All technical data and various benchmarks of the ASUS ROG Strix Radeon RX 560 Gaming OC edition 4GB GDDR5 are listed on this page. The graphics card is based on the Polaris 21 XT (GCN 4) graphics chip, which is manufactured with a structure width of 14 nm. The ASUS ROG Strix Radeon RX 560 Gaming OC edition 4GB GDDR5 can operate up to 4 screens with a maximum resolution of up to 5120x2880 become.
GPU
The ASUS ROG Strix Radeon RX 560 Gaming OC edition 4GB GDDR5 has 16 execution units with 1024 shaders. This gives the graphics card a theoretical FP32 computing power of 2.44 TFLOPS.
The ASUS ROG Strix Radeon RX 560 Gaming OC edition 4GB GDDR5 is equipped with 4 GB graphics memory of the type GDDR5. The memory clock of the graphics card is 1.750 GHz and the speed is 7 Gbps.
Memory Size:
4 GB
Memory Type:
GDDR5
Memory Clock:
1.750 GHz
Memory Speed:
7.0 Gbps
Memory bandwidth:
112 GB/s
Memory Interface:
128 bit
Clock Speeds
The base frequency of this graphics card is 1.175 GHz and the manufacturer specifies the maximum turbo clock as 1.336 GHz. If supported (see below), the performance can be further increased by overclocking.
Base Clock:
1.175 GHz
Boost Clock:
1.336 GHz+ 5 %
Avg (Game) Clock:
1.326 GHz
Overclocking:
Yes
Thermal Design
The ASUS ROG Strix Radeon RX 560 Gaming OC edition 4GB GDDR5 is powered by 1 x 6-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 75 W.
TDP:
75 W
TDP (up):
--
Tjunction max:
97 °C
PCIe-Power:
1 x 6-Pin
Cooler & Fans
Graphics processor and graphics memory of the ASUS ROG Strix Radeon RX 560 Gaming OC edition 4GB GDDR5 are cooled by a Air cooling.
Fan-Type:
Axial
Fan 1:
2 x 75 mm
Fan 2:
--
Cooler-Type:
Air cooling
Noise (Idle):
0 dB / Silent
Noise (Load):
--
Connectivity
Up to 4 monitors can be operated with the ASUS ROG Strix Radeon RX 560 Gaming OC edition 4GB GDDR5.
Max. Displays:
4
HDCP-Version:
2.2
HDMI Ports:
1x HDMI v2.0b
DP Ports:
1x DP v1.4
DVI Ports:
1
VGA Ports:
--
USB-C Ports:
--
Featureset
With the ASUS ROG Strix Radeon RX 560 Gaming OC edition 4GB GDDR5 it is possible to operate a screen with a resolution of up to 5120x2880 pixels. Furthermore, the DirectX standard version 12 is supported.
Max. resolution:
5120x2880
DirectX:
12
Raytracing:
No
DLSS / FSR:
Yes
LED:
ASUS Aura Sync
Supported Video Codecs
This area lists the video codecs that the ASUS ROG Strix Radeon RX 560 Gaming OC edition 4GB GDDR5 can decode or encode in hardware in order to minimize the processor load, which leads to lower power consumption.
h264:
Decode / Encode
h265 / HEVC:
Decode / Encode
VP8:
Decode
VP9:
Decode
AV1:
No
Dimensions
The ASUS ROG Strix Radeon RX 560 Gaming OC edition 4GB GDDR5 needs the space of 2 PCIe-Slots in a case. It is 194 mm long, 120 mm high and 35 mm wide.
Length:
194 mm
Height:
120 mm
Width:
35 mm
Width (Slots):
2 PCIe-Slots
Weight:
--
Additional data
The ASUS ROG Strix Radeon RX 560 Gaming OC edition 4GB GDDR5 was released in Q2/2017 at a price of 99 $ (Reference). The graphics card manufactured in 14 nm is connected to the system via PCIe 3.0 x 8 lanes.
ASUS ROG Strix Radeon RX 560 Gaming OC edition 4GB GDDR5 1.175 GHz, 4 GB (75 W TDP)
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3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.
In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.
We use the following benchmarks to measure the performance of a graphics card: