EVGA GeForce GT 1030 DDR4
Benchmark and Specs

Last updated:

Description

Here we show you benchmarks and technical data for the EVGA GeForce GT 1030 DDR4. The graphics card is based on the NVIDIA GeForce GT 1030 (DDR4) (Pascal) and has 2 GB DDR4 of graphics memory with a bandwidth of 17 GB/s.

The total 384 shader units of the EVGA GeForce GT 1030 DDR4 are clocked with a maximum of 1.43 GHz. The graphics card thus achieves an FP32 computing power of 1.10 TFLOPS and was released in Q1/2018.

GPU

The EVGA GeForce GT 1030 DDR4 has 384 shaders and 3 execution units. The graphics card thus achieves a theoretical FP32 computing power of 1.10 TFLOPS.

Based on: NVIDIA GeForce GT 1030 (DDR4)
GPU Chip: GP108-310-A1 (Pascal)
Streaming Multiprocessors: 3
Shader: 384
Render Output Units: 16
Texture Units: 24
Raytracing Cores: 0

Memory

The EVGA GeForce GT 1030 DDR4 can use 2 GB graphics memory of the type DDR4. The graphics card thus achieves a memory bandwidth of 17 GB/s on a 64 bit wide memory interface.

Memory Size: 2 GB
Memory Type: DDR4
Memory Clock: 1.050 GHz
Memory Speed: 2.1 Gbps
Memory bandwidth: 17 GB/s
Memory Interface: 64 bit

Clock Speeds

The base clock frequency of the EVGA GeForce GT 1030 DDR4 is 1.189 GHz. A high clock frequency (even in turbo mode) can greatly increase the speed of a graphics card.

Base Clock: 1.189 GHzDeviation vs GPU group+ 3 %
Boost Clock: 1.430 GHzDeviation vs GPU group+ 4 %
Avg (Game) Clock:
Overclocking: Yes

Thermal Design

The TDP (Thermal Design Power) of the EVGA GeForce GT 1030 DDR4 is 30 W. The graphics card is supplied with energy via the connector.

TDP: 30 WDeviation vs GPU group+ 50 %
TDP (up): --
Tjunction max: --
PCIe-Power:

Cooler & Fans

The EVGA GeForce GT 1030 DDR4 has a total of 0 -- fans to cool the graphics processor and graphics memory.

Fan-Type: --
Fan 1: --
Fan 2: --
Cooler-Type: Passive
Noise (Idle): 0 dB / Silent
Noise (Load): 0 dB

Connectivity

Up to 3 screens can be connected to the EVGA GeForce GT 1030 DDR4.

Max. Displays: 3
HDCP-Version: 2.2
HDMI Ports: 1x HDMI v2.0b
DP Ports: --
DVI Ports: 1
VGA Ports: --
USB-C Ports: --

Featureset

The EVGA GeForce GT 1030 DDR4 has a maximum resolution of 4096x2160 pixels. The graphics card supports the DirectX 12_1 standard.

Max. resolution: 4096x2160
DirectX: 12_1
Raytracing: No
DLSS / FSR: Yes
LED: No LED lighting

Supported Video Codecs

The video codecs accelerated in hardware by the EVGA GeForce GT 1030 DDR4 reduce the processor load and ensure lower energy consumption.

h264: Decode
h265 / HEVC: Decode
VP8: No
VP9: Decode
AV1: No

Dimensions

The EVGA GeForce GT 1030 DDR4 is 145 mm long and 69 mm high. With a width of --, the graphics card requires 2 PCIe-Slots in the case.

Length: 145 mm
Height: 69 mm
Width: --
Width (Slots): 2 PCIe-Slots
Weight: --

Additional data

The EVGA GeForce GT 1030 DDR4 made in 14 nm was published in Q1/2018 for 79 $ (Reference).

GPU Interface: PCIe 3.0 x 4
Release date: Q1/2018
Launch Price: 79 $ (Reference)
Structure size: 14 nm
Part-no: 02G-P4-6232-KR
Documents: data sheet

Benchmark results

3DMark Benchmark (DirectX, Raytracing) - Time Spy Graphics score

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Time Spy Extreme Graphics score

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Fire Strike Extreme Graphics score

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



Shadow of the Tomb Raider - 3840x2160 (2160p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
View all Shadow of the Tomb Raider benchmark results



Shadow of the Tomb Raider - 2560x1440 (1440p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
AMD Radeon 550 AMD Radeon 550
2 GB GDDR5
8 fps (avg)
NVIDIA GeForce GT 1030 (DDR4) NVIDIA GeForce GT 1030 (DDR4)
2 GB DDR4
7 fps (avg)
NVIDIA GeForce GT 1030 NVIDIA GeForce GT 1030
2 GB GDDR5
7 fps (avg)
EVGA GeForce GT 1030 DDR4 EVGA GeForce GT 1030 DDR4
2 GB DDR4
6 fps (avg)
NVIDIA GeForce GT 1010 NVIDIA GeForce GT 1010
2 GB GDDR5
4 fps (avg)
NVIDIA GeForce GT 730 NVIDIA GeForce GT 730
1 GB GDDR5
2 fps (avg)
NVIDIA GeForce GT 710 NVIDIA GeForce GT 710
2 GB DDR3
2 fps (avg)
View all Shadow of the Tomb Raider benchmark results



Shadow of the Tomb Raider - 1920x1080 (1080p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
AMD Radeon 550 AMD Radeon 550
2 GB GDDR5
12 fps (avg)
NVIDIA GeForce GT 1030 (DDR4) NVIDIA GeForce GT 1030 (DDR4)
2 GB DDR4
12 fps (avg)
NVIDIA GeForce GT 1030 NVIDIA GeForce GT 1030
2 GB GDDR5
12 fps (avg)
EVGA GeForce GT 1030 DDR4 EVGA GeForce GT 1030 DDR4
2 GB DDR4
11 fps (avg)
NVIDIA GeForce GT 1010 NVIDIA GeForce GT 1010
2 GB GDDR5
8 fps (avg)
NVIDIA GeForce GT 730 NVIDIA GeForce GT 730
1 GB GDDR5
6 fps (avg)
NVIDIA GeForce GT 710 NVIDIA GeForce GT 710
2 GB DDR3
5 fps (avg)
View all Shadow of the Tomb Raider benchmark results



Battlefield 5 - 3840x2160 (2160p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
View all Battlefield 5 benchmark results



Battlefield 5 - 2560x1440 (1440p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
NVIDIA GeForce GTX 1050 3GB NVIDIA GeForce GTX 1050 3GB
3 GB GDDR5
30 fps (avg)
NVIDIA GeForce GTX 1050 2GB NVIDIA GeForce GTX 1050 2GB
2 GB GDDR5
29 fps (avg)
AMD Radeon RX 550 (Baffin 10 CU) AMD Radeon RX 550 (Baffin 10 CU)
2 GB GDDR5
18 fps (avg)
EVGA GeForce GT 1030 DDR4 EVGA GeForce GT 1030 DDR4
2 GB DDR4
17 fps (avg)
NVIDIA GeForce GT 1030 (DDR4) NVIDIA GeForce GT 1030 (DDR4)
2 GB DDR4
17 fps (avg)
NVIDIA GeForce GT 1030 NVIDIA GeForce GT 1030
2 GB GDDR5
17 fps (avg)
AMD Radeon RX 550 (Lexa) AMD Radeon RX 550 (Lexa)
2 GB GDDR5
16 fps (avg)
View all Battlefield 5 benchmark results



Battlefield 5 - 1920x1080 (1080p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
NVIDIA GeForce GTX 1050 2GB NVIDIA GeForce GTX 1050 2GB
2 GB GDDR5
36 fps (avg)
AMD Radeon RX 550 (Baffin 10 CU) AMD Radeon RX 550 (Baffin 10 CU)
2 GB GDDR5
25 fps (avg)
AMD Radeon RX 550 (Lexa) AMD Radeon RX 550 (Lexa)
2 GB GDDR5
23 fps (avg)
EVGA GeForce GT 1030 DDR4 EVGA GeForce GT 1030 DDR4
2 GB DDR4
22 fps (avg)
NVIDIA GeForce GT 1030 (DDR4) NVIDIA GeForce GT 1030 (DDR4)
2 GB DDR4
22 fps (avg)
NVIDIA GeForce GT 1030 NVIDIA GeForce GT 1030
2 GB GDDR5
22 fps (avg)
AMD Radeon RX 550 (Baffin 8 CU) AMD Radeon RX 550 (Baffin 8 CU)
2 GB GDDR5
20 fps (avg)
View all Battlefield 5 benchmark results



FP32 Performance (Single-precision TFLOPS) - FP32 (TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS. TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second. The larger this number, the faster the graphics card is.

View all FP32 Performance (Single-precision TFLOPS) benchmark results



More benchmarks

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:

Recommended power supplies for this graphics card

Power Supply PCIe 8 Pin (6+2) Launch Price
be quiet! Straight Power 11 be quiet! Straight Power 11 - 450 W 2 x 105 $
Seasonic PRIME FANLESS PX-450 Seasonic PRIME FANLESS PX-450 - 450 W 2 x 145 $
Seasonic PRIME FANLESS PX-500 Seasonic PRIME FANLESS PX-500 - 500 W 2 x 159 $
Corsair TX-M Series TX550M 2017 Corsair TX-M Series TX550M 2017 - 550 W 2 x 99 $
EVGA SuperNOVA 550 G3 EVGA SuperNOVA 550 G3 - 550 W 3 x 100 $
be quiet! Straight Power 11 be quiet! Straight Power 11 - 550 W 2 x 115 $
be quiet! Straight Power 11 Platinum be quiet! Straight Power 11 Platinum - 550 W 2 x 125 $
EVGA SuperNOVA 550 GA EVGA SuperNOVA 550 GA - 550 W 3 x 120 $
be quiet! Pure Power 11 FM be quiet! Pure Power 11 FM - 550 W 2 x 89 $
Corsair TX-M Series TX550M 2021 Corsair TX-M Series TX550M 2021 - 550 W 2 x 82 $



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