3DMark Benchmark (DirectX, Raytracing)
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

The ASUS Dual GeForce RTX 3070 has 5888 shader units and these clock a maximum of 1.76 GHz which results in an FP32 computing power of 20.66 TFLOPS.

The Sapphire Pulse Radeon RX 5500 XT 4G has 1408 shader units and these clock at a maximum of 1.85 GHz and achieve an FP32 computing power of 5.20 TFLOPS.
In FP32 performance, the ASUS Dual GeForce RTX 3070 is 297 % faster than the Sapphire Pulse Radeon RX 5500 XT 4G.
| GPU | ASUS Dual GeForce RTX 3070 | Sapphire Pulse Radeon RX 5500 XT 4G |
|---|---|---|
| Based on | NVIDIA GeForce RTX 3070 | AMD Radeon RX 5500 XT |
| GPU Chip | GA104-300-A1 | Navi 14 XTX |
| Streaming Multiprocessors | 46 | 22 |
| Shader | 5888 | 1408 |
| Render Output Units | 96 | 32 |
| Texture Units | 184 | 88 |
| Raytracing Cores | 46 | -- |
| Memory | ASUS Dual GeForce RTX 3070 | Sapphire Pulse Radeon RX 5500 XT 4G |
|---|---|---|
| Memory Size | 8 GB | 4 GB |
| Memory Type | GDDR6 | GDDR6 |
| Memory Clock | 1.750 GHz | 1.750 GHz |
| Memory Speed | 14.0 Gbps | 14.0 Gbps |
| Memory bandwidth | 448 GB/s | 224 GB/s |
| Memory Interface | 256 bit | 128 bit |
| Clock Speeds | ASUS Dual GeForce RTX 3070 | Sapphire Pulse Radeon RX 5500 XT 4G |
|---|---|---|
| Base Clock | 1.500 GHz | 1.607 GHz |
| Boost Clock | 1.755 GHz | 1.845 GHz |
| Avg (Game) Clock | 1.73 GHz | 1.74 GHz |
| Overclocking | Yes | Yes |
| Thermal Design | ASUS Dual GeForce RTX 3070 | Sapphire Pulse Radeon RX 5500 XT 4G |
|---|---|---|
| TDP | 220 W | 135 W |
| TDP (up) | 250 W | -- |
| Tjunction max | 93 °C | 95 °C |
| PCIe-Power | 2 x 8-Pin | 1 x 8-Pin |
| Cooler & Fans | ASUS Dual GeForce RTX 3070 | Sapphire Pulse Radeon RX 5500 XT 4G |
|---|---|---|
| Fan-Type | Axial | Axial |
| Fan 1 | 2 x 100 mm | 2 x 95 mm |
| Cooler-Type | Air cooling | Air cooling |
| Noise (Idle) | 0 dB | 0 dB |
| Noise (Load) | 43-45 dB | 41 dB |
| Connectivity | ASUS Dual GeForce RTX 3070 | Sapphire Pulse Radeon RX 5500 XT 4G |
|---|---|---|
| Max. Displays | 4 | 4 |
| HDCP | 2.3 | 2.3 |
| HDMI | 2x HDMI 2.1 | 1x HDMI 2.0b |
| DisplayPort | 3x DP 1.4a | 3x DP 1.4 |
| Featureset | ASUS Dual GeForce RTX 3070 | Sapphire Pulse Radeon RX 5500 XT 4G |
|---|---|---|
| Max. resolution | 7680x4320 | 7680x4320 |
| DirectX | 12_2 (Ultimate) | 12_1 |
| Raytracing | Yes | No |
| DLSS / FSR | Yes | Yes |
| LED | ASUS Aura Sync | No LED lighting |
| Supported Video Codecs | ASUS Dual GeForce RTX 3070 | Sapphire Pulse Radeon RX 5500 XT 4G |
|---|---|---|
| h264 | Decode / Encode | Decode / Encode |
| h265 / HEVC | Decode / Encode | Decode / Encode |
| VP8 | Decode | Decode |
| VP9 | Decode | Decode / Encode |
| AV1 | Decode | No |
| Dimensions | ASUS Dual GeForce RTX 3070 | Sapphire Pulse Radeon RX 5500 XT 4G |
|---|---|---|
| Length | 267 mm | 233 mm |
| Height | 135 mm | 122 mm |
| Width | 52 mm | 40 mm |
| Width (Slots) | 3 Slots | 2 Slots |
| SFF-Ready | No | No |
| Additional data | ASUS Dual GeForce RTX 3070 | Sapphire Pulse Radeon RX 5500 XT 4G |
|---|---|---|
| GPU Interface | PCIe 4.0 x 16 | PCIe 4.0 x 8 |
| Release date | Q4/2020 | Q3/2019 |
| Launch Price | 649 $ | 169 $ |
| Structure size | 8 nm | 7 nm |
| Part-no | DUAL-RTX3070-8G | 11295-03-20G |
| Documents | data sheet | data sheet |
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.
The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.
Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.
Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.