Colorful iGame GeForce RTX 3090 Ti Neptune OC-V
vs
KFA2 GeForce GTX 1660 Prodigy


GPU comparison with benchmarks

The Colorful iGame GeForce RTX 3090 Ti Neptune OC-V has 10752 shader units and these clock a maximum of 1.91 GHz which results in an FP32 computing power of 40.97 TFLOPS.

The KFA2 GeForce GTX 1660 Prodigy has 1408 shader units and these clock at a maximum of 1.80 GHz and achieve an FP32 computing power of 5.07 TFLOPS.

GPU

The Colorful iGame GeForce RTX 3090 Ti Neptune OC-V is equipped with a graphics chip of the Ampere architecture, which has 84 streaming multiprocessors.

The graphics card KFA2 GeForce GTX 1660 Prodigy is based on the Turing architecture and is equipped with 22 execution units.
Colorful iGame GeForce RTX 3090 Ti Neptune OC-V GPU KFA2 GeForce GTX 1660 Prodigy
NVIDIA GeForce RTX 3090 Ti Based on NVIDIA GeForce GTX 1660
GA102-350-A1 GPU Chip TU116-300-A1
Ampere Architecture Turing
84 Streaming Multiprocessors 22
10752 Shader 1408
112 Render Output Units 48
336 Texture Units 88
84 Raytracing Cores 0

Memory

The Colorful iGame GeForce RTX 3090 Ti Neptune OC-V is equipped with a 24 GB large GDDR6X graphics memory, which is equipped with 1.313 GHz clocks.

The KFA2 GeForce GTX 1660 Prodigy has a 6 GB large GDDR5 graphics memory and the memory clock is 2.000GHz.

24 GB Memory Size 6 GB
GDDR6X Memory Type GDDR5
1.313 GHz Memory Clock 2.000 GHz
21.0 Gbps Memory Speed 8.0 Gbps
1008 GB/s Memory bandwidth 192 GB/s
384 bit Memory Interface 192 bit

Clock Speeds

The Colorful iGame GeForce RTX 3090 Ti Neptune OC-V has a turbo clock of 1.905 GHz. The turbo frequency of the KFA2 GeForce GTX 1660 Prodigy is 1.800 GHz.

1.560 GHz Base Clock 1.530 GHz
1.905 GHz Boost Clock 1.800 GHz
1.86 GHz Avg (Game) Clock
Yes Overclocking Yes

Thermal Design

The Colorful iGame GeForce RTX 3090 Ti Neptune OC-V has 1 x 16-Pin connectors through which it is supplied with power. The manufacturer specifies the maximum operating temperature of the graphics card as 92 °C.

The KFA2 GeForce GTX 1660 Prodigy is equipped with a 1 x 8-Pin PCIe power connector that supplies it with power. The maximum operating temperature of the card is 95 °C.

450 W TDP 120 W
-- TDP (up) --
92 °C Tjunction max 95 °C
1 x 16-Pin PCIe-Power 1 x 8-Pin

Cooler & Fans

The graphics processor and graphics memory of the Colorful iGame GeForce RTX 3090 Ti Neptune OC-V are cooled with a AIO water cooling.

The KFA2 GeForce GTX 1660 Prodigy is cooled by a Air cooling.

Radial / Axial (Radiator) Fan-Type Axial
1 x 60 mm Fan 1 1 x 80 mm
2 x 120 mm Fan 2 --
AIO water cooling Cooler-Type Air cooling
0 dB Noise (Idle) dB
-- Noise (Load) --

Connectivity

The Colorful iGame GeForce RTX 3090 Ti Neptune OC-V supports the downward compatible copy protection HDCP in version 2.3.

The KFA2 GeForce GTX 1660 Prodigy supports HDCP in version 2.2 and all previous versions.

4 Max. Displays 3
2.3 HDCP-Version 2.2
1x HDMI v2.1 HDMI Ports 1x HDMI v2.0b
3x DP v1.4a DP Ports 1x DP v1.4
-- DVI Ports 1
-- VGA Ports --
-- USB-C Ports --

Featureset

The Colorful iGame GeForce RTX 3090 Ti Neptune OC-V supports the DirectX standard from Microsoft in version 12_2 (Ultimate).

The KFA2 GeForce GTX 1660 Prodigy supports Microsoft's DirectX version 12_1.

7680x4320 Max. resolution 7680x4320
12_2 (Ultimate) DirectX 12_1
Yes Raytracing No
Yes DLSS / FSR Yes
iGame Energy Core LED No LED lighting

Supported Video Codecs

This area lists which video codecs can be decoded or encoded by the graphics cards in hardware. As a result, the power consumption can be reduced due to a lower processor load.

Decode / Encode h264 Decode / Encode
Decode / Encode h265 / HEVC Decode / Encode
Decode AV1 No
Decode VP8 Decode
Decode VP9 Decode

Dimensions

The Colorful iGame GeForce RTX 3090 Ti Neptune OC-V is 43 mm wide and therefore needs the space of 2 PCIe-Slots in the case.

The width of the KFA2 GeForce GTX 1660 Prodigy is 43 mm and thus requires the space of 2 PCIe-Slots in the PC case.

258 mm Length 228 mm
153 mm Height 132 mm
43 mm Width 42 mm
2 PCIe-Slots Width (Slots) 2 PCIe-Slots
2200 g Weight --
PCIe 4.0 x 16 GPU Interface PCIe 3.0 x 16

Additional data

Manufactured using the 8 nanometer process, Colorful iGame GeForce RTX 3090 Ti Neptune OC-V was released in Q1/2022.

The KFA2 GeForce GTX 1660 Prodigy published in Q1/2019 is manufactured with a structure width of 12 nanometers.

-- Part-no 60SRH7DS20PK
Q1/2022 Release date Q1/2019
1,999 $ (Reference) Launch Price 219 $ (Reference)
8 nm Structure size 12 nm
data sheet Documents data sheet

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Here you can rate the Colorful iGame GeForce RTX 3090 Ti Neptune OC-V to help other visitors make their purchasing decisions. The average rating is 0 stars (0 ratings). Rate now:
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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

2560x1440 (1440p)

1920x1080 (1080p)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

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