Here you will find all technical data as well as various benchmarks of the NVIDIA GeForce RTX 2080 SUPER Founders Edition. Up to 4 screens with a maximum resolution of up to 7680x4320 can be operated with this graphics card. The maximum turbo clock of the NVIDIA GeForce RTX 2080 SUPER Founders Edition is 1.815 GHz, so the graphics card achieves an FP32 computing power of 11.15 TFLOPS.
GPU
The NVIDIA GeForce RTX 2080 SUPER Founders Edition is equipped with 48 execution and 3072 shader units. With single precision, a theoretical FP32 computing power of 11.15 TFLOPS is achieved.
The NVIDIA GeForce RTX 2080 SUPER Founders Edition has a 256 bit wide memory interface, with which a memory bandwidth of 496 GB/s is achieved. In total, 8 GB GDDR6 graphics memory is available for the graphics card.
Memory Size:
8 GB
Memory Type:
GDDR6
Memory Clock:
1.938 GHz
Memory Speed:
15.5 Gbps
Memory bandwidth:
496 GB/s
Memory Interface:
256 bit
Clock Speeds
The manufacturer specifies the memory clock of the NVIDIA GeForce RTX 2080 SUPER Founders Edition with 1.650 GHz (base clock) or with 1.815 GHz (turbo clock). If overclocking is supported (see below), the clock rate can be increased even further.
Base Clock:
1.650 GHz
Boost Clock:
1.815 GHz
Avg (Game) Clock:
Overclocking:
Yes
Thermal Design
The NVIDIA GeForce RTX 2080 SUPER Founders Edition has 1 x 6-Pin, 1 x 8-Pin plugs, which supply the graphics card with energy. The maximum operating temperature of the card is 89 °C.
TDP:
250 W
TDP (up):
280 W
Tjunction max:
89 °C
PCIe-Power:
1 x 6-Pin, 1 x 8-Pin
Cooler & Fans
The NVIDIA GeForce RTX 2080 SUPER Founders Edition is equipped with 2 Axial main fans, which are used to cool the graphics processor and graphics memory.
Fan-Type:
Axial
Fan 1:
2 x 85 mm
Fan 2:
--
Cooler-Type:
Air cooling
Noise (Idle):
0 dB / Silent
Noise (Load):
41 dB
Connectivity
Up to 4 screens can be connected to the NVIDIA GeForce RTX 2080 SUPER Founders Edition, whereby the backward-compatible HDCP copy protection is supported in the 2.2 version.
Max. Displays:
4
HDCP-Version:
2.2
HDMI Ports:
1x HDMI v2.0b
DP Ports:
3x DP v1.4a
DVI Ports:
--
VGA Ports:
--
USB-C Ports:
--
Featureset
The NVIDIA GeForce RTX 2080 SUPER Founders Edition supports a maximum resolution of 7680x4320 pixels and the DirectX standard version 12_2 (Ultimate).
Max. resolution:
7680x4320
DirectX:
12_2 (Ultimate)
Raytracing:
Yes
DLSS / FSR:
Yes
LED:
No LED lighting
Supported Video Codecs
Here is a list of which video codecs can be decoded / encoded by the NVIDIA GeForce RTX 2080 SUPER Founders Edition in hardware in order to minimize the processor load.
h264:
Decode / Encode
h265 / HEVC:
Decode / Encode
VP8:
Decode
VP9:
Decode
AV1:
No
Dimensions
The dimensions of the NVIDIA GeForce RTX 2080 SUPER Founders Edition are 270 mm in length, 116 mm in height and -- in width. Thus 2 PCIe-Slots are needed in a case.
Length:
270 mm
Height:
116 mm
Width:
--
Width (Slots):
2 PCIe-Slots
Weight:
--
Additional data
The NVIDIA GeForce RTX 2080 SUPER Founders Edition is manufactured in a structure width of 12 nm and has a PCIe 3.0 x 16 lanes interface. The graphics card was released in Q3/2019.
GPU Interface:
PCIe 3.0 x 16
Release date:
Q3/2019
Launch Price:
739 $
Structure size:
12 nm
Part-no:
--
Documents:
--
NVIDIA GeForce RTX 2080 SUPER Founders Edition 1.650 GHz, 8 GB (250 W TDP)
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.
In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.
We use the following benchmarks to measure the performance of a graphics card: