Manli Nebula GeForce RTX 5060 OC 3X
Benchmark and Specs


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Benchmark and Specs

Here you will find all technical data as well as various benchmarks of the Manli Nebula GeForce RTX 5060 OC 3X. Up to 4 screens with a maximum resolution of up to 7680x4320 can be operated with this graphics card. The maximum turbo clock of the Manli Nebula GeForce RTX 5060 OC 3X is 2.550 GHz, so the graphics card achieves an FP32 computing power of 19.59 TFLOPS.

GPU

The Manli Nebula GeForce RTX 5060 OC 3X is equipped with 30 execution and 3840 shader units. With single precision, a theoretical FP32 computing power of 19.59 TFLOPS is achieved.

Based on: NVIDIA GeForce RTX 5060
GPU Chip: GB206-250-A1 (Blackwell 2.0)
Streaming Multiprocessors: 30
Shader: 3840
Render Output Units: 48
Texture Units: 120
Raytracing Cores: 30

Memory

The Manli Nebula GeForce RTX 5060 OC 3X has a 128 bit wide memory interface, with which a memory bandwidth of 448 GB/s is achieved. In total, 8 GB GDDR7 graphics memory is available for the graphics card.

Memory Size: 8 GB
Memory Type: GDDR7
Memory Clock: 1.750 GHz
Memory Speed: 28.0 Gbps
Memory bandwidth: 448 GB/s
Memory Interface: 128 bit

Clock Speeds

The manufacturer specifies the memory clock of the Manli Nebula GeForce RTX 5060 OC 3X with 2.280 GHz (base clock) or with 2.550 GHz (turbo clock). If overclocking is supported (see below), the clock rate can be increased even further.

Base Clock: 2.280 GHz
Boost Clock: 2.550 GHzDeviation vs GPU group+ 2 %
Avg (Game) Clock:
Overclocking: Yes

Thermal Design

The Manli Nebula GeForce RTX 5060 OC 3X has 1 x 8-Pin plugs, which supply the graphics card with energy. The maximum operating temperature of the card is 89 °C.

TDP: 155 WDeviation vs GPU group+ 7 %
TDP (up): --
Tjunction max: 89 °C
PCIe-Power: 1 x 8-Pin

Cooler & Fans

The Manli Nebula GeForce RTX 5060 OC 3X is equipped with 3 Axial main fans, which are used to cool the graphics processor and graphics memory.

Fan-Type: Axial
Fan 1: 3 x 90 mm
Fan 2: --
Cooler-Type: Air cooling
Noise (Idle): 0 dB / Silent
Noise (Load): --

Connectivity

Up to 4 screens can be connected to the Manli Nebula GeForce RTX 5060 OC 3X, whereby the backward-compatible HDCP copy protection is supported in the 2.3 version.

Max. Displays: 4
HDCP-Version: 2.3
HDMI Ports: 1x HDMI v2.1b
DP Ports: 3x DP v2.1b
DVI Ports: --
VGA Ports: --
USB-C Ports: --

Featureset

The Manli Nebula GeForce RTX 5060 OC 3X supports a maximum resolution of 7680x4320 pixels and the DirectX standard version 12_2 (Ultimate).

Max. resolution: 7680x4320
DirectX: 12_2 (Ultimate)
Raytracing: Yes
DLSS / FSR: Yes
LED: No LED lighting

Supported Video Codecs

Here is a list of which video codecs can be decoded / encoded by the Manli Nebula GeForce RTX 5060 OC 3X in hardware in order to minimize the processor load.

h264: Decode / Encode
h265 / HEVC: Decode / Encode
VP8: Decode / Encode
VP9: Decode / Encode
AV1: Decode / Encode

Dimensions

The dimensions of the Manli Nebula GeForce RTX 5060 OC 3X are 312 mm in length, 124 mm in height and 42 mm in width. Thus 3 PCIe-Slots are needed in a case.

Length: 312 mm
Height: 124 mm
Width: 42 mm
Width (Slots): 3 PCIe-Slots
Weight: --
SFF-Ready: No

Additional data

The Manli Nebula GeForce RTX 5060 OC 3X is manufactured in a structure width of 5 nm and has a PCIe 5 x 8 lanes interface. The graphics card was released in Q4/2025.

GPU Interface: PCIe 5 x 8
Release date: Q4/2025
Launch Price: 299 $ (Reference)
Structure size: 5 nm
Part-no: M-N506NO/D78G-M3670
Documents: data sheet

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Benchmark results

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

More benchmarks

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:

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