ASUS EKWB GeForce RTX 3080
Benchmark and Specs

ASUS EKWB GeForce RTX 3080
GPU
Based on: NVIDIA GeForce RTX 3080
GPU Chip: GA102-200-K1-A1
Execution units: 68
Shader: 8704
Render Output Units: 96
Texture Units: 272
Memory
Memory Size: 10 GB
Memory Type: GDDR6X
Memory Speed: 1.188 GHz
Memory Bandwith: 760 GB/s
Memory Interface: 320 bit
Clock Speeds
Base Clock: 1.440 GHz
Boost Clock: 1.740 GHzDeviation vs GPU group+ 2 %
Avg (Game) Clock: 1.710 GHz
Overclocking: Yes
Thermal Design
TDP: 320 W
TDP (up): 370 W
Tjunction max: 93 °C
PCIe-Power: 2 x 8-Pin
Cooler & Fans
Fan-Type: --
Fan 1: --
Fan 2: --
Cooler-Type: Water cooling
Noise (Idle): 0 dB / Silent
Noise (Load): 0 dB
Connectivity
Max. Displays: 4
HDCP-Version: 2.3
HDMI Ports: 1x HDMI v2.1
DP Ports: 3x DP v1.4a
DVI Ports: --
VGA Ports: --
USB-C Ports: --

Featureset
Max. resolution: 7680x4320
DirectX: 12_2
Raytracing: Yes
DLSS / FSR: Yes
LED: ASUS Aura Sync
Supported Video Codecs
h264: Decode / Encode
h265 / HEVC: Decode / Encode
VP8: Decode
VP9: Decode
AV1: Decode
Dimensions
Length: 216 mm
Height: 136 mm
Width: 20 mm
Width (Slots): 1 PCIe-Slots
Weight: --
Additional data
GPU Interface: PCIe 4.0 x 16
Release date: Q3/2020
Release price: 859 $
Structure size: 8 nm
Part-no: RTX3080-10G-EK
Documents: data sheet

Benchmark results

FP32 Performance (Single-precision TFLOPS) - FP32 (TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS. TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second. The larger this number, the faster the graphics card is.

View all FP32 Performance (Single-precision TFLOPS) benchmark results



3DMark Benchmark - Time Spy (Performance) Graphics score

3DMark is a benchmark that mainly measures the graphics card. As in almost every graphics card benchmark, however, the system's processor has an effect on the result. We therefore use a fast processor in order not to limit the graphics card during the test.

View all 3DMark Benchmark benchmark results



3DMark Benchmark - Fire Strike (Extreme) Graphics score

3DMark is a benchmark that mainly measures the graphics card. As in almost every graphics card benchmark, however, the system's processor has an effect on the result. We therefore use a fast processor in order not to limit the graphics card during the test.

View all 3DMark Benchmark benchmark results



Battlefield 5 - 3840x2160 (2160p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.

KFA2 GeForce RTX 3080 EX Gamer (1-Click OC) LHR KFA2 GeForce RTX 3080 EX Gamer (1-Click OC) LHR
10 GB GDDR6X
106 fps (avg)
Amazon
KFA2 GeForce RTX 3080 HOF KFA2 GeForce RTX 3080 HOF
10 GB GDDR6X
106 fps (avg)
Amazon
ASUS EKWB GeForce RTX 3080 ASUS EKWB GeForce RTX 3080
10 GB GDDR6X
105 fps (avg)
Amazon
MSI GeForce RTX 3080 VENTUS 3X 10G OC MSI GeForce RTX 3080 VENTUS 3X 10G OC
10 GB GDDR6X
105 fps (avg)
Amazon
MSI GeForce RTX 3080 VENTUS 3X 10G OC LHR MSI GeForce RTX 3080 VENTUS 3X 10G OC LHR
10 GB GDDR6X
105 fps (avg)
Amazon
View all Battlefield 5 benchmark results



Battlefield 5 - 2560x1440 (1440p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.

KFA2 GeForce RTX 3080 EX Gamer (1-Click OC) LHR KFA2 GeForce RTX 3080 EX Gamer (1-Click OC) LHR
10 GB GDDR6X
160 fps (avg)
Amazon
GALAX GeForce RTX 3080 EX Gamer White (1-Click OC) LHR GALAX GeForce RTX 3080 EX Gamer White (1-Click OC) LHR
10 GB GDDR6X
160 fps (avg)
Amazon
ASUS EKWB GeForce RTX 3080 ASUS EKWB GeForce RTX 3080
10 GB GDDR6X
159 fps (avg)
Amazon
Palit GeForce RTX 3080 GameRock Palit GeForce RTX 3080 GameRock
10 GB GDDR6X
159 fps (avg)
Amazon
MSI GeForce RTX 3080 GAMING TRIO PLUS 10G MSI GeForce RTX 3080 GAMING TRIO PLUS 10G
10 GB GDDR6X
159 fps (avg)
Amazon
View all Battlefield 5 benchmark results



Battlefield 5 - 1920x1080 (1080p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.

MSI GeForce RTX 2080 Ti DUKE 11G OCV1 MSI GeForce RTX 2080 Ti DUKE 11G OCV1
11 GB GDDR6
189 fps (avg)
Amazon
GALAX GeForce RTX 2080 Ti OC White GALAX GeForce RTX 2080 Ti OC White
11 GB GDDR6
189 fps (avg)
Amazon
ASUS EKWB GeForce RTX 3080 ASUS EKWB GeForce RTX 3080
10 GB GDDR6X
188 fps (avg)
Amazon
Gainward GeForce RTX 3070 Phantom GS V1 LHR Gainward GeForce RTX 3070 Phantom GS V1 LHR
8 GB GDDR6
188 fps (avg)
Amazon
EVGA GeForce RTX 2080 Ti Gaming EVGA GeForce RTX 2080 Ti Gaming
11 GB GDDR6
188 fps (avg)
Amazon
View all Battlefield 5 benchmark results



Shadow of the Tomb Raider - 3840x2160 (2160p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).

Colorful iGame GeForce RTX 3080 Ultra OC 10G-V Colorful iGame GeForce RTX 3080 Ultra OC 10G-V
10 GB GDDR6X
78 fps (avg)
Amazon
Colorful iGame GeForce RTX 3080 Neptune OC 10G LHR-V Colorful iGame GeForce RTX 3080 Neptune OC 10G LHR-V
10 GB GDDR6X
78 fps (avg)
Amazon
ASUS EKWB GeForce RTX 3080 ASUS EKWB GeForce RTX 3080
10 GB GDDR6X
77 fps (avg)
Amazon
PowerColor Red Devil Radeon RX 6900 XT PowerColor Red Devil Radeon RX 6900 XT
16 GB GDDR6
77 fps (avg)
Amazon
ASUS Turbo GeForce RTX 3080 ASUS Turbo GeForce RTX 3080
10 GB GDDR6X
77 fps (avg)
Amazon
View all Shadow of the Tomb Raider benchmark results



Shadow of the Tomb Raider - 2560x1440 (1440p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).

Colorful iGame GeForce RTX 3080 Ultra OC 10G-V Colorful iGame GeForce RTX 3080 Ultra OC 10G-V
10 GB GDDR6X
137 fps (avg)
Amazon
GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR GIGABYTE GeForce RTX 3080 Eagle OC 10G (rev. 2.0) LHR
10 GB GDDR6X
137 fps (avg)
Amazon
ASUS EKWB GeForce RTX 3080 ASUS EKWB GeForce RTX 3080
10 GB GDDR6X
136 fps (avg)
Amazon
Palit GeForce RTX 3080 GamingPro OC Palit GeForce RTX 3080 GamingPro OC
10 GB GDDR6X
136 fps (avg)
Amazon
MSI GeForce RTX 3080 VENTUS 3X 10G OC MSI GeForce RTX 3080 VENTUS 3X 10G OC
10 GB GDDR6X
136 fps (avg)
Amazon
View all Shadow of the Tomb Raider benchmark results



Shadow of the Tomb Raider - 1920x1080 (1080p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).

GALAX GeForce RTX 3080 EX Gamer White (1-Click OC) GALAX GeForce RTX 3080 EX Gamer White (1-Click OC)
10 GB GDDR6X
180 fps (avg)
Amazon
PowerColor Red Dragon Radeon RX 6800 XT PowerColor Red Dragon Radeon RX 6800 XT
16 GB GDDR6
180 fps (avg)
Amazon
ASUS EKWB GeForce RTX 3080 ASUS EKWB GeForce RTX 3080
10 GB GDDR6X
179 fps (avg)
Amazon
GIGABYTE Radeon RX 6800 XT Gaming 16G GIGABYTE Radeon RX 6800 XT Gaming 16G
16 GB GDDR6
179 fps (avg)
Amazon
GIGABYTE GeForce RTX 3080 Eagle OC 10G GIGABYTE GeForce RTX 3080 Eagle OC 10G
10 GB GDDR6X
179 fps (avg)
Amazon
View all Shadow of the Tomb Raider benchmark results



Crypto-Mining Ethereum Hashrate (MH/s) - Ethash Hashrate

Ethash is the Proof-of-Work (PoW) algorithm used for the crypto currency Ethereum. Ethash is based on the Dagger-Hashimoto algorithm, but has been significantly changed in some places. For example, the memory requirement (GPU memory) was significantly increased in order to make it more difficult or even to prevent the calculation of the algorithm on so-called ASICs (Application Specific Integrated Circuits). Our benchmark results are based on a slight overclocking of the graphics card and the GPU memory. The hashrates were achieved under Hive OS with moderate overclocking settings.

View all Crypto-Mining Ethereum Hashrate (MH/s) benchmark results



Crypto-Mining Ergo Hashrate (MH/s) - Autolykos 2 Hashrate

The crypto currency Ergo is based on the Autolykos algorithm, which was updated in version 2 (Autolykos 2) in early 2021. The Autolykos 2 algorithm is based on the PoW concept and can be efficiently calculated by a graphics card. When calculating Ergo Coins, ASICs have no efficiency advantage over modern graphics cards, which should make Ergo attractive for as many miners as possible. The Ergo protocol is based on the blockchain and has been optimized for a very long shelf life. The hashrates were achieved under Hive OS with moderate overclocking settings.

View all Crypto-Mining Ergo Hashrate (MH/s) benchmark results



Crypto-Mining Ravencoin Hashrate (MH/s) - KawPow Hashrate

The KawPoW algorithm has been used with the crypto currency Ravencoin since May 2020. Previously, Ravencoin used ProgPoW (X16R and X16Rv2). KawPoW is a Proof-of-Work (PoW) algorithm and is calculated the fastest with a modern graphics card. KawPoW is based on a changing algorithm (X15 and SHA51) and can therefore not be calculated via ASIC. The developers want to protect Ravencoin from large mining farms that often use ASICs. In addition to Ravencoin, other cryptocurrencies are based on KawPoW, including Hilux and Gravium. The hashrates were achieved under Hive OS with moderate overclocking settings.

View all Crypto-Mining Ravencoin Hashrate (MH/s) benchmark results



Crypto-Mining Vertcoin Hashrate (MH/s) - Verthash Hashrate

The crypto currency VertCoin (VTC) is calculated with the new Verthash algorithm since January 2021. This is a very memory-intensive PoW algorithm that is difficult to calculate with an ASIC. The developers have set themselves the goal that VertCoin should be calculated via a graphics card and not with so-called ASICs. These are increasingly used in large mining farms. Verthash currently requires a graphics card with at least 2 GB of memory. The hashrates were achieved under Hive OS with moderate overclocking settings.

View all Crypto-Mining Vertcoin Hashrate (MH/s) benchmark results





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