ASUS ROG Strix GeForce GTX 1660 TI Advanced
Benchmark and Specs

Last updated:

Description

Here we show you benchmarks and technical data for the ASUS ROG Strix GeForce GTX 1660 TI Advanced. The graphics card is based on the NVIDIA GeForce GTX 1660 Ti (Turing) and has 6 GB GDDR6 of graphics memory with a bandwidth of 288 GB/s.

The total 1536 shader units of the ASUS ROG Strix GeForce GTX 1660 TI Advanced are clocked with a maximum of 1.83 GHz. The graphics card thus achieves an FP32 computing power of 5.62 TFLOPS and was released in Q1/2019.

GPU

Based on: NVIDIA GeForce GTX 1660 Ti
GPU Chip: TU116-400-A1 (Turing)
Execution units: 24
Shader: 1536
Render Output Units: 48
Texture Units: 96
Raytracing Cores: 0

Memory

Memory Size: 6 GB
Memory Type: GDDR6
Memory Clock: 1.500 GHz
Memory Speed: 12 Gbps
Memory Bandwith: 288 GB/s
Memory Interface: 192 bit

Clock Speeds

Base Clock: 1.500 GHz
Boost Clock: 1.830 GHzDeviation vs GPU group+ 3 %
Avg (Game) Clock: 1.800 GHz
Overclocking: Yes

Thermal Design

TDP: 120 W
TDP (up): --
Tjunction max: --
PCIe-Power: 1 x 8-Pin

Cooler & Fans

Fan-Type: Axial
Fan 1: 3 x 90 mm
Fan 2: --
Cooler-Type: Air cooling
Noise (Idle): --
Noise (Load): --

Connectivity

Max. Displays: 3
HDCP-Version: 2.2
HDMI Ports: 2x HDMI v2.0b
DP Ports: 2x DP v1.4
DVI Ports: --
VGA Ports: --
USB-C Ports: --

Featureset

Max. resolution: 7680x4320
DirectX: 12_1
Raytracing: No
DLSS / FSR: Yes
LED: ASUS Aura Sync

Supported Video Codecs

h264: Decode / Encode
h265 / HEVC: Decode / Encode
VP8: Decode
VP9: Decode
AV1: No

Dimensions

Length: 301 mm
Height: 132 mm
Width: 50 mm
Width (Slots): 3 PCIe-Slots
Weight: --

Additional data

GPU Interface: PCIe 3.0 x 16
Release date: Q1/2019
Launch Price: 279 $ (Reference)
Structure size: 12 nm
Part-no: ROG-STRIX-GTX1660TI-A6G-GAMING
Documents: data sheet

Etchash
ETC / EtchashETC - 31 Mh/s
CORE -200 MEM 2200 PL 75


Ethash
ETH / EthashETH - 31 Mh/s
CORE -200 MEM 2200 PL 75


Settings for the Linux mining operating system Hive OS for the gpu ASUS ROG Strix GeForce GTX 1660 TI Advanced. The settings are based on our experience and work for most models of this graphics card. The results can vary depending on the chip quality, driver and software version. In these cases, the settings may have to be adapted to your own hardware.

Benchmark results

FP32 Performance (Single-precision TFLOPS) - FP32 (TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS. TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second. The larger this number, the faster the graphics card is.

View all FP32 Performance (Single-precision TFLOPS) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Time Spy Graphics score

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Time Spy Extreme Graphics score

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Fire Strike Extreme Graphics score

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Port Royal (Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) - Geekbench 5 - CUDA (NVIDIA only)

Geekbench 5 is primarily a cross-platform benchmark for main processors, which runs through various tests in order to finally output the processor's performance in the form of a numerical value. In addition to the CPU benchmark, Geekbench can also run 4 different graphics benchmarks and output them in the form of a numerical value.
Zusätzlich zum CPU-Benchmark kann Geekbench auch 4 verschiedene Grafik-Benchmarks durchführen und in Form eines Zahlenwertes ausgeben.
View all Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) benchmark results



Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) - Geekbench 5 - OpenCL

Geekbench 5 is primarily a cross-platform benchmark for main processors, which runs through various tests in order to finally output the processor's performance in the form of a numerical value. In addition to the CPU benchmark, Geekbench can also run 4 different graphics benchmarks and output them in the form of a numerical value.
Zusätzlich zum CPU-Benchmark kann Geekbench auch 4 verschiedene Grafik-Benchmarks durchführen und in Form eines Zahlenwertes ausgeben.
View all Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) benchmark results



Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) - Geekbench 5 - Vulkan

Geekbench 5 is primarily a cross-platform benchmark for main processors, which runs through various tests in order to finally output the processor's performance in the form of a numerical value. In addition to the CPU benchmark, Geekbench can also run 4 different graphics benchmarks and output them in the form of a numerical value.
Zusätzlich zum CPU-Benchmark kann Geekbench auch 4 verschiedene Grafik-Benchmarks durchführen und in Form eines Zahlenwertes ausgeben.
View all Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) benchmark results



Battlefield 5 - 3840x2160 (2160p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
6 GB GDDR5
40 fps (avg)
AMD Radeon RX 590 AMD Radeon RX 590
8 GB GDDR5
39 fps (avg)
AMD Radeon RX 580 (36 CU) AMD Radeon RX 580 (36 CU)
8 GB GDDR5
37 fps (avg)
ASUS ROG Strix GeForce GTX 1660 TI Advanced ASUS ROG Strix GeForce GTX 1660 TI Advanced
6 GB GDDR6
37 fps (avg)
NVIDIA GeForce GTX 1650 SUPER NVIDIA GeForce GTX 1650 SUPER
4 GB GDDR6
33 fps (avg)
AMD Radeon RX 5500 XT AMD Radeon RX 5500 XT
4 GB GDDR6
33 fps (avg)
NVIDIA GeForce GTX 1060 5GB NVIDIA GeForce GTX 1060 5GB
5 GB GDDR5
30 fps (avg)
View all Battlefield 5 benchmark results



Battlefield 5 - 2560x1440 (1440p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
AMD Radeon RX 590 AMD Radeon RX 590
8 GB GDDR5
74 fps (avg)
NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
6 GB GDDR5
73 fps (avg)
NVIDIA GeForce RTX 3050 NVIDIA GeForce RTX 3050
8 GB GDDR6
73 fps (avg)
ASUS ROG Strix GeForce GTX 1660 TI Advanced ASUS ROG Strix GeForce GTX 1660 TI Advanced
6 GB GDDR6
70 fps (avg)
AMD Radeon RX 580 (36 CU) AMD Radeon RX 580 (36 CU)
8 GB GDDR5
70 fps (avg)
NVIDIA GeForce RTX 3050 OEM NVIDIA GeForce RTX 3050 OEM
8 GB GDDR6
65 fps (avg)
AMD Radeon RX 5500 XT AMD Radeon RX 5500 XT
4 GB GDDR6
64 fps (avg)
View all Battlefield 5 benchmark results



Battlefield 5 - 1920x1080 (1080p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
AMD Radeon RX 590 AMD Radeon RX 590
8 GB GDDR5
101 fps (avg)
NVIDIA GeForce GTX 1070 NVIDIA GeForce GTX 1070
8 GB GDDR5
100 fps (avg)
NVIDIA GeForce GTX 1660 SUPER NVIDIA GeForce GTX 1660 SUPER
6 GB GDDR6
97 fps (avg)
ASUS ROG Strix GeForce GTX 1660 TI Advanced ASUS ROG Strix GeForce GTX 1660 TI Advanced
6 GB GDDR6
94 fps (avg)
AMD Radeon RX 580 (36 CU) AMD Radeon RX 580 (36 CU)
8 GB GDDR5
93 fps (avg)
NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
6 GB GDDR5
91 fps (avg)
AMD Radeon RX 5500 XT AMD Radeon RX 5500 XT
4 GB GDDR6
88 fps (avg)
View all Battlefield 5 benchmark results



Shadow of the Tomb Raider - 3840x2160 (2160p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
View all Shadow of the Tomb Raider benchmark results



Shadow of the Tomb Raider - 2560x1440 (1440p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
View all Shadow of the Tomb Raider benchmark results



Shadow of the Tomb Raider - 1920x1080 (1080p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
AMD Radeon R9 FURY X AMD Radeon R9 FURY X
4 GB HBM
80 fps (avg)
NVIDIA GeForce RTX 2060 NVIDIA GeForce RTX 2060
6 GB GDDR6
80 fps (avg)
NVIDIA GeForce GTX 1660 Ti NVIDIA GeForce GTX 1660 Ti
6 GB GDDR6
79 fps (avg)
ASUS ROG Strix GeForce GTX 1660 TI Advanced ASUS ROG Strix GeForce GTX 1660 TI Advanced
6 GB GDDR6
77 fps (avg)
NVIDIA GeForce GTX 1660 SUPER NVIDIA GeForce GTX 1660 SUPER
6 GB GDDR6
76 fps (avg)
NVIDIA GeForce GTX 1070 NVIDIA GeForce GTX 1070
8 GB GDDR5
76 fps (avg)
NVIDIA RTX A2000 12GB NVIDIA RTX A2000 12GB
12 GB GDDR6
75 fps (avg)
View all Shadow of the Tomb Raider benchmark results



More benchmarks

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:

Recommended power supplies for this graphics card

Power Supply PCIe 8 Pin (6+2) Launch Price
Seasonic PRIME FANLESS PX-500 Seasonic PRIME FANLESS PX-500 - 500 W 2 x 159 $
Corsair TX-M Series TX550M 2017 Corsair TX-M Series TX550M 2017 - 550 W 2 x 99 $
EVGA SuperNOVA 550 G3 EVGA SuperNOVA 550 G3 - 550 W 3 x 100 $
be quiet! Straight Power 11 be quiet! Straight Power 11 - 550 W 2 x 115 $
be quiet! Straight Power 11 Platinum be quiet! Straight Power 11 Platinum - 550 W 2 x 125 $
EVGA SuperNOVA 550 GA EVGA SuperNOVA 550 GA - 550 W 3 x 120 $
be quiet! Pure Power 11 FM be quiet! Pure Power 11 FM - 550 W 2 x 89 $
Corsair TX-M Series TX550M 2021 Corsair TX-M Series TX550M 2021 - 550 W 2 x 82 $
Corsair RMx Series RM550x 2021 Corsair RMx Series RM550x 2021 - 550 W 2 x 119 $
Seasonic G12 GC-550 Seasonic G12 GC-550 - 550 W 2 x 62 $



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