3DMark Benchmark (DirectX, Raytracing)
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

The MANLI GeForce GTX 1070 (F363G+N459) has 1920 shader units and these clock a maximum of 1.68 GHz which results in an FP32 computing power of 6.46 TFLOPS.

The Sapphire Pulse Radeon RX 6600 has 1792 shader units and these clock at a maximum of 2.49 GHz and achieve an FP32 computing power of 8.93 TFLOPS.
In FP32 performance, the Sapphire Pulse Radeon RX 6600 is 38 % faster than the MANLI GeForce GTX 1070 (F363G+N459).
| GPU | MANLI GeForce GTX 1070 (F363G+N459) | Sapphire Pulse Radeon RX 6600 |
|---|---|---|
| Based on | NVIDIA GeForce GTX 1070 | AMD Radeon RX 6600 |
| GPU Chip | GP104-200-A1 | Navi 23 XL |
| Streaming Multiprocessors | 15 | 28 |
| Shader | 1920 | 1792 |
| Render Output Units | 64 | 64 |
| Texture Units | 120 | 112 |
| Raytracing Cores | -- | 28 |
| Memory | MANLI GeForce GTX 1070 (F363G+N459) | Sapphire Pulse Radeon RX 6600 |
|---|---|---|
| Memory Size | 8 GB | 8 GB |
| Memory Type | GDDR5 | GDDR6 |
| Memory Clock | 2.002 GHz | 1.750 GHz |
| Memory Speed | 8.0 Gbps | 14.0 Gbps |
| Memory bandwidth | 256 GB/s | 224 GB/s |
| Memory Interface | 256 bit | 128 bit |
| Clock Speeds | MANLI GeForce GTX 1070 (F363G+N459) | Sapphire Pulse Radeon RX 6600 |
|---|---|---|
| Base Clock | 1.506 GHz | 1.626 GHz |
| Boost Clock | 1.683 GHz | 2.491 GHz |
| Avg (Game) Clock | -- | 2.04 GHz |
| Overclocking | Yes | Yes |
| Thermal Design | MANLI GeForce GTX 1070 (F363G+N459) | Sapphire Pulse Radeon RX 6600 |
|---|---|---|
| TDP | 150 W | 132 W |
| TDP (up) | -- | 140 W |
| Tjunction max | 94 °C | 100 °C |
| PCIe-Power | 1 x 8-Pin | 1 x 8-Pin |
| Cooler & Fans | MANLI GeForce GTX 1070 (F363G+N459) | Sapphire Pulse Radeon RX 6600 |
|---|---|---|
| Fan-Type | Axial | Axial |
| Fan 1 | 2 x 80 mm | 2 x 90 mm |
| Cooler-Type | Air cooling | Air cooling |
| Noise (Idle) | 0 dB | 0 dB |
| Connectivity | MANLI GeForce GTX 1070 (F363G+N459) | Sapphire Pulse Radeon RX 6600 |
|---|---|---|
| Max. Displays | 4 | 4 |
| HDCP | 2.2 | 2.3 |
| HDMI | 1x HDMI 2.0b | 1x HDMI 2.1 |
| DisplayPort | 3x DP 1.4 | 3x DP 1.4a |
| DVI | 1 | -- |
| Featureset | MANLI GeForce GTX 1070 (F363G+N459) | Sapphire Pulse Radeon RX 6600 |
|---|---|---|
| Max. resolution | 7680x4320 | 7680x4320 |
| DirectX | 12_1 | 12_2 (Ultimate) |
| Raytracing | No | Yes |
| DLSS / FSR | Yes | Yes |
| LED | No LED lighting | No LED lighting |
| Supported Video Codecs | MANLI GeForce GTX 1070 (F363G+N459) | Sapphire Pulse Radeon RX 6600 |
|---|---|---|
| h264 | Decode / Encode | Decode / Encode |
| h265 / HEVC | Decode / Encode | Decode / Encode |
| VP8 | Decode | Decode / Encode |
| VP9 | Decode | Decode / Encode |
| AV1 | No | Decode |
| Dimensions | MANLI GeForce GTX 1070 (F363G+N459) | Sapphire Pulse Radeon RX 6600 |
|---|---|---|
| Length | 294 mm | 193 mm |
| Height | 126 mm | 120 mm |
| Width | 42 mm | 40 mm |
| Width (Slots) | 2 Slots | 2 Slots |
| Weight | -- | 710 g |
| SFF-Ready | No | No |
| Additional data | MANLI GeForce GTX 1070 (F363G+N459) | Sapphire Pulse Radeon RX 6600 |
|---|---|---|
| GPU Interface | PCIe 3.0 x 16 | PCIe 4.0 x 8 |
| Release date | Q2/2016 | Q4/2021 |
| Launch Price | 379 $ | 329 $ |
| Structure size | 16 nm | 7 nm |
| Part-no | M-NGTX1070G/5RGHDPPP | 11310-01-20G |
| Documents | data sheet | data sheet |
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.
The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.
Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.
Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.