NVIDIA GeForce RTX 3080 12GB in 3DMark Benchmark (DirectX, Raytracing)

Here you can see how fast the NVIDIA GeForce RTX 3080 12GB is in 3DMark Benchmark (DirectX, Raytracing). The performance of the graphics card in benchmarks or games primarily depends on the GPU architecture, the number of texture shaders and the memory size. The NVIDIA GeForce RTX 3080 12GB has 12 GB GDDR6X memory.
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GPU

Based on: NVIDIA GeForce RTX 3080 12GB
GPU Chip: GA102 (Ampere)
Streaming Multiprocessors: 70
Shader: 8960
Raytracing Cores: 70

Memory

Memory Size: 12 GB
Memory Type: GDDR6X
Memory Clock: 1.188 GHz
Memory bandwidth: 912 GB/s
Memory Interface: 384 bit

Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Graphics score

NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
12 GB GDDR6X
18214
NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
Average of gpu group
18657

Time Spy Extreme Graphics score

NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
12 GB GDDR6X
9057
NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
Average of gpu group
9277

Fire Strike Extreme Graphics score

NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
12 GB GDDR6X
21404
NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
Average of gpu group
21791

Port Royal (Raytracing)

NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
12 GB GDDR6X
11983
NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
Average of gpu group
12274

Speed Way Graphics Score (Raytracing)

NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
12 GB GDDR6X
5037
NVIDIA GeForce RTX 3080 12GB NVIDIA GeForce RTX 3080 12GB
Average of gpu group
5159


More benchmarks for the graphics card
NVIDIA GeForce RTX 3080 12GB

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:


GPUs by group

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