX 1650 GDDR6 | Palit GeForce RTX 3060 Dual |
|---|---|---|
| Length | 173 mm | 245 mm |
| Height | 112 mm | 119 mm |
| Width | 35 mm | 40 mm |
| Width (Slots) | 2 Slots | 2 Slots |
| SFF-Ready | No | No |
| Additional data | ZOTAC GAMING GeForce GTX 1650 GDDR6 | Palit GeForce RTX 3060 Dual |
|---|---|---|
| GPU Interface | PCIe 3.0 x 16 | PCIe 4.0 x 16 |
| Release date | Q2/2020 | Q1/2021 |
| Launch Price | 149 $ | 439 $ |
| Structure size | 12 nm | 8 nm |
| Part-no | ZT-T16520R-10L | NE63060019K9-190AD |
| Documents | data sheet | data sheet |
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.
The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.
Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.
Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.