ASUS Phoenix Radeon RX 550 4G EVO
Benchmark and Specs

ASUS Phoenix Radeon RX 550 4G EVO
GPU
Based on: AMD Radeon RX 550
GPU Chip: Polaris 12
Execution units: 8
Shader: 512
Render Output Units: 16
Texture Units: 32
Memory
Memory Size: 4 GB
Memory Type: GDDR5
Memory Speed: 1.5 GHz
Memory Bandwith: 48 GB/s
Memory Interface: 64 bit
Clock Speeds
Base Clock: 1.100 GHz
Boost Clock: 1.183 GHz
Avg (Game) Clock:
Overclocking: Yes
Thermal Design
TDP: 50 W
TDP (up): --
Tjunction max: --
PCIe-Power:
Cooler & Fans
Fan-Type: Axial
Fan 1: 1 x 80 mm
Fan 2: --
Cooler-Type: Air cooling
Noise (Idle): --
Noise (Load): --
Connectivity
Max. Displays: 4
HDCP-Version: 2.2
HDMI Ports: 1x HDMI v2.0b
DP Ports: 1x DP v1.4
DVI Ports: 1
VGA Ports: --
USB-C Ports: --

Featureset
Max. resolution: 4096x2160
DirectX: 12
Raytracing: No
DLSS / FSR: No
LED: No LED lighting
Supported Video Codecs
h264: Decode / Encode
h265 / HEVC: Decode / Encode
VP8: Decode
VP9: Decode
AV1: No
Dimensions
Length: 192 mm
Height: 115 mm
Width: 39 mm
Width (Slots): 2 PCIe-Slots
Weight: --
Additional data
GPU Interface: PCIe 3.0 x 8
Release date: Q2/2020
Release price: --
Structure size: 14 nm
Part-no: PH-RX550-4G-EVO
Documents: data sheet

Benchmark results

FP32 Performance (Single-precision TFLOPS) - FP32 (TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS. TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second. The larger this number, the faster the graphics card is.

View all FP32 Performance (Single-precision TFLOPS) benchmark results



Battlefield 5 - 3840x2160 (2160p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.

View all Battlefield 5 benchmark results



Battlefield 5 - 2560x1440 (1440p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.

ASUS GeForce GT 1030 silent DDR4 ASUS GeForce GT 1030 silent DDR4
2 GB DDR4
17 fps (avg)
Amazon
ASUS Phoenix GeForce GT 1030 OC edition ASUS Phoenix GeForce GT 1030 OC edition
2 GB GDDR5
17 fps (avg)
Amazon
ASUS Phoenix Radeon RX 550 4G EVO ASUS Phoenix Radeon RX 550 4G EVO
4 GB GDDR5
16 fps (avg)
Amazon
KFA2 GeForce GT 1030 KFA2 GeForce GT 1030
2 GB GDDR5
16 fps (avg)
Amazon
ASUS Phoenix Radeon RX 550 2G EVO ASUS Phoenix Radeon RX 550 2G EVO
2 GB GDDR5
16 fps (avg)
Amazon
View all Battlefield 5 benchmark results



Battlefield 5 - 1920x1080 (1080p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.

ASUS Phoenix GeForce GTX 1050 2GB ASUS Phoenix GeForce GTX 1050 2GB
2 GB GDDR5
35 fps (avg)
Amazon
ASUS ROG Strix GeForce GTX 1050 2GB ASUS ROG Strix GeForce GTX 1050 2GB
2 GB GDDR5
35 fps (avg)
Amazon
ASUS Phoenix Radeon RX 550 4G EVO ASUS Phoenix Radeon RX 550 4G EVO
4 GB GDDR5
23 fps (avg)
Amazon
ASUS Phoenix Radeon RX 550 2G EVO ASUS Phoenix Radeon RX 550 2G EVO
2 GB GDDR5
23 fps (avg)
Amazon
MSI GeForce GT 1030 AERO ITX 2G OCV1 MSI GeForce GT 1030 AERO ITX 2G OCV1
2 GB GDDR5
22 fps (avg)
Amazon
View all Battlefield 5 benchmark results



Shadow of the Tomb Raider - 3840x2160 (2160p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).

View all Shadow of the Tomb Raider benchmark results



Shadow of the Tomb Raider - 2560x1440 (1440p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).

View all Shadow of the Tomb Raider benchmark results



Shadow of the Tomb Raider - 1920x1080 (1080p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).

Colorful GeForce GTX 1050 Ti LE 4G-V Colorful GeForce GTX 1050 Ti LE 4G-V
4 GB GDDR5
26 fps (avg)
Amazon
ASUS Phoenix GeForce GTX 1050 Ti ASUS Phoenix GeForce GTX 1050 Ti
4 GB GDDR5
26 fps (avg)
Amazon
ASUS Phoenix Radeon RX 550 4G EVO ASUS Phoenix Radeon RX 550 4G EVO
4 GB GDDR5
21 fps (avg)
Amazon
ASUS Phoenix Radeon RX 550 2G EVO ASUS Phoenix Radeon RX 550 2G EVO
2 GB GDDR5
21 fps (avg)
Amazon
MSI GeForce GT 1030 AERO ITX 2G OCV1 MSI GeForce GT 1030 AERO ITX 2G OCV1
2 GB GDDR5
12 fps (avg)
Amazon
View all Shadow of the Tomb Raider benchmark results



Crypto-Mining Ethereum Hashrate (MH/s) - Ethash Hashrate

Ethash is the Proof-of-Work (PoW) algorithm used for the crypto currency Ethereum. Ethash is based on the Dagger-Hashimoto algorithm, but has been significantly changed in some places. For example, the memory requirement (GPU memory) was significantly increased in order to make it more difficult or even to prevent the calculation of the algorithm on so-called ASICs (Application Specific Integrated Circuits). Our benchmark results are based on a slight overclocking of the graphics card and the GPU memory. The hashrates were achieved under Hive OS with moderate overclocking settings.

View all Crypto-Mining Ethereum Hashrate (MH/s) benchmark results



Crypto-Mining Ergo Hashrate (MH/s) - Autolykos 2 Hashrate

The crypto currency Ergo is based on the Autolykos algorithm, which was updated in version 2 (Autolykos 2) in early 2021. The Autolykos 2 algorithm is based on the PoW concept and can be efficiently calculated by a graphics card. When calculating Ergo Coins, ASICs have no efficiency advantage over modern graphics cards, which should make Ergo attractive for as many miners as possible. The Ergo protocol is based on the blockchain and has been optimized for a very long shelf life. The hashrates were achieved under Hive OS with moderate overclocking settings.

View all Crypto-Mining Ergo Hashrate (MH/s) benchmark results



Crypto-Mining Ravencoin Hashrate (MH/s) - KawPow Hashrate

The KawPoW algorithm has been used with the crypto currency Ravencoin since May 2020. Previously, Ravencoin used ProgPoW (X16R and X16Rv2). KawPoW is a Proof-of-Work (PoW) algorithm and is calculated the fastest with a modern graphics card. KawPoW is based on a changing algorithm (X15 and SHA51) and can therefore not be calculated via ASIC. The developers want to protect Ravencoin from large mining farms that often use ASICs. In addition to Ravencoin, other cryptocurrencies are based on KawPoW, including Hilux and Gravium. The hashrates were achieved under Hive OS with moderate overclocking settings.

View all Crypto-Mining Ravencoin Hashrate (MH/s) benchmark results





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