EVGA GeForce GTX 1650 SC ULTRA BLACK GAMING in Shadow of the Tomb Raider

Here you can see how fast the EVGA GeForce GTX 1650 SC ULTRA BLACK GAMING is in Shadow of the Tomb Raider. The performance of the graphics card in benchmarks or games primarily depends on the GPU architecture, the number of texture shaders and the memory size. The EVGA GeForce GTX 1650 SC ULTRA BLACK GAMING has 4 GB GDDR5 memory.
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GPU

Based on: NVIDIA GeForce GTX 1650 (GDDR5)
GPU Chip: TU117-300-A1 (Turing)
Streaming Multiprocessors: 14
Shader: 896
Raytracing Cores: 0

Memory

Memory Size: 4 GB
Memory Type: GDDR5
Memory Clock: 2.000 GHz
Memory bandwidth: 128 GB/s
Memory Interface: 128 bit

Benchmark results

Shadow of the Tomb Raider

Shadow of the Tomb Raider is based on a modified version of Crystal Dynamics' Foundation engine, allowing for realistic rendering of water, snow, and hair.

3840x2160 (2160p)

EVGA GeForce GTX 1650 SC ULTRA BLACK GAMING EVGA GeForce GTX 1650 SC ULTRA BLACK GAMING
4 GB GDDR5
12 fps (avg)
NVIDIA GeForce GTX 1650 (GDDR5) NVIDIA GeForce GTX 1650 (GDDR5)
Average of gpu group
12 fps (avg)

2560x1440 (1440p)

EVGA GeForce GTX 1650 SC ULTRA BLACK GAMING EVGA GeForce GTX 1650 SC ULTRA BLACK GAMING
4 GB GDDR5
27 fps (avg)
NVIDIA GeForce GTX 1650 (GDDR5) NVIDIA GeForce GTX 1650 (GDDR5)
Average of gpu group
28 fps (avg)

1920x1080 (1080p)

EVGA GeForce GTX 1650 SC ULTRA BLACK GAMING EVGA GeForce GTX 1650 SC ULTRA BLACK GAMING
4 GB GDDR5
48 fps (avg)
NVIDIA GeForce GTX 1650 (GDDR5) NVIDIA GeForce GTX 1650 (GDDR5)
Average of gpu group
43 fps (avg)


More benchmarks for the graphics card
EVGA GeForce GTX 1650 SC ULTRA BLACK GAMING

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:


GPUs by group

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