In the gpu comparison between the Zotac GeForce GTX 980 OC and the Palit GeForce RTX 4090 GameRock OmniBlack, we compare both the technical data and the benchmark results of the two graphics cards.
Quick comparison
In FP32 performance, the Palit GeForce RTX 4090 GameRock OmniBlack is 1,526 % faster than the Zotac GeForce GTX 980 OC.
The Zotac GeForce GTX 980 OC is based on the NVIDIA GeForce GTX 980 and has 2048 texture shaders and 16 execution units.
Palit GeForce RTX 4090 GameRock OmniBlack is based on NVIDIA GeForce RTX 4090, which has 16384 shaders and 128 execution units.
Memory
Memory
Zotac GeForce GTX 980 OC
Palit GeForce RTX 4090 GameRock OmniBlack
Memory Size
4 GB
24 GB
Memory Type
GDDR5
GDDR6X
Memory Clock
1.753 GHz
1.313 GHz
Memory Speed
7.0 Gbps
21.0 Gbps
Memory bandwidth
224 GB/s
1,008 GB/s
Memory Interface
256 bit
384 bit
More information
The Zotac GeForce GTX 980 OC has 4 GB of graphics memory of the type GDDR5 and achieves a memory bandwidth of 224 GB/s.
The Palit GeForce RTX 4090 GameRock OmniBlack can access 24 GB GDDR6X graphics memory and thus achieves a memory bandwidth of 1008 GB/s.
Clock Speeds
Clock Speeds
Zotac GeForce GTX 980 OC
Palit GeForce RTX 4090 GameRock OmniBlack
Base Clock
1.139 GHz
2.235 GHz
Boost Clock
1.240 GHz
2.520 GHz
Overclocking
Yes
Yes
More information
The Zotac GeForce GTX 980 OC clocks in the base with up to 1.139 GHz. The base frequency of the Palit GeForce RTX 4090 GameRock OmniBlack is 2.235 GHz.
Thermal Design
Thermal Design
Zotac GeForce GTX 980 OC
Palit GeForce RTX 4090 GameRock OmniBlack
TDP
165 W
450 W
Tjunction max
98 °C
90 °C
PCIe-Power
2 x 6-Pin
1 x 16-Pin
More information
The TDP (Thermal Design Power) of the Zotac GeForce GTX 980 OC is 165 W. The graphics card is supplied with energy via the 2 x 6-Pin connector.
The Palit GeForce RTX 4090 GameRock OmniBlack has a TDP of 450 W and is supplied with the required energy via 1 x 16-Pin PCIe power connectors.
Cooler & Fans
Cooler & Fans
Zotac GeForce GTX 980 OC
Palit GeForce RTX 4090 GameRock OmniBlack
Fan-Type
Radial
Axial
Fan 1
1 x 65 mm
3 x 100 mm
Cooler-Type
Air cooling
Air cooling
Noise (Idle)
0 dB
0 dB
More information
The Zotac GeForce GTX 980 OC has a total of 1 Radial fans.
The Palit GeForce RTX 4090 GameRock OmniBlack has 3 Axial fans to cool the GPU and memory.
Connectivity
Connectivity
Zotac GeForce GTX 980 OC
Palit GeForce RTX 4090 GameRock OmniBlack
Max. Displays
4
4
HDCP
2.2
2.3
HDMI
1x HDMI 2.0
1x HDMI 2.1
DisplayPort
3x DP 1.2
3x DP 1.4a
DVI
1
--
More information
In the connectivity category, we recorded the number of ports on a graphics card. A total of 4 screens can be connected to the Zotac GeForce GTX 980 OC.
The Palit GeForce RTX 4090 GameRock OmniBlack supports a maximum of 4 screens.
Featureset
Featureset
Zotac GeForce GTX 980 OC
Palit GeForce RTX 4090 GameRock OmniBlack
Max. resolution
4096x2160
7680x4320
DirectX
12_1
12_2 (Ultimate)
Raytracing
No
Yes
DLSS / FSR
No
Yes
LED
No LED lighting
Addressable LED
More information
The Zotac GeForce GTX 980 OC supports a maximum resolution of 4096x2160 pixels.
The maximum resolution of the Palit GeForce RTX 4090 GameRock OmniBlack is 7680x4320 pixels.
Supported Video Codecs
Supported Video Codecs
Zotac GeForce GTX 980 OC
Palit GeForce RTX 4090 GameRock OmniBlack
h264
Decode / Encode
Decode / Encode
h265 / HEVC
No
Decode / Encode
VP8
Decode
Decode
VP9
No
Decode
AV1
No
Decode
More information
The support and acceleration of certain video codecs directly in the graphics card reduces the load when playing or creating videos.
Dimensions
Dimensions
Zotac GeForce GTX 980 OC
Palit GeForce RTX 4090 GameRock OmniBlack
Length
267 mm
329 mm
Height
111 mm
138 mm
Width
38 mm
72 mm
Width (Slots)
2 Slots
4 Slots
SFF-Ready
No
No
More information
The Zotac GeForce GTX 980 OC is 267 mm long, 111 mm high and 38 mm wide.
The Palit GeForce RTX 4090 GameRock OmniBlack is 329 mm long, 138 mm high and 72 mm wide.
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.
The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.
Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.
The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.
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