KFA2 GeForce GTX 1660 Prodigy


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Benchmark and Specs

All technical data and various benchmarks of the KFA2 GeForce GTX 1660 Prodigy are listed on this page. The graphics card is based on the TU116-300-A1 (Turing) graphics chip, which is manufactured with a structure width of 12 nm. The KFA2 GeForce GTX 1660 Prodigy can operate up to 3 screens with a maximum resolution of up to 7680x4320 become.

GPU

The KFA2 GeForce GTX 1660 Prodigy has 22 execution units with 1408 shaders. This gives the graphics card a theoretical FP32 computing power of 5.07 TFLOPS.

Based on: NVIDIA GeForce GTX 1660
GPU Chip: TU116-300-A1 (Turing)
Streaming Multiprocessors: 22
Shader: 1408
Render Output Units: 48
Texture Units: 88
Raytracing Cores: 0

Memory

The KFA2 GeForce GTX 1660 Prodigy is equipped with 6 GB graphics memory of the type GDDR5. The memory clock of the graphics card is 2.000 GHz and the speed is 8 Gbps.

Memory Size: 6 GB
Memory Type: GDDR5
Memory Clock: 2.000 GHz
Memory Speed: 8.0 Gbps
Memory bandwidth: 192 GB/s
Memory Interface: 192 bit

Clock Speeds

The base frequency of this graphics card is 1.530 GHz and the manufacturer specifies the maximum turbo clock as 1.800 GHz. If supported (see below), the performance can be further increased by overclocking.

Base Clock: 1.530 GHz
Boost Clock: 1.800 GHzDeviation vs GPU group+ 1 %
Avg (Game) Clock:
Overclocking: Yes

Thermal Design

The KFA2 GeForce GTX 1660 Prodigy is powered by 1 x 8-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 120 W.

TDP: 120 W
TDP (up): --
Tjunction max: 95 °C
PCIe-Power: 1 x 8-Pin

Cooler & Fans

Graphics processor and graphics memory of the KFA2 GeForce GTX 1660 Prodigy are cooled by a Air cooling.

Fan-Type: Axial
Fan 1: 1 x 80 mm
Fan 2: --
Cooler-Type: Air cooling
Noise (Idle): --
Noise (Load): --

Connectivity

Up to 3 monitors can be operated with the KFA2 GeForce GTX 1660 Prodigy.

Max. Displays: 3
HDCP-Version: 2.2
HDMI Ports: 1x HDMI v2.0b
DP Ports: 1x DP v1.4
DVI Ports: 1
VGA Ports: --
USB-C Ports: --

Featureset

With the KFA2 GeForce GTX 1660 Prodigy it is possible to operate a screen with a resolution of up to 7680x4320 pixels. Furthermore, the DirectX standard version 12_1 is supported.

Max. resolution: 7680x4320
DirectX: 12_1
Raytracing: No
DLSS / FSR: Yes
LED: No LED lighting

Supported Video Codecs

This area lists the video codecs that the KFA2 GeForce GTX 1660 Prodigy can decode or encode in hardware in order to minimize the processor load, which leads to lower power consumption.

h264: Decode / Encode
h265 / HEVC: Decode / Encode
VP8: Decode
VP9: Decode
AV1: No

Dimensions

The KFA2 GeForce GTX 1660 Prodigy needs the space of 2 PCIe-Slots in a case. It is 228 mm long, 132 mm high and 42 mm wide.

Length: 228 mm
Height: 132 mm
Width: 42 mm
Width (Slots): 2 PCIe-Slots
Weight: --

Additional data

The KFA2 GeForce GTX 1660 Prodigy was released in Q1/2019 at a price of 219 $ (Reference). The graphics card manufactured in 12 nm is connected to the system via PCIe 3.0 x 16 lanes.

GPU Interface: PCIe 3.0 x 16
Release date: Q1/2019
Launch Price: 219 $ (Reference)
Structure size: 12 nm
Part-no: 60SRH7DS20PK
Documents: data sheet

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

KFA2 GeForce GTX 1660 Prodigy KFA2 GeForce GTX 1660 Prodigy
6 GB GDDR5
2455
NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
Average of gpu group
2481

Port Royal (Raytracing)

KFA2 GeForce GTX 1660 Prodigy KFA2 GeForce GTX 1660 Prodigy
6 GB GDDR5
1454
NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
Average of gpu group
1469

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

1920x1080 (1080p)

KFA2 GeForce GTX 1660 Prodigy KFA2 GeForce GTX 1660 Prodigy
6 GB GDDR5
40 fps (avg)
NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
Average of gpu group
40 fps (avg)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

KFA2 GeForce GTX 1660 Prodigy KFA2 GeForce GTX 1660 Prodigy
6 GB GDDR5
30 fps (avg)
NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
Average of gpu group
40 fps (avg)

2560x1440 (1440p)

KFA2 GeForce GTX 1660 Prodigy KFA2 GeForce GTX 1660 Prodigy
6 GB GDDR5
55 fps (avg)
NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
Average of gpu group
73 fps (avg)

1920x1080 (1080p)

KFA2 GeForce GTX 1660 Prodigy KFA2 GeForce GTX 1660 Prodigy
6 GB GDDR5
78 fps (avg)
NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
Average of gpu group
91 fps (avg)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

KFA2 GeForce GTX 1660 Prodigy KFA2 GeForce GTX 1660 Prodigy
6 GB GDDR5
59214
NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
Average of gpu group
55406

Geekbench 6 - Vulkan

KFA2 GeForce GTX 1660 Prodigy KFA2 GeForce GTX 1660 Prodigy
6 GB GDDR5
56041
NVIDIA GeForce GTX 1660 NVIDIA GeForce GTX 1660
Average of gpu group
50670

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

More benchmarks

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:

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