3DMark Benchmark (DirectX, Raytracing)
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
The GIGABYTE GeForce GTX 1650 D6 4G is equipped with 14 execution and 896 shader units. With single precision, a theoretical FP32 computing power of 2.85 TFLOPS is achieved.
The GIGABYTE GeForce GTX 1650 D6 4G has a 128 bit wide memory interface, with which a memory bandwidth of 192 GB/s is achieved. In total, 4 GB GDDR6 graphics memory is available for the graphics card.
The manufacturer specifies the memory clock of the GIGABYTE GeForce GTX 1650 D6 4G with 1.410 GHz (base clock) or with 1.590 GHz (turbo clock). If overclocking is supported (see below), the clock rate can be increased even further.
The GIGABYTE GeForce GTX 1650 D6 4G has 1 x 6-Pin plugs, which supply the graphics card with energy. The maximum operating temperature of the card is 92 °C.
The GIGABYTE GeForce GTX 1650 D6 4G is equipped with 1 Axial main fans, which are used to cool the graphics processor and graphics memory.
Up to 3 screens can be connected to the GIGABYTE GeForce GTX 1650 D6 4G, whereby the backward-compatible HDCP copy protection is supported in the 2.2 version.
The GIGABYTE GeForce GTX 1650 D6 4G supports a maximum resolution of 7680x4320 pixels and the DirectX standard version 12_1.
Here is a list of which video codecs can be decoded / encoded by the GIGABYTE GeForce GTX 1650 D6 4G in hardware in order to minimize the processor load.
The dimensions of the GIGABYTE GeForce GTX 1650 D6 4G are 172 mm in length, 122 mm in height and 40 mm in width. Thus 2 PCIe-Slots are needed in a case.
The GIGABYTE GeForce GTX 1650 D6 4G is manufactured in a structure width of 12 nm and has a PCIe 3.0 x 16 lanes interface. The graphics card was released in Q2/2020.
GIGABYTE GeForce GTX 1650 D6 4GType a model name – the comparison opens automatically.
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
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The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.
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