AMD Radeon RX 6500 XT
Benchmark and Specs

Last updated:

Description

The AMD Radeon RX 6500 XT is based on the AMD Radeon RX 6500 XT (RDNA 2) and has 4 GB GDDR6 of graphics memory with a bandwidth of 144 GB/s.

The total 1024 shader units of the AMD Radeon RX 6500 XT are clocked with a maximum of 2.82 GHz. The graphics card thus achieves an FP32 computing power of 5.77 TFLOPS and was released in Q1/2022.

GPU

Based on: AMD Radeon RX 6500 XT
GPU Chip: Navi 24 XT (RDNA 2)
Execution units: 16
Shader: 1024
Render Output Units: 32
Texture Units: 64
Raytracing Cores: 16

Memory

Memory Size: 4 GB
Memory Type: GDDR6
Memory Clock: 2.250 GHz
Memory Speed: 18 Gbps
Memory Bandwith: 144 GB/s
Memory Interface: 64 bit

Clock Speeds

Base Clock: 2.200 GHz
Boost Clock: 2.815 GHz
Avg (Game) Clock: 2.610 GHz
Overclocking: Yes

Thermal Design

TDP: 107 W
TDP (up): --
Tjunction max: 110 °C
PCIe-Power: 1 x 6-Pin

Cooler & Fans

Fan-Type: Axial
Fan 1: --
Fan 2: --
Cooler-Type: Air cooling
Noise (Idle): 0 dB / Silent
Noise (Load): --

Connectivity

Max. Displays: 2
HDCP-Version: 2.3
HDMI Ports: --
DP Ports: --
DVI Ports: --
VGA Ports: --
USB-C Ports: --

Featureset

Max. resolution: 7680x4320
DirectX: 12_2 (Ultimate)
Raytracing: Yes
DLSS / FSR: Yes
LED: No LED lighting

Supported Video Codecs

h264: Decode
h265 / HEVC: Decode
VP8: Decode
VP9: Decode
AV1: No

Dimensions

Length: --
Height: --
Width: --
Width (Slots): 2 PCIe-Slots
Weight: --

Additional data

GPU Interface: PCIe 4.0 x 4
Release date: Q1/2022
Release price: --
Structure size: 6 nm
Part-no: --
Documents: data sheet

Benchmark results

FP32 Performance (Single-precision TFLOPS) - FP32 (TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS. TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second. The larger this number, the faster the graphics card is.

View all FP32 Performance (Single-precision TFLOPS) benchmark results



3DMark Benchmark - Time Spy Graphics score

3DMark is a benchmark that mainly measures the graphics card. As in almost every graphics card benchmark, however, the system's processor has an effect on the result. We therefore use a fast processor in order not to limit the graphics card during the test.
View all 3DMark Benchmark benchmark results



3DMark Benchmark - Time Spy Extreme Graphics score

3DMark is a benchmark that mainly measures the graphics card. As in almost every graphics card benchmark, however, the system's processor has an effect on the result. We therefore use a fast processor in order not to limit the graphics card during the test.
View all 3DMark Benchmark benchmark results



3DMark Benchmark - Fire Strike Extreme Graphics score

3DMark is a benchmark that mainly measures the graphics card. As in almost every graphics card benchmark, however, the system's processor has an effect on the result. We therefore use a fast processor in order not to limit the graphics card during the test.
View all 3DMark Benchmark benchmark results



3DMark Benchmark - Port Royal (Raytracing)

3DMark is a benchmark that mainly measures the graphics card. As in almost every graphics card benchmark, however, the system's processor has an effect on the result. We therefore use a fast processor in order not to limit the graphics card during the test.
View all 3DMark Benchmark benchmark results



3DMark Benchmark - Speed Way Graphics Score (Raytracing)

3DMark is a benchmark that mainly measures the graphics card. As in almost every graphics card benchmark, however, the system's processor has an effect on the result. We therefore use a fast processor in order not to limit the graphics card during the test.
View all 3DMark Benchmark benchmark results



Cyberpunk 2077 - 3840x2160 (2160p)

Cyberpunk 2077 is an open-world action role-playing game developed by CD Projekt Red and based on the development studio's in-house REDengine 4. In our Cyberpunkt 2077 benchmarks, ray tracing is turned off.
AMD Radeon RX 5700 XT AMD Radeon RX 5700 XT
8 GB GDDR6
26 fps (avg)
AMD Radeon RX 6600 AMD Radeon RX 6600
8 GB GDDR6
24 fps (avg)
AMD Radeon RX 6500 XT AMD Radeon RX 6500 XT
4 GB GDDR6
14 fps (avg)
AMD Radeon RX 6500 XT AMD Radeon RX 6500 XT
4 GB GDDR6
14 fps (avg)
View all Cyberpunk 2077 benchmark results



Cyberpunk 2077 - 2560x1440 (1440p)

Cyberpunk 2077 is an open-world action role-playing game developed by CD Projekt Red and based on the development studio's in-house REDengine 4. In our Cyberpunkt 2077 benchmarks, ray tracing is turned off.
NVIDIA GeForce RTX 2060 NVIDIA GeForce RTX 2060
6 GB GDDR6
32 fps (avg)
AMD Radeon RX 6600 AMD Radeon RX 6600
8 GB GDDR6
31 fps (avg)
AMD Radeon RX 6500 XT AMD Radeon RX 6500 XT
4 GB GDDR6
19 fps (avg)
AMD Radeon RX 6500 XT AMD Radeon RX 6500 XT
4 GB GDDR6
19 fps (avg)
View all Cyberpunk 2077 benchmark results



Cyberpunk 2077 - 1920x1080 (1080p)

Cyberpunk 2077 is an open-world action role-playing game developed by CD Projekt Red and based on the development studio's in-house REDengine 4. In our Cyberpunkt 2077 benchmarks, ray tracing is turned off.
NVIDIA GeForce RTX 2060 NVIDIA GeForce RTX 2060
6 GB GDDR6
47 fps (avg)
NVIDIA GeForce RTX 3050 NVIDIA GeForce RTX 3050
8 GB GDDR6
42 fps (avg)
AMD Radeon RX 6500 XT AMD Radeon RX 6500 XT
4 GB GDDR6
31 fps (avg)
AMD Radeon RX 6500 XT AMD Radeon RX 6500 XT
4 GB GDDR6
31 fps (avg)
View all Cyberpunk 2077 benchmark results



Battlefield 5 - 2560x1440 (1440p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
AMD Radeon RX 580 (36 CU) AMD Radeon RX 580 (36 CU)
8 GB GDDR5
71 fps (avg)
NVIDIA GeForce GTX 1650 SUPER NVIDIA GeForce GTX 1650 SUPER
4 GB GDDR6
66 fps (avg)
AMD Radeon RX 6500 XT AMD Radeon RX 6500 XT
4 GB GDDR6
52 fps (avg)
AMD Radeon RX 6500 XT AMD Radeon RX 6500 XT
4 GB GDDR6
52 fps (avg)
NVIDIA GeForce GTX 1060 6GB (GDDR5X) NVIDIA GeForce GTX 1060 6GB (GDDR5X)
6 GB GDDR5X
51 fps (avg)
AMD Radeon RX 570 AMD Radeon RX 570
4 GB GDDR5
51 fps (avg)
NVIDIA GeForce GTX 1060 6GB NVIDIA GeForce GTX 1060 6GB
6 GB GDDR5
50 fps (avg)
View all Battlefield 5 benchmark results



Battlefield 5 - 1920x1080 (1080p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
NVIDIA GeForce GTX 1060 6GB NVIDIA GeForce GTX 1060 6GB
6 GB GDDR5
74 fps (avg)
AMD Radeon RX 6500 XT AMD Radeon RX 6500 XT
4 GB GDDR6
69 fps (avg)
AMD Radeon RX 570 AMD Radeon RX 570
4 GB GDDR5
69 fps (avg)
AMD Radeon RX 6500 XT AMD Radeon RX 6500 XT
4 GB GDDR6
68 fps (avg)
NVIDIA GeForce GTX 1060 3GB NVIDIA GeForce GTX 1060 3GB
3 GB GDDR5
67 fps (avg)
NVIDIA GeForce GTX 1650 (GDDR6) NVIDIA GeForce GTX 1650 (GDDR6)
4 GB GDDR6
65 fps (avg)
NVIDIA GeForce GTX 1650 (GDDR5) NVIDIA GeForce GTX 1650 (GDDR5)
4 GB GDDR5
63 fps (avg)
View all Battlefield 5 benchmark results



Shadow of the Tomb Raider - 2560x1440 (1440p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
View all Shadow of the Tomb Raider benchmark results



Shadow of the Tomb Raider - 1920x1080 (1080p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
NVIDIA GeForce GTX 1060 6GB (GDDR5X) NVIDIA GeForce GTX 1060 6GB (GDDR5X)
6 GB GDDR5X
51 fps (avg)
NVIDIA GeForce GTX 1060 6GB NVIDIA GeForce GTX 1060 6GB
6 GB GDDR5
50 fps (avg)
AMD Radeon RX 6500 XT AMD Radeon RX 6500 XT
4 GB GDDR6
47 fps (avg)
AMD Radeon RX 6500 XT AMD Radeon RX 6500 XT
4 GB GDDR6
47 fps (avg)
NVIDIA GeForce GTX 1650 (GDDR6) NVIDIA GeForce GTX 1650 (GDDR6)
4 GB GDDR6
44 fps (avg)
NVIDIA GeForce GTX 1060 3GB NVIDIA GeForce GTX 1060 3GB
3 GB GDDR5
43 fps (avg)
NVIDIA GeForce GTX 1650 (GDDR5) NVIDIA GeForce GTX 1650 (GDDR5)
4 GB GDDR5
42 fps (avg)
View all Shadow of the Tomb Raider benchmark results



GTA 5 Benchmark (Grand Theft Auto V) - 3840x2160 (2160p)

Grand Theft Auto V (GTA 5) is based on the RAGE Engine and was developed by Rockstar North. Rockstar had already released the open-world game for the Xbox and Playstation consoles at the end of 2013, and the PC version followed in spring 2015.
AMD RX Vega 56 AMD RX Vega 56
8 GB HBM2
46 fps (avg)
NVIDIA GeForce RTX 3050 NVIDIA GeForce RTX 3050
8 GB GDDR6
38 fps (avg)
AMD Radeon RX 6500 XT AMD Radeon RX 6500 XT
4 GB GDDR6
28 fps (avg)
AMD Radeon RX 6500 XT AMD Radeon RX 6500 XT
4 GB GDDR6
28 fps (avg)
View all GTA 5 Benchmark (Grand Theft Auto V) benchmark results



GTA 5 Benchmark (Grand Theft Auto V) - 2560x1440 (1440p)

Grand Theft Auto V (GTA 5) is based on the RAGE Engine and was developed by Rockstar North. Rockstar had already released the open-world game for the Xbox and Playstation consoles at the end of 2013, and the PC version followed in spring 2015.
AMD Radeon RX 570 AMD Radeon RX 570
4 GB GDDR5
58 fps (avg)
NVIDIA GeForce GTX 1050 3GB NVIDIA GeForce GTX 1050 3GB
3 GB GDDR5
46 fps (avg)
AMD Radeon RX 6500 XT AMD Radeon RX 6500 XT
4 GB GDDR6
45 fps (avg)
AMD Radeon RX 6500 XT AMD Radeon RX 6500 XT
4 GB GDDR6
45 fps (avg)
NVIDIA GeForce GTX 1050 2GB NVIDIA GeForce GTX 1050 2GB
2 GB GDDR5
38 fps (avg)
View all GTA 5 Benchmark (Grand Theft Auto V) benchmark results



GTA 5 Benchmark (Grand Theft Auto V) - 1920x1080 (1080p)

Grand Theft Auto V (GTA 5) is based on the RAGE Engine and was developed by Rockstar North. Rockstar had already released the open-world game for the Xbox and Playstation consoles at the end of 2013, and the PC version followed in spring 2015.
AMD Radeon RX 560 (14 CU) AMD Radeon RX 560 (14 CU)
4 GB GDDR5
94 fps (avg)
AMD Radeon RX 550 (Baffin 10 CU) AMD Radeon RX 550 (Baffin 10 CU)
2 GB GDDR5
89 fps (avg)
AMD Radeon RX 6500 XT AMD Radeon RX 6500 XT
4 GB GDDR6
88 fps (avg)
AMD Radeon RX 6500 XT AMD Radeon RX 6500 XT
4 GB GDDR6
88 fps (avg)
AMD Radeon RX 550 (Lexa) AMD Radeon RX 550 (Lexa)
2 GB GDDR5
84 fps (avg)
View all GTA 5 Benchmark (Grand Theft Auto V) benchmark results



Crypto-Mining Ethereum Hashrate (MH/s) - Ethash Hashrate

Ethash is the Proof-of-Work (PoW) algorithm used for the crypto currency Ethereum. Ethash is based on the Dagger-Hashimoto algorithm, but has been significantly changed in some places. For example, the memory requirement (GPU memory) was significantly increased in order to make it more difficult or even to prevent the calculation of the algorithm on so-called ASICs (Application Specific Integrated Circuits). Our benchmark results are based on a slight overclocking of the graphics card and the GPU memory. The hashrates were achieved under Hive OS with moderate overclocking settings.
View all Crypto-Mining Ethereum Hashrate (MH/s) benchmark results



Crypto-Mining Ergo Hashrate (MH/s) - Autolykos 2 Hashrate

The crypto currency Ergo is based on the Autolykos algorithm, which was updated in version 2 (Autolykos 2) in early 2021. The Autolykos 2 algorithm is based on the PoW concept and can be efficiently calculated by a graphics card. When calculating Ergo Coins, ASICs have no efficiency advantage over modern graphics cards, which should make Ergo attractive for as many miners as possible. The Ergo protocol is based on the blockchain and has been optimized for a very long shelf life. The hashrates were achieved under Hive OS with moderate overclocking settings.
View all Crypto-Mining Ergo Hashrate (MH/s) benchmark results



Crypto-Mining Ravencoin Hashrate (MH/s) - KawPow Hashrate

The KawPoW algorithm has been used with the crypto currency Ravencoin since May 2020. Previously, Ravencoin used ProgPoW (X16R and X16Rv2). KawPoW is a Proof-of-Work (PoW) algorithm and is calculated the fastest with a modern graphics card. KawPoW is based on a changing algorithm (X15 and SHA51) and can therefore not be calculated via ASIC. The developers want to protect Ravencoin from large mining farms that often use ASICs. In addition to Ravencoin, other cryptocurrencies are based on KawPoW, including Hilux and Gravium. The hashrates were achieved under Hive OS with moderate overclocking settings.
View all Crypto-Mining Ravencoin Hashrate (MH/s) benchmark results





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