MSI GeForce RTX 5050 GAMING
Benchmark and Specs


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Benchmark and Specs

Here you will find all technical data as well as various benchmarks of the MSI GeForce RTX 5050 GAMING. Up to 4 screens with a maximum resolution of up to 7680x4320 can be operated with this graphics card. The maximum turbo clock of the MSI GeForce RTX 5050 GAMING is 2.587 GHz, so the graphics card achieves an FP32 computing power of 13.25 TFLOPS.

GPU

The MSI GeForce RTX 5050 GAMING is equipped with 20 execution and 2560 shader units. With single precision, a theoretical FP32 computing power of 13.25 TFLOPS is achieved.

Based on: NVIDIA GeForce RTX 5050
GPU Chip: GB207-300-A1 (Blackwell 2.0)
Streaming Multiprocessors: 20
Shader: 2560
Render Output Units: 32
Texture Units: 80
Raytracing Cores: 20

Memory

The MSI GeForce RTX 5050 GAMING has a 128 bit wide memory interface, with which a memory bandwidth of 320 GB/s is achieved. In total, 8 GB GDDR6 graphics memory is available for the graphics card.

Memory Size: 8 GB
Memory Type: GDDR6
Memory Clock: 2.500 GHz
Memory Speed: 20.0 Gbps
Memory bandwidth: 320 GB/s
Memory Interface: 128 bit

Clock Speeds

The manufacturer specifies the memory clock of the MSI GeForce RTX 5050 GAMING with 2.280 GHz (base clock) or with 2.587 GHz (turbo clock). If overclocking is supported (see below), the clock rate can be increased even further.

Base Clock: 2.280 GHzDeviation vs GPU group-2 %
Boost Clock: 2.587 GHzDeviation vs GPU group+ 1 %
Avg (Game) Clock:
Overclocking: Yes

Thermal Design

The MSI GeForce RTX 5050 GAMING has 1 x 8-Pin plugs, which supply the graphics card with energy. The maximum operating temperature of the card is 85 °C.

TDP: 130 WDeviation vs GPU group+ 30 %
TDP (up): --
Tjunction max: 85 °C
PCIe-Power: 1 x 8-Pin

Cooler & Fans

The MSI GeForce RTX 5050 GAMING is equipped with 2 Axial main fans, which are used to cool the graphics processor and graphics memory.

Fan-Type: Axial
Fan 1: 2 x 88 mm
Fan 2: --
Cooler-Type: Air cooling
Noise (Idle): 0 dB / Silent
Noise (Load): --

Connectivity

Up to 4 screens can be connected to the MSI GeForce RTX 5050 GAMING, whereby the backward-compatible HDCP copy protection is supported in the 2.3 version.

Max. Displays: 4
HDCP-Version: 2.3
HDMI Ports: 1x HDMI v2.1b
DP Ports: 3x DP v2.1b
DVI Ports: --
VGA Ports: --
USB-C Ports: --

Featureset

The MSI GeForce RTX 5050 GAMING supports a maximum resolution of 7680x4320 pixels and the DirectX standard version 12_2 (Ultimate).

Max. resolution: 7680x4320
DirectX: 12_2 (Ultimate)
Raytracing: Yes
DLSS / FSR: Yes
LED: MSI Mystic Light

Supported Video Codecs

Here is a list of which video codecs can be decoded / encoded by the MSI GeForce RTX 5050 GAMING in hardware in order to minimize the processor load.

h264: Decode / Encode
h265 / HEVC: Decode / Encode
VP8: Decode / Encode
VP9: Decode / Encode
AV1: Decode / Encode

Dimensions

The dimensions of the MSI GeForce RTX 5050 GAMING are 202 mm in length, 120 mm in height and 41 mm in width. Thus 2 PCIe-Slots are needed in a case.

Length: 202 mm
Height: 120 mm
Width: 41 mm
Width (Slots): 2 PCIe-Slots
Weight: 497 g
SFF-Ready: No

Additional data

The MSI GeForce RTX 5050 GAMING is manufactured in a structure width of 5 nm and has a PCIe 5 x 8 lanes interface. The graphics card was released in Q3/2025.

GPU Interface: PCIe 5 x 8
Release date: Q3/2025
Launch Price: 249 $ (Reference)
Structure size: 5 nm
Part-no: G5050-8G
Documents: data sheet

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Benchmark results

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

More benchmarks

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:

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