3DMark Benchmark (DirectX, Raytracing)
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

The GIGABYTE GeForce GTX 1630 D6 4G has 512 shader units and these clock a maximum of 1.79 GHz which results in an FP32 computing power of 1.83 TFLOPS.

The AMD Radeon RX 6700 has 2304 shader units and these clock at a maximum of 2.45 GHz and achieve an FP32 computing power of 11.17 TFLOPS.
In FP32 performance, the AMD Radeon RX 6700 is 510 % faster than the GIGABYTE GeForce GTX 1630 D6 4G.
| GPU | GIGABYTE GeForce GTX 1630 D6 4G | AMD Radeon RX 6700 |
|---|---|---|
| Based on | NVIDIA GeForce GTX 1630 | AMD Radeon RX 6700 |
| GPU Chip | TU117-150 | Navi 22 |
| Streaming Multiprocessors | 8 | 36 |
| Shader | 512 | 2304 |
| Render Output Units | 16 | 64 |
| Texture Units | 32 | 144 |
| Raytracing Cores | -- | 36 |
| Memory | GIGABYTE GeForce GTX 1630 D6 4G | AMD Radeon RX 6700 |
|---|---|---|
| Memory Size | 4 GB | 10 GB |
| Memory Type | GDDR6 | GDDR6 |
| Memory Clock | 1.500 GHz | 2.000 GHz |
| Memory Speed | 12.0 Gbps | 16.0 Gbps |
| Memory bandwidth | 96 GB/s | 320 GB/s |
| Memory Interface | 64 bit | 160 bit |
| Clock Speeds | GIGABYTE GeForce GTX 1630 D6 4G | AMD Radeon RX 6700 |
|---|---|---|
| Base Clock | 1.740 GHz | 1.941 GHz |
| Boost Clock | 1.785 GHz | 2.450 GHz |
| Avg (Game) Clock | -- | 2.17 GHz |
| Overclocking | Yes | Yes |
| Thermal Design | GIGABYTE GeForce GTX 1630 D6 4G | AMD Radeon RX 6700 |
|---|---|---|
| TDP | 75 W | 175 W |
| Tjunction max | 90 °C | 100 °C |
| PCIe-Power | -- | 1 x 8-Pin |
| Cooler & Fans | GIGABYTE GeForce GTX 1630 D6 4G | AMD Radeon RX 6700 |
|---|---|---|
| Fan-Type | Axial | Axial |
| Fan 1 | 1 x 80 mm | -- |
| Cooler-Type | Air cooling | Air cooling |
| Noise (Idle) | -- | 0 dB |
| Connectivity | GIGABYTE GeForce GTX 1630 D6 4G | AMD Radeon RX 6700 |
|---|---|---|
| Max. Displays | 3 | 4 |
| HDCP | 2.3 | 2.3 |
| HDMI | 1x HDMI 2.0b | 1x HDMI 2.1 |
| DisplayPort | 1x DP 1.4a | 3x DP 1.4a |
| DVI | 1 | -- |
| Featureset | GIGABYTE GeForce GTX 1630 D6 4G | AMD Radeon RX 6700 |
|---|---|---|
| Max. resolution | 7680x4320 | 7680x4320 |
| DirectX | 12_1 | 12_2 (Ultimate) |
| Raytracing | No | Yes |
| DLSS / FSR | Yes | Yes |
| LED | No LED lighting | No LED lighting |
| Supported Video Codecs | GIGABYTE GeForce GTX 1630 D6 4G | AMD Radeon RX 6700 |
|---|---|---|
| h264 | Decode / Encode | Decode / Encode |
| h265 / HEVC | Decode / Encode | Decode / Encode |
| VP8 | Decode | Decode / Encode |
| VP9 | Decode | Decode / Encode |
| AV1 | No | Decode |
| Dimensions | GIGABYTE GeForce GTX 1630 D6 4G | AMD Radeon RX 6700 |
|---|---|---|
| Length | 153 mm | -- |
| Height | 116 mm | -- |
| Width | 36 mm | -- |
| Width (Slots) | 2 Slots | 2 Slots |
| SFF-Ready | No | No |
| Additional data | GIGABYTE GeForce GTX 1630 D6 4G | AMD Radeon RX 6700 |
|---|---|---|
| GPU Interface | PCIe 3.0 x 8 | PCIe 4.0 x 16 |
| Release date | Q4/2022 | Q3/2021 |
| Launch Price | 169 $ | 429 $ |
| Structure size | 12 nm | 7 nm |
| Part-no | GV-N1630D6-4GD | -- |
| Documents | data sheet | data sheet |
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
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