XFX Speedster QICK 308 Radeon RX 6650 XT Ultra Gaming
Benchmark and Specs

XFX Speedster QICK 308 Radeon RX 6650 XT Ultra Gaming

GPU

Based on: AMD Radeon RX 6650 XT
GPU Chip: Navi 23 KXT
Execution units: 32
Shader: 2048
Render Output Units: 64
Texture Units: 128

Memory

Memory Size: 8 GB
Memory Type: GDDR6
Memory Clock: 2.190 GHz
Memory Speed: 17.5 Gbps
Memory Bandwith: 280 GB/s
Memory Interface: 128 bit

Clock Speeds

Base Clock: 2.153 GHzDeviation vs GPU group+ 5 %
Boost Clock: 2.689 GHzDeviation vs GPU group+ 2 %
Avg (Game) Clock: 2.486 GHzDeviation vs GPU group+ 3 %
Overclocking: Yes

Thermal Design

TDP: 175 WDeviation vs GPU group-1 %
TDP (up): --
Tjunction max: --
PCIe-Power: 1 x 8-Pin

Cooler & Fans

Fan-Type: Axial
Fan 1: 3 x 80 mm
Fan 2: --
Cooler-Type: Air cooling
Noise (Idle): 0 dB / Silent
Noise (Load): --

Connectivity

Max. Displays: 4
HDCP-Version: 2.3
HDMI Ports: 1x HDMI v2.1
DP Ports: 3x DP v1.4a
DVI Ports: --
VGA Ports: --
USB-C Ports: --

Featureset

Max. resolution: 7680x4320
DirectX: 12_2
Raytracing: Yes
DLSS / FSR: No
LED: No LED lighting

Supported Video Codecs

h264: Decode / Encode
h265 / HEVC: Decode / Encode
VP8: Decode / Encode
VP9: Decode / Encode
AV1: Decode

Dimensions

Length: 274 mm
Height: 114 mm
Width: 50 mm
Width (Slots): 3 PCIe-Slots
Weight: --

Additional data

GPU Interface: PCIe 4.0 x 8
Release date: Q2/2022
Release price: --
Structure size: 7 nm
Part-no: RX-665X8LUDY
Documents: data sheet

Benchmark results

3DMark Benchmark - Time Spy (Performance) Graphics score

3DMark is a benchmark that mainly measures the graphics card. As in almost every graphics card benchmark, however, the system's processor has an effect on the result. We therefore use a fast processor in order not to limit the graphics card during the test.
View all 3DMark Benchmark benchmark results



3DMark Benchmark - Fire Strike (Extreme) Graphics score

3DMark is a benchmark that mainly measures the graphics card. As in almost every graphics card benchmark, however, the system's processor has an effect on the result. We therefore use a fast processor in order not to limit the graphics card during the test.
View all 3DMark Benchmark benchmark results



Battlefield 5 - 3840x2160 (2160p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
View all Battlefield 5 benchmark results



Battlefield 5 - 2560x1440 (1440p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
AMD Radeon RX 5700 XT AMD Radeon RX 5700 XT
8 GB GDDR6
113 fps (avg)
AMD Radeon RX 6600 XT AMD Radeon RX 6600 XT
8 GB GDDR6
112 fps (avg)
AMD Radeon VII AMD Radeon VII
16 GB HBM2
112 fps (avg)
XFX Speedster QICK 308 Radeon RX 6650 XT Ultra Gaming XFX Speedster QICK 308 Radeon RX 6650 XT Ultra Gaming
8 GB GDDR6
111 fps (avg)
AMD Radeon RX 6650 XT AMD Radeon RX 6650 XT
8 GB GDDR6
111 fps (avg)
AMD Radeon RX 6600 AMD Radeon RX 6600
8 GB GDDR6
103 fps (avg)
NVIDIA GeForce RTX 3060 NVIDIA GeForce RTX 3060
12 GB GDDR6
102 fps (avg)
View all Battlefield 5 benchmark results



Battlefield 5 - 1920x1080 (1080p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
View all Battlefield 5 benchmark results



Shadow of the Tomb Raider - 3840x2160 (2160p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
View all Shadow of the Tomb Raider benchmark results



Shadow of the Tomb Raider - 2560x1440 (1440p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
View all Shadow of the Tomb Raider benchmark results



Shadow of the Tomb Raider - 1920x1080 (1080p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
View all Shadow of the Tomb Raider benchmark results



Crypto-Mining Ethereum Hashrate (MH/s) - Ethash Hashrate

Ethash is the Proof-of-Work (PoW) algorithm used for the crypto currency Ethereum. Ethash is based on the Dagger-Hashimoto algorithm, but has been significantly changed in some places. For example, the memory requirement (GPU memory) was significantly increased in order to make it more difficult or even to prevent the calculation of the algorithm on so-called ASICs (Application Specific Integrated Circuits). Our benchmark results are based on a slight overclocking of the graphics card and the GPU memory. The hashrates were achieved under Hive OS with moderate overclocking settings.

If you are looking for a reliable cryptocurrency exchange that regularly includes new cryptocurrencies, we recommend Kraken.com.
View all Crypto-Mining Ethereum Hashrate (MH/s) benchmark results



FP32 Performance (Single-precision TFLOPS) - FP32 (TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS. TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second. The larger this number, the faster the graphics card is.

View all FP32 Performance (Single-precision TFLOPS) benchmark results




Recommended power supplies for this graphics card

Power Supply PCIe 8 Pin (6+2) Release price



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