ASUS TUF Gaming GeForce GTX 1660 TI EVO TOP Edition
Benchmark and Specs

Last updated:

GPU

Based on: NVIDIA GeForce GTX 1660 Ti
GPU Chip: TU116-400-A1
Execution units: 24
Shader: 1536
Render Output Units: 48
Texture Units: 96
Raytracing Cores: 0

Memory

Memory Size: 6 GB
Memory Type: GDDR6
Memory Clock: 1.750 GHz
Memory Speed: 14 Gbps
Memory Bandwith: 336 GB/s
Memory Interface: 192 bit

Clock Speeds

Base Clock: 1.500 GHz
Boost Clock: 1.845 GHzDeviation vs GPU group+ 4 %
Avg (Game) Clock: 1.815 GHz
Overclocking: Yes

Thermal Design

TDP: 120 W
TDP (up): --
Tjunction max: --
PCIe-Power: 1 x 8-Pin

Cooler & Fans

Fan-Type: Axial
Fan 1: 2 x 80 mm
Fan 2: --
Cooler-Type: Air cooling
Noise (Idle): --
Noise (Load): --

Connectivity

Max. Displays: 3
HDCP-Version: 2.2
HDMI Ports: 2x HDMI v2.0b
DP Ports: 1x DP v1.4
DVI Ports: 1
VGA Ports: --
USB-C Ports: --

Featureset

Max. resolution: 7680 x 4320
DirectX: 12_1
Raytracing: No
DLSS / FSR: No
LED: No LED lighting

Supported Video Codecs

h264: Decode / Encode
h265 / HEVC: Decode / Encode
VP8: Decode
VP9: Decode
AV1: No

Dimensions

Length: 206 mm
Height: 124 mm
Width: 46 mm
Width (Slots): 3 PCIe-Slots
Weight: --

Additional data

GPU Interface: PCIe 3.0 x 16
Release date: Q4/2021
Release price: --
Structure size: 12 nm
Part-no: TUF-GTX1660TI-T6G-EVO-GAMING
Documents: data sheet

Etchash
ETC / EtchashETC - 31 Mh/s
CORE -200 MEM 2200 PL 75


Ethash
ETH / EthashETH - 31 Mh/s
CORE -200 MEM 2200 PL 75


Settings for the Linux mining operating system Hive OS for the gpu ASUS TUF Gaming GeForce GTX 1660 TI EVO TOP Edition. The settings are based on our experience and work for most models of this graphics card. The results can vary depending on the chip quality, driver and software version. In these cases, the settings may have to be adapted to your own hardware.

Benchmark results

Battlefield 5 - 3840x2160 (2160p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
View all Battlefield 5 benchmark results



Battlefield 5 - 2560x1440 (1440p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
View all Battlefield 5 benchmark results



Battlefield 5 - 1920x1080 (1080p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
NVIDIA GeForce GTX 1070 Ti NVIDIA GeForce GTX 1070 Ti
8 GB GDDR5
112 fps (avg)
NVIDIA GeForce RTX 2060 NVIDIA GeForce RTX 2060
6 GB GDDR6
109 fps (avg)
NVIDIA GeForce GTX 1660 Ti NVIDIA GeForce GTX 1660 Ti
6 GB GDDR6
104 fps (avg)
ASUS TUF Gaming GeForce GTX 1660 TI EVO TOP Edition ASUS TUF Gaming GeForce GTX 1660 TI EVO TOP Edition
6 GB GDDR6
104 fps (avg)
AMD Radeon RX 590 AMD Radeon RX 590
8 GB GDDR5
103 fps (avg)
NVIDIA GeForce RTX 3050 NVIDIA GeForce RTX 3050
8 GB GDDR6
101 fps (avg)
NVIDIA GeForce GTX 1070 NVIDIA GeForce GTX 1070
8 GB GDDR5
100 fps (avg)
View all Battlefield 5 benchmark results



Shadow of the Tomb Raider - 3840x2160 (2160p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
AMD RX Vega 56 AMD RX Vega 56
8 GB HBM2
30 fps (avg)
NVIDIA GeForce RTX 2060 12GB NVIDIA GeForce RTX 2060 12GB
12 GB GDDR6
30 fps (avg)
NVIDIA GeForce GTX 1660 Ti NVIDIA GeForce GTX 1660 Ti
6 GB GDDR6
28 fps (avg)
ASUS TUF Gaming GeForce GTX 1660 TI EVO TOP Edition ASUS TUF Gaming GeForce GTX 1660 TI EVO TOP Edition
6 GB GDDR6
28 fps (avg)
NVIDIA GeForce GTX 1660 SUPER NVIDIA GeForce GTX 1660 SUPER
6 GB GDDR6
26 fps (avg)
NVIDIA GeForce GTX 1070 NVIDIA GeForce GTX 1070
8 GB GDDR5
26 fps (avg)
AMD Radeon RX 590 AMD Radeon RX 590
8 GB GDDR5
25 fps (avg)
View all Shadow of the Tomb Raider benchmark results



Shadow of the Tomb Raider - 2560x1440 (1440p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
View all Shadow of the Tomb Raider benchmark results



Shadow of the Tomb Raider - 1920x1080 (1080p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
View all Shadow of the Tomb Raider benchmark results



FP32 Performance (Single-precision TFLOPS) - FP32 (TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS. TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second. The larger this number, the faster the graphics card is.

View all FP32 Performance (Single-precision TFLOPS) benchmark results



Crypto-Mining Ethereum Hashrate (MH/s) - Ethash Hashrate

Ethash is the Proof-of-Work (PoW) algorithm used for the crypto currency Ethereum. Ethash is based on the Dagger-Hashimoto algorithm, but has been significantly changed in some places. For example, the memory requirement (GPU memory) was significantly increased in order to make it more difficult or even to prevent the calculation of the algorithm on so-called ASICs (Application Specific Integrated Circuits). Our benchmark results are based on a slight overclocking of the graphics card and the GPU memory. The hashrates were achieved under Hive OS with moderate overclocking settings.

If you are looking for a reliable cryptocurrency exchange that regularly includes new cryptocurrencies, we recommend Kraken.com.
View all Crypto-Mining Ethereum Hashrate (MH/s) benchmark results



Crypto-Mining Ergo Hashrate (MH/s) - Autolykos 2 Hashrate

The crypto currency Ergo is based on the Autolykos algorithm, which was updated in version 2 (Autolykos 2) in early 2021. The Autolykos 2 algorithm is based on the PoW concept and can be efficiently calculated by a graphics card. When calculating Ergo Coins, ASICs have no efficiency advantage over modern graphics cards, which should make Ergo attractive for as many miners as possible. The Ergo protocol is based on the blockchain and has been optimized for a very long shelf life. The hashrates were achieved under Hive OS with moderate overclocking settings.

If you are looking for a reliable cryptocurrency exchange that regularly includes new cryptocurrencies, we recommend Kraken.com.
View all Crypto-Mining Ergo Hashrate (MH/s) benchmark results



Crypto-Mining Ravencoin Hashrate (MH/s) - KawPow Hashrate

The KawPoW algorithm has been used with the crypto currency Ravencoin since May 2020. Previously, Ravencoin used ProgPoW (X16R and X16Rv2). KawPoW is a Proof-of-Work (PoW) algorithm and is calculated the fastest with a modern graphics card. KawPoW is based on a changing algorithm (X15 and SHA51) and can therefore not be calculated via ASIC. The developers want to protect Ravencoin from large mining farms that often use ASICs. In addition to Ravencoin, other cryptocurrencies are based on KawPoW, including Hilux and Gravium. The hashrates were achieved under Hive OS with moderate overclocking settings.

If you are looking for a reliable cryptocurrency exchange that regularly includes new cryptocurrencies, we recommend Kraken.com.
View all Crypto-Mining Ravencoin Hashrate (MH/s) benchmark results



Crypto-Mining Vertcoin Hashrate (MH/s) - Verthash Hashrate

The crypto currency VertCoin (VTC) is calculated with the new Verthash algorithm since January 2021. This is a very memory-intensive PoW algorithm that is difficult to calculate with an ASIC. The developers have set themselves the goal that VertCoin should be calculated via a graphics card and not with so-called ASICs. These are increasingly used in large mining farms. Verthash currently requires a graphics card with at least 2 GB of memory. The hashrates were achieved under Hive OS with moderate overclocking settings.

If you are looking for a reliable cryptocurrency exchange that regularly includes new cryptocurrencies, we recommend Kraken.com.
View all Crypto-Mining Vertcoin Hashrate (MH/s) benchmark results





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