Gainward GeForce GTX 970
Benchmark and Specs


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Benchmark and Specs

Here we show you benchmarks and technical data for the Gainward GeForce GTX 970. The graphics card is based on the NVIDIA GeForce GTX 970 (Maxwell 2.0) and has 4 GB GDDR5 graphics memory with a memory bandwidth of 224 GB/s. The Gainward GeForce GTX 970 has 13 execution units with 1664 shaders.

GPU

The Gainward GeForce GTX 970 has 1664 shaders and 13 execution units. The graphics card thus achieves a theoretical FP32 computing power of 3.92 TFLOPS.

Based on: NVIDIA GeForce GTX 970
GPU Chip: GM204-200-A1 (Maxwell 2.0)
Streaming Multiprocessors: 13
Shader: 1664
Render Output Units: 56
Texture Units: 104
Raytracing Cores: 0

Memory

The Gainward GeForce GTX 970 can use 4 GB graphics memory of the type GDDR5. The graphics card thus achieves a memory bandwidth of 224 GB/s on a 256 bit wide memory interface.

Memory Size: 4 GB
Memory Type: GDDR5
Memory Clock: 1.753 GHz
Memory Speed: 7.0 Gbps
Memory bandwidth: 224 GB/s
Memory Interface: 256 bit

Clock Speeds

The base clock frequency of the Gainward GeForce GTX 970 is 1.051 GHz. A high clock frequency (even in turbo mode) can greatly increase the speed of a graphics card.

Base Clock: 1.051 GHz
Boost Clock: 1.178 GHz
Avg (Game) Clock:
Overclocking: Yes

Thermal Design

The TDP (Thermal Design Power) of the Gainward GeForce GTX 970 is 145 W. The graphics card is supplied with energy via the 2 x 6-Pin connector.

TDP: 145 WDeviation vs GPU group-2 %
TDP (up): --
Tjunction max: 98 °C
PCIe-Power: 2 x 6-Pin

Cooler & Fans

The Gainward GeForce GTX 970 has a total of 1 Radial fans to cool the graphics processor and graphics memory.

Fan-Type: Radial
Fan 1: 1 x 65 mm
Fan 2: --
Cooler-Type: Air cooling
Noise (Idle): 0 dB / Silent
Noise (Load): --

Connectivity

Up to 4 screens can be connected to the Gainward GeForce GTX 970.

Max. Displays: 4
HDCP-Version: 2.2
HDMI Ports: 1x HDMI v2.0
DP Ports: 3x DP v1.2
DVI Ports: 1
VGA Ports: --
USB-C Ports: --

Featureset

The Gainward GeForce GTX 970 has a maximum resolution of 4096x2160 pixels. The graphics card supports the DirectX 12_1 standard.

Max. resolution: 4096x2160
DirectX: 12_1
Raytracing: No
DLSS / FSR: No
LED: No LED lighting

Supported Video Codecs

The video codecs accelerated in hardware by the Gainward GeForce GTX 970 reduce the processor load and ensure lower energy consumption.

h264: Decode / Encode
h265 / HEVC: No
VP8: Decode
VP9: No
AV1: No

Dimensions

The Gainward GeForce GTX 970 is 247 mm long and 112 mm high. With a width of --, the graphics card requires 2 PCIe-Slots in the case.

Length: 247 mm
Height: 112 mm
Width: --
Width (Slots): 2 PCIe-Slots
Weight: --
SFF-Ready: No

Additional data

The Gainward GeForce GTX 970 made in 28 nm was published in Q3/2014 for 299 $.

GPU Interface: PCIe 3 x 16
Release date: Q3/2014
Launch Price: 299 $
Structure size: 28 nm
Part-no: 426018336-3354
Documents: data sheet

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Gainward GeForce GTX 970 Gainward GeForce GTX 970
4 GB GDDR5
1489
NVIDIA GeForce GTX 970 NVIDIA GeForce GTX 970
Average of gpu group
1560

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Gainward GeForce GTX 970 Gainward GeForce GTX 970
4 GB GDDR5
26734
NVIDIA GeForce GTX 970 NVIDIA GeForce GTX 970
Average of gpu group
28861

Geekbench 6 - Vulkan

Gainward GeForce GTX 970 Gainward GeForce GTX 970
4 GB GDDR5
31845
NVIDIA GeForce GTX 970 NVIDIA GeForce GTX 970
Average of gpu group
33683

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

More benchmarks

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:

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