3DMark Benchmark (DirectX, Raytracing)
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

The Palit GeForce GTX 980 JetStream has 2048 shader units and these clock a maximum of 1.22 GHz which results in an FP32 computing power of 4.98 TFLOPS.

The ASUS EKWB GeForce RTX 3080 has 8704 shader units and these clock at a maximum of 1.74 GHz and achieve an FP32 computing power of 30.29 TFLOPS.
In FP32 performance, the ASUS EKWB GeForce RTX 3080 is 508 % faster than the Palit GeForce GTX 980 JetStream.
| GPU | Palit GeForce GTX 980 JetStream | ASUS EKWB GeForce RTX 3080 |
|---|---|---|
| Based on | NVIDIA GeForce GTX 980 | NVIDIA GeForce RTX 3080 |
| GPU Chip | GM204-400-A1 | GA102-200-K1-A1 |
| Streaming Multiprocessors | 16 | 68 |
| Shader | 2048 | 8704 |
| Render Output Units | 64 | 96 |
| Texture Units | 128 | 272 |
| Raytracing Cores | -- | 68 |
| Memory | Palit GeForce GTX 980 JetStream | ASUS EKWB GeForce RTX 3080 |
|---|---|---|
| Memory Size | 4 GB | 10 GB |
| Memory Type | GDDR5 | GDDR6X |
| Memory Clock | 1.753 GHz | 1.188 GHz |
| Memory Speed | 7.0 Gbps | 19.0 Gbps |
| Memory bandwidth | 224 GB/s | 760 GB/s |
| Memory Interface | 256 bit | 320 bit |
| Clock Speeds | Palit GeForce GTX 980 JetStream | ASUS EKWB GeForce RTX 3080 |
|---|---|---|
| Base Clock | 1.127 GHz | 1.440 GHz |
| Boost Clock | 1.216 GHz | 1.740 GHz |
| Avg (Game) Clock | -- | 1.71 GHz |
| Overclocking | Yes | Yes |
| Thermal Design | Palit GeForce GTX 980 JetStream | ASUS EKWB GeForce RTX 3080 |
|---|---|---|
| TDP | 165 W | 320 W |
| TDP (up) | -- | 370 W |
| Tjunction max | 98 °C | 93 °C |
| PCIe-Power | 1 x 6-Pin, 1 x 8-Pin | 2 x 8-Pin |
| Cooler & Fans | Palit GeForce GTX 980 JetStream | ASUS EKWB GeForce RTX 3080 |
|---|---|---|
| Fan-Type | Axial | -- |
| Fan 1 | 2 x 100 mm | -- |
| Cooler-Type | Air cooling | Water cooling |
| Noise (Idle) | 0 dB | 0 dB |
| Noise (Load) | -- | 0 dB |
| Connectivity | Palit GeForce GTX 980 JetStream | ASUS EKWB GeForce RTX 3080 |
|---|---|---|
| Max. Displays | 4 | 4 |
| HDCP | 2.2 | 2.3 |
| HDMI | 1x HDMI 2.0 | 1x HDMI 2.1 |
| DisplayPort | 3x DP 1.2 | 3x DP 1.4a |
| DVI | 1 | -- |
| Featureset | Palit GeForce GTX 980 JetStream | ASUS EKWB GeForce RTX 3080 |
|---|---|---|
| Max. resolution | 4096x2160 | 7680x4320 |
| DirectX | 12_1 | 12_2 (Ultimate) |
| Raytracing | No | Yes |
| DLSS / FSR | No | Yes |
| LED | No LED lighting | ASUS Aura Sync |
| Supported Video Codecs | Palit GeForce GTX 980 JetStream | ASUS EKWB GeForce RTX 3080 |
|---|---|---|
| h264 | Decode / Encode | Decode / Encode |
| h265 / HEVC | No | Decode / Encode |
| VP8 | Decode | Decode |
| VP9 | No | Decode |
| AV1 | No | Decode |
| Dimensions | Palit GeForce GTX 980 JetStream | ASUS EKWB GeForce RTX 3080 |
|---|---|---|
| Length | 280 mm | 216 mm |
| Height | 133 mm | 136 mm |
| Width | 50 mm | 20 mm |
| Width (Slots) | 3 Slots | 1 Slots |
| SFF-Ready | No | No |
| Additional data | Palit GeForce GTX 980 JetStream | ASUS EKWB GeForce RTX 3080 |
|---|---|---|
| GPU Interface | PCIe 3 x 16 | PCIe 4.0 x 16 |
| Release date | Q4/2014 | Q3/2020 |
| Launch Price | 499 $ | 859 $ |
| Structure size | 28 nm | 8 nm |
| Part-no | NE5X980015G2F | RTX3080-10G-EK |
| Documents | -- | data sheet |
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.
The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.
Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.
Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.