SPARKLE Intel Arc A310 ELF
Benchmark and Specs


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Benchmark and Specs

Here we show you benchmarks and technical data for the SPARKLE Intel Arc A310 ELF. The graphics card is based on the Intel Arc A310 Graphics (Alchemist) and has 4 GB GDDR6 graphics memory with a memory bandwidth of 124 GB/s. The SPARKLE Intel Arc A310 ELF has 96 execution units with 768 shaders.

GPU

The SPARKLE Intel Arc A310 ELF has 768 shaders and 96 execution units. The graphics card thus achieves a theoretical FP32 computing power of 3.07 TFLOPS.

Based on: Intel Arc A310 Graphics
GPU Chip: ACM-G11 (Alchemist)
Streaming Multiprocessors: 96
Shader: 768
Render Output Units: 16
Texture Units: 32
Raytracing Cores: 6

Memory

The SPARKLE Intel Arc A310 ELF can use 4 GB graphics memory of the type GDDR6. The graphics card thus achieves a memory bandwidth of 124 GB/s on a 64 bit wide memory interface.

Memory Size: 4 GB
Memory Type: GDDR6
Memory Clock: 1.938 GHz
Memory Speed: 15.5 Gbps
Memory bandwidth: 124 GB/s
Memory Interface: 64 bit

Clock Speeds

The base clock frequency of the SPARKLE Intel Arc A310 ELF is 2.000 GHz. A high clock frequency (even in turbo mode) can greatly increase the speed of a graphics card.

Base Clock: 2.000 GHz
Boost Clock: 2.000 GHz
Avg (Game) Clock:
Overclocking: Yes

Thermal Design

The TDP (Thermal Design Power) of the SPARKLE Intel Arc A310 ELF is --. The graphics card is supplied with energy via the connector.

TDP: 75 W (Reference)
TDP (up): --
Tjunction max: Unknown
PCIe-Power:

Cooler & Fans

The SPARKLE Intel Arc A310 ELF has a total of 1 Axial fans to cool the graphics processor and graphics memory.

Fan-Type: Axial
Fan 1: 1 x 90 mm
Fan 2: --
Cooler-Type: Air cooling
Noise (Idle): 0 dB / Silent
Noise (Load): --

Connectivity

Up to 4 screens can be connected to the SPARKLE Intel Arc A310 ELF.

Max. Displays: 4
HDCP-Version: 2.3
HDMI Ports: 1x HDMI v2.0
DP Ports: 3x DP v2.0
DVI Ports: --
VGA Ports: --
USB-C Ports: --

Featureset

The SPARKLE Intel Arc A310 ELF has a maximum resolution of 7680x4320 pixels. The graphics card supports the DirectX 12_2 (Ultimate) standard.

Max. resolution: 7680x4320
DirectX: 12_2 (Ultimate)
Raytracing: Yes
DLSS / FSR: No
LED: No LED lighting

Supported Video Codecs

The video codecs accelerated in hardware by the SPARKLE Intel Arc A310 ELF reduce the processor load and ensure lower energy consumption.

h264: Decode / Encode
h265 / HEVC: Decode / Encode
VP8: No
VP9: Decode / Encode
AV1: Decode / Encode

Dimensions

The SPARKLE Intel Arc A310 ELF is 153 mm long and 100 mm high. With a width of --, the graphics card requires 2 PCIe-Slots in the case.

Length: 153 mm
Height: 100 mm
Width: --
Width (Slots): 2 PCIe-Slots
Weight: --
SFF-Ready: No

Additional data

The SPARKLE Intel Arc A310 ELF made in 6 nm was published in Q4/2022 for --.

GPU Interface: PCIe 4.0 x 8
Release date: Q4/2022
Launch Price: --
Structure size: 6 nm
Part-no: SA310E-4G
Documents: data sheet

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Benchmark results

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

SPARKLE Intel Arc A310 ELF SPARKLE Intel Arc A310 ELF
4 GB GDDR6
29113
Intel Arc A310 Graphics Intel Arc A310 Graphics
Average of gpu group
29113

Geekbench 6 - Vulkan

SPARKLE Intel Arc A310 ELF SPARKLE Intel Arc A310 ELF
4 GB GDDR6
29008
Intel Arc A310 Graphics Intel Arc A310 Graphics
Average of gpu group
29008

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

More benchmarks

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:

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