INNO3D GeForce RTX 3070 iCHILL X4 LHR


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Benchmark and Specs

Here we show you benchmarks and technical data for the INNO3D GeForce RTX 3070 iCHILL X4 LHR. The graphics card is based on the NVIDIA GeForce RTX 3070 LHR (Ampere) and has 8 GB GDDR6 graphics memory with a memory bandwidth of 448 GB/s. The INNO3D GeForce RTX 3070 iCHILL X4 LHR has 46 execution units with 5888 shaders.

GPU

The INNO3D GeForce RTX 3070 iCHILL X4 LHR has 5888 shaders and 46 execution units. The graphics card thus achieves a theoretical FP32 computing power of 21.02 TFLOPS.

Based on: NVIDIA GeForce RTX 3070 LHR
GPU Chip: GA104-302-A1 (Ampere)
Streaming Multiprocessors: 46
Shader: 5888
Render Output Units: 96
Texture Units: 184
Raytracing Cores: 46

Memory

The INNO3D GeForce RTX 3070 iCHILL X4 LHR can use 8 GB graphics memory of the type GDDR6. The graphics card thus achieves a memory bandwidth of 448 GB/s on a 256 bit wide memory interface.

Memory Size: 8 GB
Memory Type: GDDR6
Memory Clock: 1.750 GHz
Memory Speed: 14.0 Gbps
Memory bandwidth: 448 GB/s
Memory Interface: 256 bit

Clock Speeds

The base clock frequency of the INNO3D GeForce RTX 3070 iCHILL X4 LHR is 1.500 GHz. A high clock frequency (even in turbo mode) can greatly increase the speed of a graphics card.

Base Clock: 1.500 GHz
Boost Clock: 1.785 GHzDeviation vs GPU group+ 3 %
Avg (Game) Clock:
Overclocking: Yes

Thermal Design

The TDP (Thermal Design Power) of the INNO3D GeForce RTX 3070 iCHILL X4 LHR is 240 W. The graphics card is supplied with energy via the 2 x 8-Pin connector.

TDP: 240 WDeviation vs GPU group+ 9 %
TDP (up): --
Tjunction max: 93 °C
PCIe-Power: 2 x 8-Pin

Cooler & Fans

The INNO3D GeForce RTX 3070 iCHILL X4 LHR has a total of 4 Axial fans to cool the graphics processor and graphics memory.

Fan-Type: Axial
Fan 1: 3 x 90 mm
Fan 2: 1 x 45 mm
Cooler-Type: Air cooling
Noise (Idle): 0 dB / Silent
Noise (Load): 41-43 dB

Connectivity

Up to 4 screens can be connected to the INNO3D GeForce RTX 3070 iCHILL X4 LHR.

Max. Displays: 4
HDCP-Version: 2.3
HDMI Ports: 1x HDMI v2.1
DP Ports: 3x DP v1.4a
DVI Ports: --
VGA Ports: --
USB-C Ports: --

Featureset

The INNO3D GeForce RTX 3070 iCHILL X4 LHR has a maximum resolution of 7680x4320 pixels. The graphics card supports the DirectX 12_2 (Ultimate) standard.

Max. resolution: 7680x4320
DirectX: 12_2 (Ultimate)
Raytracing: Yes
DLSS / FSR: Yes
LED: ASUS Aura Sync, GIGABYTE RGB Fusion, MSI Mystic Light

Supported Video Codecs

The video codecs accelerated in hardware by the INNO3D GeForce RTX 3070 iCHILL X4 LHR reduce the processor load and ensure lower energy consumption.

h264: Decode / Encode
h265 / HEVC: Decode / Encode
VP8: Decode
VP9: Decode
AV1: Decode

Dimensions

The INNO3D GeForce RTX 3070 iCHILL X4 LHR is 300 mm long and 135 mm high. With a width of --, the graphics card requires 3 PCIe-Slots in the case.

Length: 300 mm
Height: 135 mm
Width: --
Width (Slots): 3 PCIe-Slots
Weight: --

Additional data

The INNO3D GeForce RTX 3070 iCHILL X4 LHR made in 8 nm was published in Q4/2021 for 599 $.

GPU Interface: PCIe 4.0 x 16
Release date: Q4/2021
Launch Price: 599 $
Structure size: 8 nm
Part-no: C30704-08D6X-1710VA35H
Documents: data sheet

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Benchmark results

3DMark Benchmark (DirectX, Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value.

Time Spy Extreme Graphics score

Port Royal (Raytracing)

Speed Way Graphics Score (Raytracing)

Cyberpunk 2077

Cyberpunk 2077 was developed by CD Projekt Red and is based on the development studio's own REDengine 4. Ray tracing is switched off in our benchmarks.

3840x2160 (2160p)

INNO3D GeForce RTX 3070 iCHILL X4 LHR INNO3D GeForce RTX 3070 iCHILL X4 LHR
8 GB GDDR6
47 fps (avg)
NVIDIA GeForce RTX 3070 LHR NVIDIA GeForce RTX 3070 LHR
Average of gpu group
46 fps (avg)

2560x1440 (1440p)

INNO3D GeForce RTX 3070 iCHILL X4 LHR INNO3D GeForce RTX 3070 iCHILL X4 LHR
8 GB GDDR6
56 fps (avg)
NVIDIA GeForce RTX 3070 LHR NVIDIA GeForce RTX 3070 LHR
Average of gpu group
55 fps (avg)

1920x1080 (1080p)

INNO3D GeForce RTX 3070 iCHILL X4 LHR INNO3D GeForce RTX 3070 iCHILL X4 LHR
8 GB GDDR6
84 fps (avg)
NVIDIA GeForce RTX 3070 LHR NVIDIA GeForce RTX 3070 LHR
Average of gpu group
82 fps (avg)

The Last of Us Part 1

The Last of Us Part One is a game released by Sony in June 2013 exclusively for the Playstation and released for the PC in early 2023. The benchmark values here were determined at high details.

3840x2160 (2160p)

INNO3D GeForce RTX 3070 iCHILL X4 LHR INNO3D GeForce RTX 3070 iCHILL X4 LHR
8 GB GDDR6
23 fps (avg)
NVIDIA GeForce RTX 3070 LHR NVIDIA GeForce RTX 3070 LHR
Average of gpu group
22 fps (avg)

2560x1440 (1440p)

INNO3D GeForce RTX 3070 iCHILL X4 LHR INNO3D GeForce RTX 3070 iCHILL X4 LHR
8 GB GDDR6
52 fps (avg)
NVIDIA GeForce RTX 3070 LHR NVIDIA GeForce RTX 3070 LHR
Average of gpu group
50 fps (avg)

1920x1080 (1080p)

INNO3D GeForce RTX 3070 iCHILL X4 LHR INNO3D GeForce RTX 3070 iCHILL X4 LHR
8 GB GDDR6
101 fps (avg)
NVIDIA GeForce RTX 3070 LHR NVIDIA GeForce RTX 3070 LHR
Average of gpu group
98 fps (avg)

Battlefield 5

Battlefield 5 is a visually stunning game that is ideal as a graphics card benchmark. We test the game with maximum details on Windows 10.

3840x2160 (2160p)

INNO3D GeForce RTX 3070 iCHILL X4 LHR INNO3D GeForce RTX 3070 iCHILL X4 LHR
8 GB GDDR6
81 fps (avg)
NVIDIA GeForce RTX 3070 LHR NVIDIA GeForce RTX 3070 LHR
Average of gpu group
81 fps (avg)

2560x1440 (1440p)

INNO3D GeForce RTX 3070 iCHILL X4 LHR INNO3D GeForce RTX 3070 iCHILL X4 LHR
8 GB GDDR6
145 fps (avg)
NVIDIA GeForce RTX 3070 LHR NVIDIA GeForce RTX 3070 LHR
Average of gpu group
141 fps (avg)

1920x1080 (1080p)

INNO3D GeForce RTX 3070 iCHILL X4 LHR INNO3D GeForce RTX 3070 iCHILL X4 LHR
8 GB GDDR6
193 fps (avg)
NVIDIA GeForce RTX 3070 LHR NVIDIA GeForce RTX 3070 LHR
Average of gpu group
188 fps (avg)

Geekbench 6 (OpenCL, Vulkan, Metal)

Geekbench 6 is a cross-platform benchmark for main processors, which also carries out 3 different graphics benchmarks and outputs them in the form of a numerical value.

Geekbench 6 - OpenCL

Geekbench 6 - Vulkan

FP32 Performance (Single-precision TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second.

FP32 (TFLOPS)

More benchmarks

In order to determine the performance of a graphics card, so-called "benchmarks" are carried out. The benchmark software carries out special calculations to determine the performance of a graphics card. We use so-called theoretical or synthetic benchmarks (e.g. 3D Mark) as well as real game benchmarks. To ensure real comparability of the results, we pay attention to the correct execution of the benchmarks as well as the condition of the graphics card and the system.

We use the following benchmarks to measure the performance of a graphics card:

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