Here you will find all technical data as well as various benchmarks of the NVIDIA GeForce GTX 1650 GDDR6. Up to 3 screens with a maximum resolution of up to 7680x4320 can be operated with this graphics card. The maximum turbo clock of the NVIDIA GeForce GTX 1650 GDDR6 is 1.590 GHz, so the graphics card achieves an FP32 computing power of 2.85 TFLOPS.
GPU
The NVIDIA GeForce GTX 1650 GDDR6 is equipped with 14 execution and 896 shader units. With single precision, a theoretical FP32 computing power of 2.85 TFLOPS is achieved.
The NVIDIA GeForce GTX 1650 GDDR6 has a 128 bit wide memory interface, with which a memory bandwidth of 192 GB/s is achieved. In total, 4 GB GDDR6 graphics memory is available for the graphics card.
Memory Size:
4 GB
Memory Type:
GDDR6
Memory Clock:
1.500 GHz
Memory Speed:
12.0 Gbps
Memory bandwidth:
192 GB/s
Memory Interface:
128 bit
Clock Speeds
The manufacturer specifies the memory clock of the NVIDIA GeForce GTX 1650 GDDR6 with 1.410 GHz (base clock) or with 1.590 GHz (turbo clock). If overclocking is supported (see below), the clock rate can be increased even further.
Base Clock:
1.410 GHz
Boost Clock:
1.590 GHz
Avg (Game) Clock:
Overclocking:
Yes
Thermal Design
The NVIDIA GeForce GTX 1650 GDDR6 has 1 x 6-Pin plugs, which supply the graphics card with energy. The maximum operating temperature of the card is 92 °C.
TDP:
75 W
TDP (up):
--
Tjunction max:
92 °C
PCIe-Power:
1 x 6-Pin
Cooler & Fans
The NVIDIA GeForce GTX 1650 GDDR6 is equipped with 0 Axial main fans, which are used to cool the graphics processor and graphics memory.
Fan-Type:
Axial
Fan 1:
--
Fan 2:
--
Cooler-Type:
Air cooling
Noise (Idle):
--
Noise (Load):
--
Connectivity
Up to 3 screens can be connected to the NVIDIA GeForce GTX 1650 GDDR6, whereby the backward-compatible HDCP copy protection is supported in the 2.2 version.
Max. Displays:
3
HDCP-Version:
2.2
HDMI Ports:
1x HDMI v2.0b
DP Ports:
1x DP v1.4a
DVI Ports:
1
VGA Ports:
--
USB-C Ports:
--
Featureset
The NVIDIA GeForce GTX 1650 GDDR6 supports a maximum resolution of 7680x4320 pixels and the DirectX standard version 12_1.
Max. resolution:
7680x4320
DirectX:
12_1
Raytracing:
No
DLSS / FSR:
Yes
LED:
No LED lighting
Supported Video Codecs
Here is a list of which video codecs can be decoded / encoded by the NVIDIA GeForce GTX 1650 GDDR6 in hardware in order to minimize the processor load.
h264:
Decode / Encode
h265 / HEVC:
Decode / Encode
VP8:
Decode
VP9:
Decode
AV1:
No
Dimensions
The dimensions of the NVIDIA GeForce GTX 1650 GDDR6 are 145 mm in length, 111 mm in height and -- in width. Thus 2 PCIe-Slots are needed in a case.
Length:
145 mm
Height:
111 mm
Width:
--
Width (Slots):
2 PCIe-Slots
Weight:
--
Additional data
The NVIDIA GeForce GTX 1650 GDDR6 is manufactured in a structure width of 12 nm and has a PCIe 3.0 x 16 lanes interface. The graphics card was released in Q2/2020.
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3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.
In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.
We use the following benchmarks to measure the performance of a graphics card: