3DMark Benchmark (DirectX, Raytracing)
3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
The ASRock Phantom Gaming X Radeon VII 16G has 60 execution units with 3840 shaders. This gives the graphics card a theoretical FP32 computing power of 13.07 TFLOPS.
The ASRock Phantom Gaming X Radeon VII 16G is equipped with 16 GB graphics memory of the type HBM2. The memory clock of the graphics card is 1.000 GHz and the speed is 2 Gbps.
The base frequency of this graphics card is 1.400 GHz and the manufacturer specifies the maximum turbo clock as 1.750 GHz. If supported (see below), the performance can be further increased by overclocking.
The ASRock Phantom Gaming X Radeon VII 16G is powered by 2 x 8-Pin connectors. The TDP (Thermal Design Power) of the graphics card is 300 W.
Graphics processor and graphics memory of the ASRock Phantom Gaming X Radeon VII 16G are cooled by a Air cooling.
Up to 4 monitors can be operated with the ASRock Phantom Gaming X Radeon VII 16G.
With the ASRock Phantom Gaming X Radeon VII 16G it is possible to operate a screen with a resolution of up to 7680x4320 pixels. Furthermore, the DirectX standard version 12_1 is supported.
This area lists the video codecs that the ASRock Phantom Gaming X Radeon VII 16G can decode or encode in hardware in order to minimize the processor load, which leads to lower power consumption.
The ASRock Phantom Gaming X Radeon VII 16G needs the space of 2 PCIe-Slots in a case. It is 280 mm long, 125 mm high and 40 mm wide.
The ASRock Phantom Gaming X Radeon VII 16G was released in Q1/2019 at a price of 699 $. The graphics card manufactured in 7 nm is connected to the system via PCIe 3.0 x 16 lanes.
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3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.
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The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.
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