ASUS Dual GeForce RTX 3060 Ti (GDDR6X)
Benchmark and Specs

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Description

Here we show you benchmarks and technical data for the ASUS Dual GeForce RTX 3060 Ti (GDDR6X). The graphics card is based on the NVIDIA GeForce RTX 3060 Ti GDDR6X (Ampere) and has 8 GB GDDR6X of graphics memory with a bandwidth of 608 GB/s.

The total 4864 shader units of the ASUS Dual GeForce RTX 3060 Ti (GDDR6X) are clocked with a maximum of 1.70 GHz. The graphics card thus achieves an FP32 computing power of 16.49 TFLOPS and was released in Q4/2022.

GPU

Based on: NVIDIA GeForce RTX 3060 Ti GDDR6X
GPU Chip: GA104 (Ampere)
Execution units: 38
Shader: 4864
Render Output Units: 80
Texture Units: 152
Raytracing Cores: 38

Memory

Memory Size: 8 GB
Memory Type: GDDR6X
Memory Clock: 1.188 GHz
Memory Speed: 19 Gbps
Memory Bandwith: 608 GB/s
Memory Interface: 256 bit

Clock Speeds

Base Clock: 1.410 GHz
Boost Clock: 1.695 GHzDeviation vs GPU group+ 2 %
Avg (Game) Clock:
Overclocking: Yes

Thermal Design

TDP: 225 W
TDP (up): --
Tjunction max: 93 °C
PCIe-Power: 2 x 8-Pin

Cooler & Fans

Fan-Type: Axial
Fan 1: 2 x 90 mm
Fan 2: --
Cooler-Type: Air cooling
Noise (Idle): 0 dB / Silent
Noise (Load): --

Connectivity

Max. Displays: 4
HDCP-Version: 2.3
HDMI Ports: 1x HDMI v2.1
DP Ports: 3x DP v1.4a
DVI Ports: --
VGA Ports: --
USB-C Ports: --

Featureset

Max. resolution: 7680x4320
DirectX: 12_2 (Ultimate)
Raytracing: Yes
DLSS / FSR: Yes
LED: No LED lighting

Supported Video Codecs

h264: Decode / Encode
h265 / HEVC: Decode / Encode
VP8: Decode
VP9: Decode
AV1: Decode

Dimensions

Length: 230 mm
Height: 120 mm
Width: 42 mm
Width (Slots): 2 PCIe-Slots
Weight: --

Additional data

GPU Interface: PCIe 4.0 x 16
Release date: Q4/2022
Launch Price: 399 $ (Reference)
Structure size: 8 nm
Part-no: DUAL-RTX3060TI-8GD6X
Documents: data sheet

Benchmark results

FP32 Performance (Single-precision TFLOPS) - FP32 (TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS. TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second. The larger this number, the faster the graphics card is.

View all FP32 Performance (Single-precision TFLOPS) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Time Spy Graphics score

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Time Spy Extreme Graphics score

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Fire Strike Extreme Graphics score

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Port Royal (Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Speed Way Graphics Score (Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) - Geekbench 5 - CUDA (NVIDIA only)

Geekbench 5 is primarily a cross-platform benchmark for main processors, which runs through various tests in order to finally output the processor's performance in the form of a numerical value. In addition to the CPU benchmark, Geekbench can also run 4 different graphics benchmarks and output them in the form of a numerical value.
Zusätzlich zum CPU-Benchmark kann Geekbench auch 4 verschiedene Grafik-Benchmarks durchführen und in Form eines Zahlenwertes ausgeben.
View all Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) benchmark results



Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) - Geekbench 5 - OpenCL

Geekbench 5 is primarily a cross-platform benchmark for main processors, which runs through various tests in order to finally output the processor's performance in the form of a numerical value. In addition to the CPU benchmark, Geekbench can also run 4 different graphics benchmarks and output them in the form of a numerical value.
Zusätzlich zum CPU-Benchmark kann Geekbench auch 4 verschiedene Grafik-Benchmarks durchführen und in Form eines Zahlenwertes ausgeben.
View all Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) benchmark results



Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) - Geekbench 5 - Vulkan

Geekbench 5 is primarily a cross-platform benchmark for main processors, which runs through various tests in order to finally output the processor's performance in the form of a numerical value. In addition to the CPU benchmark, Geekbench can also run 4 different graphics benchmarks and output them in the form of a numerical value.
Zusätzlich zum CPU-Benchmark kann Geekbench auch 4 verschiedene Grafik-Benchmarks durchführen und in Form eines Zahlenwertes ausgeben.
View all Geekbench 5 (CUDA, OpenCL, Vulkan, Metal) benchmark results



Cyberpunk 2077 - 3840x2160 (2160p)

Cyberpunk 2077 is an open-world action role-playing game developed by CD Projekt Red and based on the development studio's in-house REDengine 4. In our Cyberpunkt 2077 benchmarks, ray tracing is turned off.
View all Cyberpunk 2077 benchmark results



Cyberpunk 2077 - 2560x1440 (1440p)

Cyberpunk 2077 is an open-world action role-playing game developed by CD Projekt Red and based on the development studio's in-house REDengine 4. In our Cyberpunkt 2077 benchmarks, ray tracing is turned off.
View all Cyberpunk 2077 benchmark results



Cyberpunk 2077 - 1920x1080 (1080p)

Cyberpunk 2077 is an open-world action role-playing game developed by CD Projekt Red and based on the development studio's in-house REDengine 4. In our Cyberpunkt 2077 benchmarks, ray tracing is turned off.
View all Cyberpunk 2077 benchmark results



Battlefield 5 - 3840x2160 (2160p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
View all Battlefield 5 benchmark results



Battlefield 5 - 2560x1440 (1440p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
View all Battlefield 5 benchmark results



Battlefield 5 - 1920x1080 (1080p)

Battlefield 5 is a visually impressive game. It uses the third version of the "Frostbite Game Engine" developed by the manufacturer DICE. The engine is available for Windows, PS4, PS5, XBox One or XBox Series X. Many physics-based calculations are carried out directly in the game engine, which results in very realistic calculations. Due to its current features, Battlefield 5 is very suitable as a graphics card benchmark.

Test environment and settings: DirectX 12 API with max. Details, tested under Windows 10.
NVIDIA GeForce RTX 3070 LHR NVIDIA GeForce RTX 3070 LHR
8 GB GDDR6
188 fps (avg)
NVIDIA GeForce RTX 3070 NVIDIA GeForce RTX 3070
8 GB GDDR6
188 fps (avg)
NVIDIA GeForce RTX 3080 LHR NVIDIA GeForce RTX 3080 LHR
10 GB GDDR6X
184 fps (avg)
ASUS Dual GeForce RTX 3060 Ti (GDDR6X) ASUS Dual GeForce RTX 3060 Ti (GDDR6X)
8 GB GDDR6X
175 fps (avg)
NVIDIA GeForce RTX 3060 Ti GDDR6X NVIDIA GeForce RTX 3060 Ti GDDR6X
8 GB GDDR6X
173 fps (avg)
AMD Radeon RX 6700 AMD Radeon RX 6700
12 GB GDDR6
169 fps (avg)
NVIDIA GeForce RTX 3060 Ti NVIDIA GeForce RTX 3060 Ti
8 GB GDDR6
166 fps (avg)
View all Battlefield 5 benchmark results



Shadow of the Tomb Raider - 3840x2160 (2160p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
View all Shadow of the Tomb Raider benchmark results



Shadow of the Tomb Raider - 2560x1440 (1440p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
NVIDIA GeForce RTX 2080 Ti NVIDIA GeForce RTX 2080 Ti
11 GB GDDR6
109 fps (avg)
NVIDIA RTX A4000 NVIDIA RTX A4000
16 GB GDDR6
105 fps (avg)
AMD Radeon RX 6750 XT AMD Radeon RX 6750 XT
12 GB GDDR6
98 fps (avg)
ASUS Dual GeForce RTX 3060 Ti (GDDR6X) ASUS Dual GeForce RTX 3060 Ti (GDDR6X)
8 GB GDDR6X
97 fps (avg)
NVIDIA GeForce RTX 3070 LHR NVIDIA GeForce RTX 3070 LHR
8 GB GDDR6
95 fps (avg)
NVIDIA GeForce RTX 3070 NVIDIA GeForce RTX 3070
8 GB GDDR6
94 fps (avg)
AMD Radeon RX 6700 XT AMD Radeon RX 6700 XT
12 GB GDDR6
93 fps (avg)
View all Shadow of the Tomb Raider benchmark results



Shadow of the Tomb Raider - 1920x1080 (1080p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
NVIDIA GeForce RTX 3070 NVIDIA GeForce RTX 3070
8 GB GDDR6
144 fps (avg)
AMD Radeon RX 6750 XT AMD Radeon RX 6750 XT
12 GB GDDR6
138 fps (avg)
NVIDIA GeForce RTX 3060 Ti GDDR6X NVIDIA GeForce RTX 3060 Ti GDDR6X
8 GB GDDR6X
138 fps (avg)
ASUS Dual GeForce RTX 3060 Ti (GDDR6X) ASUS Dual GeForce RTX 3060 Ti (GDDR6X)
8 GB GDDR6X
137 fps (avg)
AMD Radeon RX 6700 XT AMD Radeon RX 6700 XT
12 GB GDDR6
129 fps (avg)
NVIDIA GeForce RTX 2080 SUPER NVIDIA GeForce RTX 2080 SUPER
8 GB GDDR6
129 fps (avg)
NVIDIA GeForce RTX 3060 Ti LHR NVIDIA GeForce RTX 3060 Ti LHR
8 GB GDDR6
128 fps (avg)
View all Shadow of the Tomb Raider benchmark results



GTA 5 Benchmark (Grand Theft Auto V) - 3840x2160 (2160p)

Grand Theft Auto V (GTA 5) is based on the RAGE Engine and was developed by Rockstar North. Rockstar had already released the open-world game for the Xbox and Playstation consoles at the end of 2013, and the PC version followed in spring 2015.
View all GTA 5 Benchmark (Grand Theft Auto V) benchmark results



GTA 5 Benchmark (Grand Theft Auto V) - 2560x1440 (1440p)

Grand Theft Auto V (GTA 5) is based on the RAGE Engine and was developed by Rockstar North. Rockstar had already released the open-world game for the Xbox and Playstation consoles at the end of 2013, and the PC version followed in spring 2015.
AMD Radeon RX 6750 XT AMD Radeon RX 6750 XT
12 GB GDDR6
104 fps (avg)
AMD Radeon RX 6700 XT AMD Radeon RX 6700 XT
12 GB GDDR6
104 fps (avg)
NVIDIA GeForce RTX 3060 Ti GDDR6X NVIDIA GeForce RTX 3060 Ti GDDR6X
8 GB GDDR6X
102 fps (avg)
ASUS Dual GeForce RTX 3060 Ti (GDDR6X) ASUS Dual GeForce RTX 3060 Ti (GDDR6X)
8 GB GDDR6X
102 fps (avg)
NVIDIA GeForce RTX 3060 Ti NVIDIA GeForce RTX 3060 Ti
8 GB GDDR6
99 fps (avg)
NVIDIA GeForce RTX 3060 Ti LHR NVIDIA GeForce RTX 3060 Ti LHR
8 GB GDDR6
99 fps (avg)
AMD RX Vega 56 AMD RX Vega 56
8 GB HBM2
91 fps (avg)
View all GTA 5 Benchmark (Grand Theft Auto V) benchmark results



GTA 5 Benchmark (Grand Theft Auto V) - 1920x1080 (1080p)

Grand Theft Auto V (GTA 5) is based on the RAGE Engine and was developed by Rockstar North. Rockstar had already released the open-world game for the Xbox and Playstation consoles at the end of 2013, and the PC version followed in spring 2015.
View all GTA 5 Benchmark (Grand Theft Auto V) benchmark results





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