Intel Arc A750 Graphics
Benchmark and Specs

Last updated:

Description

Here we show you benchmarks and technical data for the Intel Arc A750 Graphics. The graphics card is based on the Intel Arc A750 Graphics (Alchemist) and has 8 GB GDDR6 of graphics memory with a bandwidth of 512 GB/s.

The total 3584 shader units of the Intel Arc A750 Graphics are clocked with a maximum of 2.05 GHz. The graphics card thus achieves an FP32 computing power of 14.69 TFLOPS and was released in Q4/2022.

GPU

Based on: Intel Arc A750 Graphics
GPU Chip: ACM-G10 (Alchemist)
Execution units: 448
Shader: 3584
Render Output Units: 112
Texture Units: 224
Raytracing Cores: 28

Memory

Memory Size: 8 GB
Memory Type: GDDR6
Memory Clock: 2.000 GHz
Memory Speed: 16 Gbps
Memory Bandwith: 512 GB/s
Memory Interface: 256 bit

Clock Speeds

Base Clock: 2.050 GHz
Boost Clock: 2.050 GHz
Avg (Game) Clock:
Overclocking: Yes

Thermal Design

TDP: 225 W
TDP (up): --
Tjunction max: --
PCIe-Power: 1 x 6-Pin, 1 x 8-Pin

Cooler & Fans

Fan-Type: Axial
Fan 1: --
Fan 2: --
Cooler-Type: Air cooling
Noise (Idle): 0 dB / Silent
Noise (Load): --

Connectivity

Max. Displays: 4
HDCP-Version: 2.3
HDMI Ports: --
DP Ports: --
DVI Ports: --
VGA Ports: --
USB-C Ports: --

Featureset

Max. resolution: 7680x4320
DirectX: 12_2 (Ultimate)
Raytracing: Yes
DLSS / FSR: No
LED: No LED lighting

Supported Video Codecs

h264: Decode / Encode
h265 / HEVC: Decode / Encode
VP8: No
VP9: Decode / Encode
AV1: Decode / Encode

Dimensions

Length: --
Height: --
Width: --
Width (Slots): --
Weight: --

Additional data

GPU Interface: PCIe 4.0 x 16
Release date: Q4/2022
Launch Price: --
Structure size: 6 nm
Part-no: --
Documents: data sheet

Benchmark results

FP32 Performance (Single-precision TFLOPS) - FP32 (TFLOPS)

The theoretical computing power of the graphics card with single precision (32 bit) in TFLOPS. TFLOPS indicates how many trillion FP32 floating point operations the graphics card (GPU) can perform per second. The larger this number, the faster the graphics card is.

View all FP32 Performance (Single-precision TFLOPS) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Time Spy Graphics score

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Time Spy Extreme Graphics score

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



3DMark Benchmark (DirectX, Raytracing) - Port Royal (Raytracing)

3DMark is a benchmark program that determines the performance of certain components of a computer and then reports the performance as a numerical value. Here at GPU-Monkey we only use selected benchmarks for the graphics card, which are determined with a sufficiently fast processor so that the processor does not negatively affect the performance of the graphics card.
View all 3DMark Benchmark (DirectX, Raytracing) benchmark results



Shadow of the Tomb Raider - 3840x2160 (2160p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
NVIDIA GeForce RTX 2070 SUPER NVIDIA GeForce RTX 2070 SUPER
8 GB GDDR6
42 fps (avg)
Intel Arc A750 Graphics Intel Arc A750 Graphics
8 GB GDDR6
40 fps (avg)
Intel Arc A750 Graphics Intel Arc A750 Graphics
8 GB GDDR6
40 fps (avg)
AMD Radeon RX 6700 AMD Radeon RX 6700
12 GB GDDR6
40 fps (avg)
AMD Radeon RX 5700 XT AMD Radeon RX 5700 XT
8 GB GDDR6
40 fps (avg)
NVIDIA GeForce RTX 3070 Mobile (Laptop GPU) NVIDIA GeForce RTX 3070 Mobile (Laptop GPU)
8 GB GDDR6
38 fps (avg)
AMD Radeon RX 5700 AMD Radeon RX 5700
8 GB GDDR6
37 fps (avg)
View all Shadow of the Tomb Raider benchmark results



Shadow of the Tomb Raider - 2560x1440 (1440p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
NVIDIA GeForce RTX 2070 SUPER NVIDIA GeForce RTX 2070 SUPER
8 GB GDDR6
79 fps (avg)
AMD Radeon VII AMD Radeon VII
16 GB HBM2
78 fps (avg)
Intel Arc A750 Graphics Intel Arc A750 Graphics
8 GB GDDR6
75 fps (avg)
Intel Arc A750 Graphics Intel Arc A750 Graphics
8 GB GDDR6
75 fps (avg)
NVIDIA GeForce GTX 1080 Ti NVIDIA GeForce GTX 1080 Ti
11 GB GDDR5X
74 fps (avg)
AMD Radeon RX 6650 XT AMD Radeon RX 6650 XT
8 GB GDDR6
74 fps (avg)
AMD Radeon RX 5700 XT AMD Radeon RX 5700 XT
8 GB GDDR6
73 fps (avg)
View all Shadow of the Tomb Raider benchmark results



Shadow of the Tomb Raider - 1920x1080 (1080p)

Shadow of the Tomb Raider is based on a modified version of the Crystal Dynamics Foundation engine. This engine was already used in the predecessor Rise of the Tomb Raider. The foundation engine supports a realistic representation of water and snow and shows the game characters detailed. The display of hair is also very realistic thanks to the support of TressFX (AMD) or HairWorks (NVIDIA).
Intel Arc A770 Graphics 8GB Intel Arc A770 Graphics 8GB
8 GB GDDR6
105 fps (avg)
Intel Arc A770 Graphics 16GB Intel Arc A770 Graphics 16GB
16 GB GDDR6
105 fps (avg)
Intel Arc A750 Graphics Intel Arc A750 Graphics
8 GB GDDR6
100 fps (avg)
Intel Arc A750 Graphics Intel Arc A750 Graphics
8 GB GDDR6
100 fps (avg)
NVIDIA GeForce GTX 1080 NVIDIA GeForce GTX 1080
8 GB GDDR5X
98 fps (avg)
NVIDIA GeForce RTX 2070 NVIDIA GeForce RTX 2070
8 GB GDDR6
97 fps (avg)
AMD Radeon RX 5700 AMD Radeon RX 5700
8 GB GDDR6
96 fps (avg)
View all Shadow of the Tomb Raider benchmark results





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